neverwinter

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Official Site: Neverwinter
Studio: Cryptic Studios/Perfect World Entertainment
Launch Date: June 20, 2013
Genre: Fantasy Themepark
Business Model: F2P (Cash Shop)
Platform: PC, Xbox One

Neverwinter gets bitten by Ravenloft’s gothic horror

Dungeons and Dragons Online isn’t the only MMO that’s vacationing in the moonlit lands of Barovia. Cryptic announced this week that it is bringing Neverwinter into the Ravenloft campaign with a special module that is coming next month.

The Ravenloft update, Neverwinter’s 14th module, will introduce that game’s playerbase to a gothic horror setting. It will include a new adventure zone, tarot card readings by Madame Eva, a day/night cycle, heroic encounters, and a challenging Castle Ravenloft dungeon.

“The mists of Barovia pull adventurers to the Domains of Dread and into the land of the mighty vampire — Strahd von Zarovich,” the press release said. “In the darkest corners of this foreign land, adventurers will find new stories from quests and instances; all-new repeatable adventures with newly designed monster hunts and heroic encounters, where the creatures of the mist must be destroyed; and expanded endgame progression with a new campaign culminating in a journey into Castle Ravenloft itself. Heroes of Neverwinter must work together to free this cursed land from Strahd’s control.”

You can check out the extremely brief teaser trailer after the break.

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Perfect Ten: You got your MMORPG in my tabletop RPG

Tabletop games and MMORPGs seem like they would go well together, but remarkably they often don’t. That’s true for several reasons, but one of the main reasons is that we have a lot more games adapting different source material separately. You can certainly run a Star Wars: The Old Republic-themed game with a Star Wars tabletop system, but neither one is based on the other. (Technically there was a supplement published for it, but that was covering the first two single-player games, which themselves were based on that tabletop system.)

But there have still been incursions from MMOs into the tabletop space, and MMOs which pluck that fertile ground for the seeds of inspiration. So let’s spend today looking at these games, when you can log off of your favorite MMO, gather around a table with your friends, and keep playing your favorite MMO. More or less.

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The MOP Up: Battlerite royale (May 6, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from TERANeverwinterBattleriteThe Black DeathRoyal BloodSaga of LucimiaSkyforgeProsperous UniversePokemon GoOcean Legend, Ultima OnlineReign of GuildsDofusFinal Fantasy XIDestiny, and Osiris: New Dawn, all waiting for you after the break!

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Perfect World is sunsetting Swordsman Online and Jade Dynasty as teams move on to ‘bigger and better things’

Perfect World announced two sunsets yesterday: Four-year-old Swordsman Online and nine-year-old Jade Dynasty will close down in June. Here’s the official announcement for Swordsman players posted yesterday evening.

“It is with great sadness and a heavy heart that we announce the shutdown of all Swordsman (SWM) servers on June 5th, 2018. On that day, your SWM character will no longer be accessible. This was a very difficult decision to make, but we are grateful for everything that you have put into the game and all the wonderful communities that have come from SWM. We no longer feel there is room for SWM to grow, but the development teams are moving on to bigger and better things! As amends to our most dedicated fans, we are making sure to offer refunds for the last few months.”

The Jade Dynasty announcement is nearly identical, with the same shutdown date and promise of refunds. Cash shop currency is no longer available for purchase; currency purchases made since February 1st will apparently be converted into Arc credit for your account.

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The MOP Up: Neverwinter’s Lost City of Omu arrives on consoles (April 29, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Project GenomSplatoon 2ClosersWorld of SpeedRuneScape, and Neverwinter, all waiting for you after the break!

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Enter to win a Neverwinter painted spider mount on Xbox One and PS4 from PWE and MOP!

To celebrate the arrival of the Lost City of Omu expansion for Neverwinter on console this week, PWE has granted Massively OP 20 Painted Spider mount keys to give away to our readers: 10 apiece for PlayStation 4 (Blue-Spotted version) and Xbox One (Tropic-Colored version). Arachnophobes should probably nope right out now!

“The visionary Suratuk is back at it again with a pair of limited run, custom- mounts. Freshly-coated and prepared to scurry into battle with the release of Lost City of Omu, these vicious arachnids didn’t become Blue-Spotted and Tropic-Colored without inflicting several bites on the artist.”

Both grant +50 movement speed and include two insignia slots. The codes can be redeemed only once per account and expire at the end of 2020, and the mounts are bind-on-pickup. Critically, these codes are redeemable on console only in the regions as outlined below, so if you’re a PC person, you can skip this one!

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The MOP Up: EverQuest II’s Fallen Gate moves forward (April 22, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Uncharted Waters OnlineThe DivisionPaladinsTERAReign of GuildsWar ThunderEscape from TarkovMagic the Gathering ArenaHearthstoneHeroes of the StormWakfuARK ParkEverQuest IIPokemon GoElder Scrolls OnlineCrossoutEverQuestNeverwinter, Citadel, and Kritika Online, all waiting for you after the break!

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Perfect Ten: MMOs that claimed to be the first

We’ve all been there. We’re playing our favorite MMORPG and then self-appointed professors of game history start arguing in world chat about firsts — usually, which MMO was considered to be the “first.”

As much as we all like to feel and be right about something, the truth is that history is messy and often ill-defined, even history as recent as that of video games. If you go looking for clear-cut facts and definitions, you might end up with an assortment of maybes, possiblys, and who knowses.

So when it comes to “firsts” in MMOs, there’s a lot of debate over, well, pretty much everything. One thing that I have noticed while covering The Game Archaeologist for many years now is that studios do love claiming to be first in various aspects. Whether or not these firsts are legitimate or can be challenged is debatable, but I thought it would be interesting to compile these claims into a list for your enjoyment and future world chat arguments.

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One Shots: How to go blind in one easy step

As someone who only has one functioning eye, I find that my vision is paramount to my quality of life and personal enjoyment. Plus, it would make playing MMORPGs slightly more difficult if everything was dark.

But I’m not everyone, and I have to allow for the possibility that there are gamers out there who are desperate to lose their sight but at a loss as to how to do it. With that in mind, I present SmugglerSteel’s one-step process to going blind in 10 seconds or less: Find the largest sun you can in Star Wars: The Old Republic and stare at it from about 20 feet away.

At least the last thing you’ll see will literally brighten your day!

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The MOP Up: Paladins’ newest hero will punch your head off (April 8, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Elder Scrolls LegendsFortnitePath of ExileWorld of WarshipsPaladinsArmored WarfareNeverwinterGuild Wars 2OverwatchElder Scrolls OnlineWorld of TanksShot Online, and EVE Online, all waiting for you after the break!

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The MMO Book Club introduces the good kind of lootboxes

Not quite a year ago, we covered a brand-new MMO community called the MMO Book Club, whose goal was to bring MMO players together to try out new games together. It’s a bit like a huge open-membership guild, albeit one that doesn’t stay in a game forever and instead moves on in accordance with the community vote. Since then, we’ve covered the group as it grew to more than 1400 members and romped through a total of 11 games.

And now it’s getting lootboxes, and that’s not an April Fools’ Day joke. But it’s also not the kind of lockboxes you’re thinking. For starters, they don’t cost anybody anything, and the prizes are actually games and apparel donated by the community.

“Players can now earn free lootboxes with actual cash value prizes just by playing games with the community and picking up achievements set at the start of every month,” says the group. “A custom-made bot, designed specifically for the Bookclub community, unlocks the lootboxes players have earned. After that, it’s up to the RNG gods as to whether loot hunters will win a common, uncommon, rare or legendary prize.”

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Neverwinter brings the Lost City of Omu to consoles on April 24

Nothing like a two-month wait for new content while your friends on a different platform get to experience it all! Such is the continued plight of Neverwinter’s console crowd, who routinely deal with lengthy delays in bringing their MMO version up to parity with the PC.

So while PC players got the Lost City of Omu patch back on February 27th, PlayStation 4 and Xbox One gamers are going to have to wait it out until April 24th. When it arrives, this finale of the jungles of Chult campaign will add a new adventure zone, more monster hunts, a streamlined level 60 to 70, an endgame trial, and more. There’s a whole knowledge hub devoted to the patch to help you get a handle on it.

Speaking of the PC edition, a patch hit this past Wednesday that made several adjustments and fixes to the Omu content. Check out the notes to see what’s all in it!

Source: Neverwinter

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Perfect World takes its Arc quest system offline for an upgrade

If you have been accessing Perfect World’s MMOs directly, you may be ignorant that the company’s launcher has its own daily quest system. Has for a couple of years now, actually, offering players daily tasks to complete in order to earn free in-game Zen currency in games such as Neverwinter and Star Trek Online.

Well now those good times are over — at least for the time being. Perfect World announced this week that it is disabling the Arc quests system on the PC (the Xbox version remains online) in preparation for a new and improved version that should be coming some time in the near future.

Don’t fret that this is going to set you back; the company assures players that their progress is being saved and will be imported when the system comes back online.

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