Is it just me, or is the latest fad among MMORPGs to stage incredibly brief in-game events? Like blink — or have a 12-hour shift — and you’ve missed it. Well, maybe not that short, but events of just a small handful of days seem to be popping up here and there.
To me, a good in-game event knows exactly how long to be around to allow everyone to participate and accomplish their goals without overstaying its welcome. Like a welcome houseguest, I suppose. Events that blip right by me, especially ones that had desirable rewards, can be frustrating, but so can those events that never seem to leave. Ever. Maybe we should start charging them rent or something.
How long do you think is ideal? What’s the right length for an MMO event? For a bonus credit, point to an MMO event you’ve done in the past year that met your timing criteria!