AC1-2 Sunset editorials roundup By Bree Royce - February 3, 2017 12:46 PM 0 In appreciation for Dereth: The life and times of Asheron’s Call - Imagine a game where magic was actually rare, complicated, and often underwhelming in terms of time vs. efficiency -- a game where players actually needed to study a language to… In appreciation for post-apoc Dereth: The life and times of Asheron’s Call 2 - On the left in the screenshot above is a windmill in the town of Cragstone in Asheron's Call. On the right is, well, the same windmill, but in the ruins… Ten life lessons I learned from the Asheron’s Call series - As Asheron's Call 1 & 2 are going offline shortly, I thought I might give it a final send-off with a list of things I learned from the series. Maybe it's… The Soapbox: Asheron’s Call is dead, and Turbine killed it - You'd think recent news about Asheron's Call 1 and AC2 would be easy to swallow. After all, we'd already been warned that Turbine was becoming a mobile company. We lived through the end…
In appreciation for Dereth: The life and times of Asheron’s Call - Imagine a game where magic was actually rare, complicated, and often underwhelming in terms of time vs. efficiency -- a game where players actually needed to study a language to…
In appreciation for post-apoc Dereth: The life and times of Asheron’s Call 2 - On the left in the screenshot above is a windmill in the town of Cragstone in Asheron's Call. On the right is, well, the same windmill, but in the ruins…
Ten life lessons I learned from the Asheron’s Call series - As Asheron's Call 1 & 2 are going offline shortly, I thought I might give it a final send-off with a list of things I learned from the series. Maybe it's…
The Soapbox: Asheron’s Call is dead, and Turbine killed it - You'd think recent news about Asheron's Call 1 and AC2 would be easy to swallow. After all, we'd already been warned that Turbine was becoming a mobile company. We lived through the end…