See the charming dark-skinned gent in the header image? That’s the Striker Lucian skin in League of Legends. It also strongly resembles the kit, hairstyle, and distinctive eyewear of Edgar Davids, a retired soccer player who was pretty good at the game and wore a similar kit at the time of the skin’s introduction. And now that skin is going to cost Riot Games some money because a Dutch court has ruled that the skin infringes upon Davids’ personal rights.
The resemblance was, of course, intentional; Riot’s core argument was that players would recognize the character as Lucian first and foremost, but the court ultimately decided that it’s close enough to Davids’ likeness that he’s still entitled to compensation. So however much money the skin has made in the Netherlands, a percentage of that will go to Davids. Good news for Davids, bad news for Riot, neutral news for whoever has no deep investment in soccer.
Last time around, we looked at the jobs everyone thinks is deep in the loser category in Final Fantasy XIV
. Some of them are really in a bad place, some of them just seem to be in a bad place due to perception, and some sort of have both going on at the same time. But now it’s high time for us to look at the other side of the coin, the jobs that everyone thinks are just doing great
The funny thing is that in this case, I feel there are fewer jobs where the reality is that the job isn’t that good but just gets perceived that way; it’s more a case where some of them are being seen as outright overpowered when they’re really in a pretty good spot. But enough of the hand-wringing; let’s move on to the jobs that everyone sees as being the absolute winners of the expansion thus far, and examine whether they’re really so great.
Good news for Black Desert
players in North America, you got some free compensation
! The bad news is that it’s to make up for emergency maintenance on the game; the good news again is that you probably were not playing at the time? It’s a multi-faceted situation, that’s what we’re getting at here.
While the official sources seem oddly reluctant to state the nature of the compensation, a player has posted a screenshot of the package, which buffs gains to combat experience, skill experience, life experience, and item gain, along with a boost to recovery across the board. It should last for an hour, so that’s something. Players on the forums are complaining that this is a result of the game’s reduced maintenance schedule and that regular maintenance would avoid this issue instead of requiring unexpected maintenance and compensation.
There are a lot of games out there with really great cosmetic systems. But a great system in and of itself doesn’t mean that a game has great cosmetic options. The system in Secret World Legends sure does work well, but if you don’t like the game’s mostly real-world aesthetic, you are probably not going to like many of your outfit choices. For all the positives in Guild Wars 2‘s system, good luck finding something devoid of the armor pieces that some of our staff loathes with a passion. (Here’s a hint, it rhymes with “rutdrapes” and there are about a million pieces in that category.)
So today’s question isn’t about which MMO has the best actual system for cosmetic gear. Instead, it’s a question of which MMO has the best actual cosmetic gear. Even if the game itself would benefit from an entirely different cosmetic system (more dye channels, more costume options, any dye options whatsoever looking at you World of Warcraft), we’re asking you directly: Which MMO has the most attractive cosmetic options?
Thank you for signing up to play Boring Monsters Online, where we have diligently made sure that all of our monsters seem like they could come directly off of someone’s high school notebook. Our pledge to our players is that we will never present you with a new sort of monster that might be even slightly unfamiliar, just as we will assume you have lived in a hole and have no idea about what any sort of fantasy monsters look like. Does the idea of differently colored dragons with all sorts of elemental breath weapons make you faint with excitement? Then you’ll love this.
We’ve got minotaurs, griffons, chimera, even those weirder ones like beholders. And they’re all exactly like they’ve been in every other fantasy game ever, and we’re still going to act like no one has ever had the idea to put a minotaur in a video game before. Enjoy hearing us wax poetic about how special stock-standard cow-people are. Let us know how creative we are in the comments to this week’s What Are You Playing, while we’re at it.
If you’ve been following The Exiled for a bit, you know the game has been struggling to reach a large enough audience to sustain itself. Let’s hope that the game’s new limited-lives survival mode provides exactly that; the testing will be running all month for about three hours a day, forcing players to try the game in a different way. Here’s hoping!
The week has also seen one launch and one launch date; LawBreakers has officially launched (and run into some problems), while Tree of Life has announced its impending launch on August 17th.
You want more beta news? Now you’re just getting greedy. But fine.
Well, that was fun. If you’re not ready to say goodbye to this weekly feature just yet, please, feel free to run an inquisitive finger over the list we have down below while noting any games which have changed their status in the comments. Or letting us know if a link doesn’t work. Hey, we’re happy just to let you chat about your current betas. Flexibility.
You could be forgiven for thinking that the long-awaited mobile version of Final Fantasy XI developed by Nexon had been unceremoniously banished to the land of wind and ghosts. (So Ru’Aun Gardens, basically.) But that’s not the case! The most recent investor call for Nexon lists the title as one of its upcoming offerings for Q3 2017 and beyond, so it looks like the game is still alive. Just… quiet.
This is a far cry from the desktop version of FFXI, which has a maintenance mode more active than some live titles.
The down side is that there’s not actually any news or surprises about the title, just the title itself on the list for the future. But that alone should assuage some amount of worry; we can hope that there’s more news about it when Korea’s annual G-star convention starts up in the not-too-distant future.
When you play Absolver, your character’s face is a mask. You don’t get to see more than that. But there’s still room for character creation despite that; players can choose different genders and hairstyles, after all. A new video from the game’s development team shows off the character creation as well as what it means to have a game where character faces are never seen, moving customization in a different direction altogether.
Obviously, this means offering players a wide variety of outfit choices and ways to differentiate characters thusly; the flip side is that players will have to carefully consider the properties of each piece of equipment. More defensive gear is often heavier and will slow players more, while lighter gear might not blunt the impact of a blow to the same degree. Check out the full video below for a look at creation, lore, and armor all in one place.
The down side for players looking forward to Destiny 2 on the PC is that they have to wait a little longer for pretty much everything. The good news? Sometimes that wait means things like getting a beta less full of bugs. Bungie is fixing several bugs from the console beta including the infinite supers glitch, the infinite grenade glitch, and the Warlock glide glitch (which the designers enjoyed, but was ultimately a glitch and thus needed to be fixed).
The PC beta will also feature faster charging for supers across the board, more damaging grenades, more power ammo drops, and an issue with Warlock melee having more range than that of other classes. So it’ll be a more balanced experience when PC players get to jump in, proof that good things do indeed come for those who wait.
The bright side of the news that Ghost in the Shell Online will be shutting down service in Japan is that this is not, technically, the game shutting down in its country of origin. But it’s still something of a blow, considering that the IP it’s based on is extremely Japanese and it was expected to be rather successful in the country. Not so, it appears; no reason is cited for the servers shutting down, but the most likely explanation is lack of players.
The game will close on November 29th after just about a year of operation in the country. No statements have been made about the future of the title on Western shores, to you can feel free to extrapolate your own hopes or fears based upon the announcement.
We have all played enough fantasy games at this point to know what a gryphon is. It’s what happens when a bird and a cat love each other very much, something else happens, and then you get what amounts to an enormous cat with flight. So it’s painful, in other words. Crowfall, of course, has more to say about its own take on this fantasy staple, helped along by its steadily corrupting Hunger that makes everything become a little more… nasty as time goes by.
Of course, the fiction in this particular case is more about what happens when a scouting party accidentally stumbles into a gryphon’s roost due to an unexpected storm, but it still gives a look at the worlds and creatures populating the world. And it even has a happy ending, so that’s nice. Check it out if you’d like a look at what it’s like to live in a world where massive cat-bird hybrids occasionally show up to ruin your night.
It seems like just yesterday that Dark and Light was showing off its fire magic, but right now it’s showing off its water magic. Although it’s not really water magic so much as “exceedingly cold water magic,” since the demonstrated abilities of water magic all involve some form of ice. “Ice Magic” might be more appropriate. But it lets you summon storms of ice and walls of ice, so can you really complain that much? That’s in a video just below.
The game’s most recent patch also trims up a lot of the game’s issues and bugs, such as the wrong staff head getting equipped when swapping weapons, or the issue allowing you to try casting a spell while your mana is too low which could cost staff durability for no effect. Similarly, it also makes it easier to hunt small animals while allowing important NPCs to respawn after being killed. Check out the full list of changes in the patch notes, check out that water magic video past the break, and… well, check yourself before you wreck yourself? We only had two things for you to check.
Just because you’re a deity doesn’t mean you don’t want to spend some time enjoying the summer. Skyforge
knows what you like, and it’s ready to bring you through the waning moments of the summer with its Summer Breeze Event running through August 23rd
. Pick up swimsuits and active wear for your character, take part in some pegasus
races (bad language in that video, fair warning), and generally kick back and enjoy yourself with the later parts of the summer season.
The game also posted a retrospective detailing the creation process for the game’s Outlaw class, walking through the path of designing the look, the abilities, and the mechanics behind adding another play option. All of the above have to work together, of course, to ensure that the new class feels distinct from the other options while also being fun to play and working on its own merits. And the concept art includes lots of cool long coats, so that’s another reason to take a look back behind the scenes.