staff roundtable

Massively Overthinking: The value of MMO voice chat

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This week's Massively Overthinking question was shot over to us from Kickstarter donor Celestial, and it's all about voice chat in MMOs. Do you use a...

Massively Overthinking: The MMO annoyances that provoke ragequits

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I'm going to do something I don't do a lot in Massively Overthinking -- or anywhere, really. I'm going to ask you to whine. MOP Kickstarter...

Massively Overthinking: The language barriers of MMORPGs

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This week's Massively Overthinking topic comes from Kickstarter donor XanadoX, who wants us to talk about "playing MMOs in another language: Korean, Japanese, or even...
Which one of you is the Juno Reactor and which one is the Don Davis?

Massively Overthinking: When IPs are wasted on mediocre MMOs

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This week's Massively Overthinking question comes to us from Kickstarter donor Aldranis, whose query neatly dovetails with the IP-related question we answered on the...

Massively Overthinking: Nasty labels for players in MMOs

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This week's Massively Overthinking topic comes to us from an anonymous Kickstarter donor, who wanted to talk about excessive namecalling jargon as it pertains to groups...

Massively Overthinking: What would persuade you to play a classic MMO?

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For this edition of Massively Overthinking, Kickstarter donor Sargon wants us think back to 1997, when Ultima Online launched and parted MMOs from graphical MUDs forever....

Massively Overthinking: The return of ‘consequences’ to MMOs

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This week's Massively Overthinking topic comes to us from Kickstarter donor Antonia "Toni" Phillips aka ToniLyran, who's hit on a sore point with our writers, it...

Massively Overthinking: Are boutique MMOs the future?

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This week's Massively Overthinking question comes to us from Kickstarter donor Taemys, who just so happens to be a guildie of mine. He's clever,...

Massively Overthinking: Overcoming ‘Barrens chat’ culture

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Tonight's Massively Overthinking aims to address a core problem facing the whole internet, not just games: antisocial behavior. Our question comes from Kickstarter donor Katie...

Massively Overthinking: The pure PvE ‘niche’ of MMORPGs

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This week's Massively Overthinking question is posed by Kickstarter donor Winterskorn, who wants to talk about something getting less and less love in MMORPGs lately: PvE. "There...

Massively Overthinking: The death of the MMO guild

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This week's Massively Overthinking question comes to us from Kickstarter donor JakeDunnegan, who is worried about the future of MMORPG guilds. When EverQuest came along, I was...

Massively Overthinking: Crowd control in MMORPGs

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Today's Kickstarter-begotten Massively Overthinking question arrives from donor Ravenwynd, who writes, I love control type characters in mmos. City of Heroes' Mind Controller could lock down...

Massively Overthinking: The true value of free-to-play players

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Today's Massively Overthinking question comes to us from Kickstarter backer and prolific commenter Omedon, who wrote us a really long question. It's long. But it's a...

Massively Overthinking: Making MMOs ‘sticky’ without vertical progression

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Today's Massively Overthinking question comes to us from Kickstarter backer Jersey C, who asks, If you were asked to design an MMORPG without vertical progression...

Massively Overthinking: Meaningful MMORPG mentors

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We grouse endlessly when MMORPGs omit mentoring or sidekicking systems -- but what about real mentors? Have you ever had a mentor in an MMO, someone who...

Massively Overthinking: Impressions of Crowfall

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We've got crows on the brain this week since Crowfall launched its Kickstarter. As of this afternoon, the game is just about 100k shy of...

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