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Secret World Legends reactivates legacy transfers

Hey grandpa, get off that couch! You’re being called back into service, since you still have some purpose left in those old bones.

The original Secret World has one final (?) hurrah left in it, as Funcom reactivated the legacy transfer service today for a second round of imports to Secret World Legends. This transfer doesn’t apply to characters, unfortunately, but it does allow for an emergency airlift of players’ emotes, sprints, cosmetics, and pets from the original game to the reboot.

Anyone who previously linked his or her TSW account to SWL can use this round of transfers. While it can only be used once, the good news is that there is no time limit (in case you’re on vacation or waiting for a special occasion).

“This means that you can go back to TSW and grab anything you may have missed before transferring the first time around,” Funcom noted.

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Secret World Legends has launched Tokyo part II Beyond the Wall

Secret World Legends fans, Funcom’s just pushed a new free update out to you: Tokyo: Beyond the Wall, better known as Tokyo part II. The highlights for core players include the Fear Nothing Foundation content, a new emote UI, and the mission item inventory.

“Today, Funcom has launched Tokyo: Beyond the Wall, moving the story into an even more bizarre and frightening direction. In Secret World Legends, the city of Tokyo has been utterly devastated and large parts of it are under quarantine. In Tokyo: Beyond the Wall players must go even deeper into the apocalyptic city in search of answers. In this second Tokyo update, players will be able to explore vast new areas of the city. From the Kaidan Docks where something strange now creeps out from a derelict freighter, to the neon-bathed ‘Dream Hotel’ in downtown Tokyo which holds unimaginable secrets.”

Part III is still expected to launch “later this year.” The trailer is tucked down below!

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Whatever happened to Black Gold, Order and Chaos Online, and Eden Eternal?

Ever pause during your day and find yourself wondering, “Whatever happened to that game?” With hundreds upon hundreds of online titles these days, it’s surprisingly easy for MMOs to fall through the cracks and become buried as more aggressive or active games take the spotlight.

Well, every so often we here at Massively Overpowered find ourselves curious what has transpired with certain MMOs that we haven’t heard from in quite a while. Have we missed the action and notices? Has the game gone into stealth maintenance mode? What’s the deal? What has it been up to lately?

That’s when we put on our detective hats and go sleuthing. Today we look at whatever happened to Black Gold, Order and Chaos Onlineand Eden Eternal.

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Secret World Legends mission inventory and new Tokyo content coming next week

Funcom isn’t finished with its Tokyo vacation just yet. The studio still has a lot of content from Kaidan to reincorporate into Secret World Legends, including next week’s Beyond the Wall update.

According to a livestream on Friday, the developers have reworked this more quests and finally figured out… something to do with the AEGIS system. It’s sounding a lot more like it’s going to be “story-related” rather than a progression system. Also coming with the update is the very welcome mission inventory to help free up some of your limited bag space.

The team said that the rest of Tokyo (Orochi Tower) should come shortly after, followed by the brand-new content that it is planning for later this year. Going forward, Funcom wants to keep pushing out both story and endgame content in its updates.

Ready to go behind Tokyo’s wall in Secret World Legends? Get hyped with the trailer below!

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The Stream Team: Taking on the Blue Mountain bear in Secret World Legends

PAX West delayed the exodus of Massively OP’s MJ from Blue Mountain in Secret World Legends. There’s also a matter of an undead bear that needs a beating before she can go. That means she’s got to rustle up a few folks to face that monstrosity. Then maybe she’ll finish off those last investigation missions and finally move on to the bright light and suffocating head of Scorched Desert. Tune in live at 5:00 p.m. to see who beats whom between MJ and the bear.

What: Secret World Legends
Who: MJ Guthrie
When: 5:00 p.m. EDT on Thursday, September 14th, 2017

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Perfect Ten: The 10 tiers of MMORPG lore

Lore! Huh! What is it good for? Understanding why you’re standing in the middle of a pack of angry people with fangs in MMOs, of course. It’s the thin line dividing your actions from being reckless, indiscriminate mayhem and discriminating, careful mayhem. Lore is how you know what the world is like beyond your front door, and it’s the difference between understanding that you face Ragnaros, lord of flame or just knowing that there’s a dude here made out of fire, so you should probably use water spells on him.

All lore, however, is not created equal. There’s lore that creates a detailed, vibrant world full of people with their own hopes and dreams, and there’s lore that creates a game where you know what you’re supposed to be doing but have no idea what people do for fun afterwards aside from waiting to die. So today, we explore the tiers of lore, arranged in a numbered list because that’s the entire premise of the column. It’s not Perfect Vague Assortment of Concepts. That’s not even a column.

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Secret World Legends opens up legacy transfers to first-time users

Sometimes altering the deal can be a good thing, even if Darth Vader is in the room. Funcom gave advance notice that it is making a few changes to the upcoming second round of Secret World Legends legacy transfers.

The transfers, which are “likely” to resume next week with the second part of the Tokyo content update will now allow anyone who didn’t use the transfer service the first time around. Previously, it was only going to be a second chance for those who had used the service. Also: “There is no planned cutoff date for the service, but it still can only be used once.”

Meanwhile, a small hotfix today fixed some issues and balance with the Manhattan Exclusion Zone raid and squashed a bug that was keeping some Steam players from logging into the game.

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Massively OP Podcast Episode 135: PAX in the P.M.

On this week’s show, MJ arrives to give her report on PAX West and how much swag she smuggled back on the plane. Bree and Justin touch base with the major news stories of the week, including Destiny 2’s launch, ArcheAge’s mergers, and WildStar’s housing happiness.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Looking at Secret World’s ‘dangerous’ roleplaying scene

“It was supposed to be fiction, but the developers and then the fans started blurring the edges of the game. It turned out that the the roleplay community would be more dangerous than anything the developers could cook up.”

In a fascinating essay at Waypoint, a dedicated player game master named Cass Marshall shares her experience cultivating and running a roleplaying community within The Secret World. Despite the MMO already having plenty of story, some players desired even more immersion and narrative.

That’s when Marshall and others like her stepped in to write scenes and conduct extensive roleplaying campaigns both inside and outside of the game itself. “I focused on hiring voice actors to create audio logs, drawing art, and figuring out environments — all of which led to running four-hour roleplay sessions for a dozen people once a month,” she said.

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One Shots: I think I’m turning Japanese

I’ve got your picture of me and you
You wrote “I love you,” I love you too
I sit there staring and there’s nothing else to do

We’ve all been there when a “good” Japanese demon of legend has a legit crush on one of the leaders of the Illuminati. How else to express that unrequited love than with a commissioned painting and some headless mannequins?

“In honor of Secret World Legends’ Kristen Geary,” posted reader Koshelkin. This is exactly how court restraining orders get started.

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The Stream Team: Fighting through Secret World Legends’ Darkness War dungeon

Before Massively OP’s MJ can say see ya later to Secret World Legends’ Blue Mountain, she needs to take one more trip into the dungeon. To do that she needs to inhale some pretty suspect smoke from a Wabinaki campfire and enter a dream-like state. Sounds totally legit and perfectly safe right? Tune in live at 8:00 p.m. as MJ dives into the dream dungeon.

What: Secret World Legends
Who: MJ Guthrie
When: 8:00 p.m. EDT on Friday, September 8th, 2017

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Secret World Legends adjusts controversial raid reward lockout

While new — or at least, warmed up and re-served — content is all well and good for Secret World Legends, the player community took particular umbrage with Funcom’s handling of the NYC raid in this week’s patch.

The controversy revolved around a new week-long lockout timer on rewards, which many felt was unnecessary and counter-productive. “The players’ concerns are that this makes it difficult to play together with friends, their cabal members, or even just to help out random strangers who are asking to form groups in general chat,” blog Self-Distract Sequence noted.

Fortunately, Funcom heard the uproar and hotfixed a change to the raid today: “The lockout timer for the Manhattan Exclusion Zone raids has been adjusted so that it is now applied when loot is obtained for the first time each week. Players can now repeat the encounters throughout the week and will receive reduced rewards.”

Source: Patch notes. Thanks Winterskorn!

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Massively Overthinking: The best and worst MMOs of 2017’s PAX West

PAX West 2017 has come and gone, and though MJ is still feverishly working on her last few articles, we wanted to pause a moment to reflect on everything we’ve seen and read and recapped so far. So for today’s Massively Overthinking, I asked our writers to tackle three topics from an MMO player’s perspective: the biggest surprise of the show, the most disappointing bit, and the games that grabbed them and won’t let go.

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