Andrew Ross
E3 2018: Hands-on with Descent, the future of space mining
Fallout 76Â wasn't the only Interplay throwback at E3 2018:Â Descent, one of the games that defined the six degrees of freedom genre, is no longer...
E3 2018: Hands-on with ReEvolve, Perfect World’s new mobile sandbox MMORPG
Remember how we learned that Perfect World would be showing off some new games at E3? Well, things happen at conventions like this -...
E3 2018: Hands-on with the superb (and hopefully Switch-bound) Black Desert Mobile
While I've had kind words to say about the potential for mobile in the past - particularly MMOARGs - I just haven't been able...
E3 2018: Hands-on with Funcom’s upcoming Mutant Year Zero
Apparently, GDC was good to Funcom, The Bearded Ladies, and Mutant: Year Zero. The teams had originally thought to skip E3 this year, but...
E3 2018: A second look at Trion’s Defiance 2050 reboot
GDC 2018 back in March was good to Defiance 2050, at least in terms of making people aware of the goals of the game....
E3 2018: Hands-on with Ubisoft’s open-world pirate PvP game Skull & Bones
So, you want to be a pirate, but Sea of Thieves isn't your cup of tea? If the issue was PvP, well, you're probably out of...
E3 2018: Well-earned hype for Rend’s pets, construction, modding, and PvPvE
When I met Frostkeep Studios' CEO Jeremy Wood and crew at GDC earlier this year, I walked away impressed. I finally felt like I...
E3 2018: Hands-on with Pokemon Let’s Go
You know with my being the one at this year's E3 that this would happen. A console Pokemon game that also connects to Pokemon Go?...
E3 2018: Hands-on with Super Smash Bros Ultimate
With all the online talk about Nintendo this year, it feels only fitting to give Nintendo's Super Smash Bros Ultimate a little time. We've talked recently...
E3 2018: Deep-diving Trion’s kid-friendly voxelbox Trove and its upcoming Geode expansion
One thing Trion Senior Producer James Karras drove home during my meeting with the team at this year's E3 is that with Trove's Geode...
E3 2018: Hands-on with Bethsoft’s Elder Scrolls: Blades (yes, in portrait mode)
Out of all the announcements Bethesda had at its pre-E3 presser, The Elder Scrolls: Blades was the last title I thought we'd be offered. Oh, we...
E3 2018: hands-on with The Division 2 – a major upgrade over the original game
At this year's E3, Ubisoft creative director Julian Gerighty said team behind The Division 2 tried to learn "everything" from The Division to help make the sequel...
E3 2018: Pearl Abyss’ CEO on Black Desert’s Xbox port, Switch considerations, and PvP
Pearl Abyss' Kyungin "Robin" Jung isn't just a CEO. He's also got a background in engineering. He may not have developed any game-saving tech...
E3 2018: En Masse on TERA’s lootboxes, console port, PvE vs. PvP, and the June 26 Gunner class launch
It's E3 2018, and you know what that means: covering hot new mobile games of IPs you wanted for PC/console!
No? Oh, well, that's probably...
Hands-on: The Jurassic World Alive ARG shows promise, but not for MMO fans
Ludia's Jurassic World Alive isn't being marketed as an MMO, but it is an augmented reality game that involves roaming in the real world for virtual...
Pokemon Go skips ahead to celebrate summer in style with Pokemon Sun and Moon variants
Remember our article on how easy it would be for Niantic to skip generations and add Pokemon Sun and Moon 'mon to Pokemon Go? Well, seems Niantic agreed,...
First impressions of Worlds Adrift: Innovation, Zelda, open-world PvP, and that sinking feeling
Worlds Adrift has been one of those games I've been closely watching but trying not to jump into until it was ready. I tried...
The Daily Grind: What’s your favorite PvPvE MMO or experience?
It feels like I've been dealing with a bit of a theme lately: PvPvE games. PvPvE usually seems to mean simple PvE mechanics that...
First impressions of State of Decay 2: Frolicking fun with friends and zombies
State of Decay 2 is out, and I know, I know, it's not an MMO, but it does have online multiplayer in a shared...
Returning to Conan Exiles: Praise for Funcom’s progress on PvE and PvP
As some of you may remember, I wasn't terribly impressed with Conan Exiles when it first went into Early Access last year. It wasn't exactly that...