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See: Choose My Adventure

The Stream Team: What comes after SWTOR’s Knights of the Eternal Throne?

Now that Massively OP’s Larry and MJ finished SWTOR’s KOTET story, what’s next? MJ has no idea really. Surely the story must go on somehow, but on what tangents? What awaits — and more importantly, what choices await? Not that MJ can make them, mind you; the audience does! Join us live at 2:00 p.m. as the we move beyond the Eternal Throne to new adventure in…

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EDT on Wednesday, August 15th, 2018

Enjoy the show!

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The Stream Team: SWTOR’s KOTET plot twist

Plot twist! This was the only thing Massively OP’s Larry and MJ could say after the revelation that ended the last episode of SWTOR’s Choose My Alignment. Things have really gotten weird as MJ’s Chiss has “become” Darth Jar-Jar himself. She’s got a bit of a mess to get herself out of, so join us live at 2:00 p.m. to help her do just that.

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EDT on Wednesday, July 25th, 2018

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Choose My Adventure: Starting fresh in RIFT

When RIFT first came out, I had very low hopes for it. The game already was launching into a crowded field, and it was doing so while basically just taunting Blizzard to invite comparisons to World of Warcraft. Seriously, the game had that remarkably ill-advised “We’re not in Azeroth any more” ad campaign, that looked like a bad idea then and looks even worse now. I didn’t play it before launch, but at a glance I had thought, “this looks like a good free-to-play title but it can’t go up against WoW convincingly.”

To put this in street fight terms, this is the 98-pound weakling kicking the head of a motorcycle gang in the shins, then asking him what he’s going to do about it.

Fortunately for everyone, that story did not end the way you might expect. Sure, RIFT did not in fact take the entire world by storm, but it has been running successfully for several years now, pumping out expansions and big updates and generally managing to keep its head above water. And it no longer looks, at a glance, like WoW with a lick of paint despite that being its initial design.

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The Stream Team: Conquering KOTET’s Chapter IX in SWTOR

Once Massively OP’s Larry and MJ finish the final scene, Chapter VIII of SWTOR’s Knights of the Eternal Throne will be wrapped up, letting the duo move on to Chapter IX, The Eternal Throne. Will MJ’s Chiss Agent seize it as her destiny, as Darth Jar-Jar — er, Valkorian — keeps telling her to? Of course, that is completely up to the audience as it decides all the major alignment choices. Tune in live at 2:00 p.m. to decide the fate of the Eternal Empire.

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EDT on Tuesday, July 10th, 2018

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Choose My Adventure: Final Fantasy XI in review and choosing our next MMO

Here’s the weird part about this week’s column: I’m going to tell you, in short, that Final Fantasy XI is still a good game once you get past the initial hurdles involved. I am also going to tell you that it is a game which has not aged well, in part because of those facts. Which no doubt is going to sound kind of weird, but that’s the situation we find ourselves in.

There are really two things you have to look at with this particular game. The first is whether or not the game is approachable by someone who hasn’t played the game in years or ever, whether or not you can make reasonable progress when you start playing. The other is whether or not the game gives you slightest idea about how to do so, or indeed about how to do anything in the game. Because all of the systems in the world don’t help if you don’t know what they are.

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Choose My Adventure: Capping things off in Final Fantasy XI

All right. When last I left off my Final Fantasy XI time, it was… wait, June 7th?! What the heck happened? If not for the fact that my posts still show up here regularly, I wouldn’t blame people for assuming I was dead, and I certainly wouldn’t blame people for thinking that I had dropped the column altogether. But neither of those things occurred, and I’ll happily explain… past the cut.

The important thing is that after the last column, my goal was back over to leveling and to seeing how far I could get within my one month of playtime. The answer is… well, about as far as I initially thought, but it didn’t look like it at first. After all, at level 25 and having hoped to hit the game’s first level cap before my playtime was up, it sure seemed like it would be a tall mountain to climb, even if I had at this point gained some fifty-odd levels across multiple jobs.

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The Stream Team: Ending SWTOR’s End Times

End Times has not ended. The Odessa base in SWTOR is still under attack, and Massively OP’s Larry and MJ have quite a bit of fighting left to do to finish up Chapter VIII. At least they don’t need to worry about those important decisions since you, the audience, makes those during this Choose My Alignment adventure. Tune in live at 2:00 p.m. as the duo finishes up this chapter in KOTET.

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EDT on Wednesday, June 27th, 2018

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The Stream Team: Has it come to SWTOR’s End Times?

Massively OP’s Larry and MJ have left the void behind and are moving into SWTOR’s Chapter VIII, End Times. The base is under assault! Can the duo protect it? They are definitely ready for a fight, and ready for you, the audience, to determine the direction of the important choices. Join us live at 2:00 p.m. to make all the big alignment decisions in…

What: Star Wars: The Old Republic
Who: Larry Everett & MJ Guthrie
When: 2:00 p.m. EDT on Wednesday, June 13th, 2018

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Choose My Adventure: For the short folks of Final Fantasy XI

You wouldn’t think this was something that would frequently slip one’s mind, but somehow I manage to repeatedly forget that Dancer was made in no small part as a job to settle people tired of dealing with Final Fantasy XI’s nonsense. It seriously has a bit of everything. Want to dual-wield? Great, it gets that slower than Ninja but it’s still perfectly capable of handling it. Curative magic? Yes, and it doesn’t cost MP. Movement speed boosts? Naturally. Sneak and Invisible in one ability so you can stealth without items? By all means.

This comes up as a relevant fact whilst doing missions because FFXI has a weird approach to handling missions. It has no level requirements for any mission, just progress requirements… but it also barely needs level requirements, as several of them will absolutely murder you below a certain level. And that’s just in the process of getting to where you need to go for those missions, much less the challenges involved in the missions themselves.

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Choose My Adventure: Final Fantasy XI makes me feel like dancing

Some weeks you have more time or less to do stuff. I managed to get a fair chunk of time in for Final Fantasy XI for my first week with the game, but circumstances conspired that I just didn’t have as much time for my second. So I had to reluctantly admit that I would only be able to get up to around level 20 on dancer after I unlocked it.

It would have been higher, but you know, there was some rigamarole that had to be done ahead of time to unlock the job; you understand, I’m sure.

There’s a very different feeling to the game at this point just because of the differences in leveling process, because historically FFXI has often been a game in which progress was slow and laborious. It was reliable past a certain point, yes, but it always carried a certain risk with it. Nowhere is that more evident than when you’re dealing with the advanced job quests, which could sometimes feel like balancing on the edge of a knife back in the day.

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Choose My Adventure: Two milestones at the start in Final Fantasy XI

If I have to summarize, in brief, how much Final Fantasy XI has changed since its launch in the United States? In half an hour before leaving the house I made a character, started the first nation mission, and reached level 6 in the process of smacking six bees. Most of the way to 7, at that.

This may not seem like much of an accomplishment, but if you played the game before your remember it primarily for being insanely brutal and slow. The idea of reaching the limit breaks in the course of a month would require hardcore play and persistence along with lots of high-end help, which is why I specifically stated I’d be getting none of that. My playtime with this characters sits at around 9 hours right now, which is a fair chunk of time, but it’s not much when spread over the course of four days.

But yes, I am now ready to pick up my advanced jobs helped significantly by the fact that my adventure started in Windurst. So let’s start talking about the mechanics of the game, how you can end-run so many parts of the system now, and how bad the game still is about telling you these things.

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Choose My Adventure: Starting fresh-ish in Final Fantasy XI

This is actually a Choose My Adventure that I was somewhat reluctant to do for a long time, simply because… well, in some ways, it goes against the entire spirit of Choose My Adventure. Or at least the spirit that I’ve always used as a guiding principle for these columns, for however much it matters.

The goal of Choose My Adventure has always been to take someone who is either wholly unfamiliar with a game or at least not an expert at it and throw them into a game with as little support as possible. There’s no way that I can realistically hit the level cap and make major headway into the endgame, of course, but I can at least try a game with fresh eyes and see how it plays, while presenting those thoughts in a non-tedious fashion.

And then we have Final Fantasy XI, which I cannot possibly look at with new eyes because I know this game very well. If I had to list the MMOs I know best, FFXI would probably be third or fourth on the list. Which is why for a long time I didn’t bring it up, because… I know all of this stuff, right?

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Choose My Adventure: Ultima Online, we didn’t need to do this

Yes, this is going to come in as the shortest Choose My Adventure series, but I feel it’s got a good reason to be so. I went into Ultima Online with a very simple question: Is the game worth playing now as a free-to-play title for the curious? I very quickly got the answer to that question: No. Definitely not. And writing a whole lot more on it is just going to continue to harp on that point.

That’s not to say that there aren’t at least a few more words to be spared on the subject, of course. There are a lot of games with a free-to-play option that players have said don’t feel like free-to-play titles; you can technically play without paying, yes, but the game doesn’t seem to want you there and keeps hitting you with paywalls. That wasn’t the problem I ran into with Ultima Online, though. If anything, it seemed like the game didn’t want me there at all. Not as a free player, but as a new player.

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