unionization

US Senator Bernie Sanders publicly offers support for game worker unionization

That dull, wooden hammering you hear in the background is the attachment of planks to platforms. With the US 2020 presidential campaign season drawing...

Riot Games isn’t budging on labor dispute even after employee walkout

As we've previously covered, employees of the League of Legends studio Riot Games walked out last week in protest over the company's...

Riot Games developers did indeed walk out in protest last night over the ongoing labor and lawsuit fiasco

On Friday, we reported that Riot Games' latest efforts to stave off a walkout at the popular League of Legends company were likely to...

Video game unionization effort starts petition to remove Bobby Kotick from Activision-Blizzard

After calling for Activision-Blizzard CEO Bobby Kotick to resign on Wednesday, video game industry unionization group Game Workers Unite has now put together a...

MMO Business Roundup: Stardew, Curse, Epic, Niantic, unionization, and HOTS’ wrecked esports scene

Welcome back to another catch-all post of gaming business stuff that might otherwise slip through the cracks! Stardew Valley creator Eric Barone, who recently...
Because this was the part that was personally resonant for you.

A laid-off Telltale employee is suing the company for violating state and federal labor laws

Though we've streamed some Telltale games with interactive/multiplayer elements, we seldom cover the studio, but we figure you'll forgive us today: At the...

Game industry unionization: Game Workers Unite, IGDA, and GDC

Earlier this week, we covered the emerging Game Workers Unite organization, something many folks in the games industry considered tantamount to unionization, which...

GDC 2018: Game developers push for unionization in Game Workers Unite

Back in 2016, we covered the voice actors guild strike against multiple game companies in its an attempt to secure better compensation and...
Whooops.

The Daily Grind: Should video game developers unionize?

The New York Times ran an op-ed from Kotaku editor Jason Schreier last week outlining the perils of game industry "crunch": 80-to-100-hour weeks,...

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