staff roundtable
Massively Overthinking: What makes you embarrassed to be an MMORPG player?
A week or two ago, the MOP writers were chatting about people flipping tables over River Hobbits in Lord of the Rings Online (sigh)...
Massively Overthinking: Do you strive to be ‘rich’ in MMORPGs?
Last week, we did a Daily Grind about living our best lives in MMOs, doing things in video games we wish we could do...
Massively Overthinking: Rescuing the worst economies in the MMO genre
As a hardcore economy player in most of the MMOs I play, I pay a whole lot of attention to the health of the...
Massively Overthinking: What’s the best way a studio can save a struggling mid-size MMO?
Temtem's Crema Games raised eyebrows earlier this week when it admitted that in spite of Temtem's successful launch, the game is having trouble; the...
Massively Overthinking: What’s Blizzard’s next move?
Gamers and pundits talked a big talk about Blizzard's prospects over the last few years. Don't worry about the weak revenues and plunging MAUs,...
Massively Overthinking: The MMOs that are worth their dreadful early gameplay
I think many of us are primed to roll our eyes at anyone who says "oh man, just keep playing, it gets better later...
Massively Overthinking: Old zones vs. new zones in MMORPGs
I've been playing a lot of Lord of the Rings Online lately, in both very old zones from Moria and earlier and some of...
Massively Overthinking: The MMOs we wanted a decade ago
Back in May, MOP's Justin penned a fun blog piece on his Bio Break blog about the games he wanted all the way back...
Massively Overthinking: Why don’t MMOs try harder to foster great guilds?
MOP reader Mahaf1089 posed an interesting question beneath a WoW Factor column earlier this month, one that clearly resonated with our readers because it...
Massively Overthinking: Which MMOs are memorable but not actually fun?
Earlier this week, we ran a Daily Grind on MMOs that are fun but not especially memorable, throwing it back to a quote from...
Massively Overthinking: Does whaling ruin MMOs?
Last week, I was chatting with a MOP reader (hi Bryan!) in our comments about Lord of the Rings Online's business model - both...
Massively Overthinking: When an MMO has everything and so much of it
Last week, when No Man's Sky released its native Mac client, MOP's Chris and I fell into a discussion about the game being so...
Massively Overthinking: Are we in an ‘MMO hype vacuum’?
James "MMO Folklorist" Crosby recently penned a piece using a term that seems so apt I feel we should all adopt it: the MMO...
Massively Overthinking: Solving the MMO gear obsolescence problem
Last weekend, Amazon told players in a New World Discord Q&A that the expansion still on the way will essentially nullify existing gear to...
Massively Overthinking: What’s your monthly MMO budget?
Unless you are fabulously wealthy, you probably maintain some sort of budget for your discretionary expenses, and if MMOs had their way, they'd claim...
Massively Overthinking: What kind of PvE content do you expect from MMO sandboxes?
A couple of weeks back, MOP reader Alberto asked an interesting question in the comments of a particularly galling Star Citizen post. He pointed...
Massively Overthinking: What should MMOs do when guild leaders vanish?
Last week, we covered that wild story about a "heist" in EVE Online that allowed the perpetrators to make off with trillions of ISK...
Massively Overthinking: How to alienate your MMORPG playerbase
I am not a Pokemon Go player, but I can't help but stare at its many trainwrecks thanks to the detailed coverage of our...
Massively Overthinking: Tabletop and boardgames for MMORPG players
Last week, following the crowdfunding of an Elder Scrolls boardgame, the MOP staff got derailed by a discussion on boardgame prices (it's expensive, y'all)....
Massively Overthinking: The dumbest conversations in your main MMO’s general chat
Last week, in a thread about one of Diablo IV's many rivals, MOP commenter Greaterdivinity noted that chat in the game was exhausting because...