dev blog
Guild Wars 2 kicks off Festival of the Four Winds, preps PvP warclaw overhaul ahead of Janthir Wilds
When Guild Wars 2's Janthir Wilds launches at the end of August, the warclaw mount will undergo a major transformation as the journeykin, an...
Diablo IV’s Season of the Infernal Hordes features new tweakable wave-based battle scenarios
Get ready, Diablo IV fans, because we're just a week away from Season of the Infernal Hordes.
"Season of the Infernal Hordes begins on August...
Overwatch 2 is pondering a potential return of the 6v6 format, but only after running some tests
When Overwatch 2 announced it would feature a change in team size from 6v6 to 5v5 in 2021, it was presented as a fundamental...
Helldivers 2 will introduce new foes, new mission objectives, and a punishing new difficulty August 6
It would appear that many players of Helldivers 2 are looking to get their teeth kicked in by the co-op shooter. Well, wish granted:...
Corepunk’s preorder package includes only playtesting, early access, and the first season post-launch
Corepunk studio Artificial Core has release a new dev blog this afternoon homing in on "clarifications" about the game's purchase terms. Notably the team...
Guild Wars 2 deep-dives Janthir Wilds’ enhanced warclaw mount aka journeykin
August is shaping up to be an interesting month here in MMO land, and a large part of that is the impending release of...
Nightingale offers a look into the design and lore of its nomadic Sun Giants
Last month Inflexion Games admitted that the next big update to Nightingale would take quite some time to arrive. So how is it going...
Albion Online previews its new journal-themed achievement system, Albion Journal
Are the hardcore PvP fans of Albion Online going to be entranced with a new feature called the Albion Journal? Probably not phrased that...
‘The era of the big raid has returned,’ superhero MMORPG Ship of Heroes declares
If you're tuning into Ship of Heroes for the raiding scene, Heroic Games aims to support your playstyle, as it's made abundantly clear in...
Echoes of Elysium’s ‘airship survival loop is nearly complete as a playable experience’
Loric Games' multiplayer airship survivalbox Echoes of Elysium continues development - and continues teasing that development - in its latest dev blog, which this...
Raph Koster lays out the (first) four pillars of design for his sandbox MMORPG Stars Reach
I have some good news and bad news. The bad news is that Raph Koster's Stars Reach is probably a good long while away...
Last Epoch stresses QOL improvements coming with its Harbingers of Ruin update
We're on the cusp of receiving Last Epoch's anticipated Patch 1.1: Harbingers of Ruin, which is scheduled to arrive on July 9th. While you...
More than 4000 gamers killed 566K baddies in Monsters & Memories’ June playtests
If you happened to have missed out on last month's stress tests for throwback MMORPG Monsters & Memories, you might be left wondering how...
Trove celebrates ninth birthday, plans Sunfest, and offers console roadmap
Next week, Trion's original voxelbox Trove turns nine years old, and though Trion is long gone, current handler Gamigo and its severely underpaid community...
Prosperous Universe adds new political layers, German language support, and loan creation
Most of the time when Prosperous Universe crosses our desk, it's because the devs have put up some extremely granular but arguably sleep-inducing dev...
Last Epoch brings new bosses, a new faction, and dodge rolling in July 9 Harbingers of Ruin update
The time is soon to come when Last Epoch will take its first step forward along its content roadmap plans, as the multiplayer OARPG...
Overwatch 2 discusses general plans for addressing the squishiness of tank heroes
If you're a tank player in Overwatch 2, you probably feel less like a heavily armored wall and more like a pile of sponges....
V Rising is taking ‘a brief respite’ before working on Update 1.1
Now that Stunlock Studios has the PC and PS5 release of its vampiric survival sandbox V Rising behind it, the studio is taking a...
Greg Street’s Ghost dev studio talks prototypes and progress from a recent ‘innovation week’ session
The way Fantastic Pixel Castle is putting together its upcoming MMO Ghost certainly appears to be quite different from the usual game dev trajectory....
Anvil Empires shares improvements to the game world’s natural features and fort building
When you're trudging through the fields in Anvil Empires, it's probably a good idea to stop and smell the flowers... or at least appreciate...