A new report on GIbiz suggests that most gamers are pretty darn clueless about lootboxes, which probably won’t surprise anyone reading here. Researchers for the publication surveyed gamers in Western Europe and found that barely more than a quarter of gamers even know what they are. More than half (we assume of those who seem to have no opinion on whether lootboxes are a plus for the gaming experience (a quarter think they suck). But the reaction differs depending on the way the question is phrased.
“We also asked gamers if they thought loot boxes made them think more positively about game companies, 54% had no opinion, 10% agreed with the statement, whereas 37% disagreed. In fact 20% ‘strongly disagreed’ that loot boxes made them feel positively about the companies that used them, which suggests that loot boxes create some negative feeling among some consumers.”
That said, almost half of those familiar with lockboxes suggested that lootboxes make them less likely to buy games with them, so there’s that.
All right. Let’s walk back through this. Pokemon Go holds an event in Dortmund, Germany. Because this is Pokemon Go, the event hits technical snags, which at this point is more of a theme for the game than catching things or gym battles. But once the game works again, people get to enjoy things like catching the elusive Corsola, normally available only around the equator. To apologize for the technical issues, Niantic promises to add a limited-time event wherein everyone in Europe can catch… Corsola.
You know, the rare monster that was made accessible during the event, which many people traveled to Dortmund for and caught several of just to make for rare trades.
Needless to say, players are rather unhappy about the fact that the apology for technical hiccups at the start of the event is to make the entire event what amounts to an expensive waste of time. There were, of course, other incentives for the trip, but many players are understandably upset about this form of compensation for attendees and non-attendees alike. Based on the current track record, we expect Niantic to compensate for this new misstep by blowing up everyone’s phones.
Bless Online hasn’t quite yet dug out of the hole it made for itself during its early access launch, but at least Neowiz has identified the most important step to take in improving the game’s chances: server stability and consolidation.
A producer’s letter posted on Friday talked about the next steps that the studio will be taking to make the servers a better place on which to play. The good news is that Neowiz has tracked down a key issue that was causing serious server issues and has since corrected it, causing the sahrds to become more stable.
The studio also said that now the rush to check out the game is over, it will be consolidating servers down to four: two in North America and two in Europe. Ever the hopeful studio, Neowiz did say that it will keep the remaining temporary servers on hand if and when they are needed for the game’s official launch. Details are forthcoming about the server merges and how they will affect players and their items.
The merges are tenatively scheduled for the end of July, to be followed by the release of the Siege of Castra 70v70 mode.
As we noted yesterday, the World Health Organization has gone ahead with the inclusion of “gaming disorder” in the publication of its most recent edition of its disease classification manual, in spite of heavy criticism from independent academics as well as admittedly biased trade organizations. In fact, a group of those organizations – representing the video game publishing industry in the USA, South Africa, Canada, South Korea, Brazil, Australia, New Zealand, and 10 countries in western and northern Europe – submitted their own statement on WHO’s decision, once again noting the potential for “moral panic” and “abuse of diagnosis” following the unjustified classification. The most compelling argument remains the scientific one:
“There is strong disagreement among experts on the inclusion of video gaming in the ICD-11 list, and the issue has been heavily debated since 2016 when 36 internationally renowned and respected mental health experts, leading social scientists and academics from research centers and universities – including Oxford University, Johns Hopkins University, Stockholm University and The University of Sydney – opposed the inclusion in an Open Debate paper,” the group writes, pointing out that in the intervening two years, WHO’s second proposal all but ignored those researchers, prompting a second paper from academics that “alerts on the weak evidence base, stressing that the ‘burden of evidence and the clinical utility should be extremely high, because there is a genuine risk of abuse of diagnoses.'”
Trion’s pretty sure MMORPG gamers cannot get enough of starting over in ArcheAge
, which is why it’s whipping up yet another phase for the ArcheAge: Legends Return
fresh start servers next week on June 13th, complete with new housing, dailies, bosses, dungeons, and raids.
“In the Conquer Phase, a host of new dungeons, raids, and upgrades are now at your fingertips. Venture forth to Golden Ruins in order to claim additional housing in Auroria, or embark on new daily quests and high level creatures to secure your route to level 50! […] Additionally, the Serpentis raid is open for enterprising adventurers, as well as Sea of Drowned Love and Sea of Drowned Love’s weekend version. Other changes include
changes to the Dream Ring, which can now be progressed to an Epic version, an expansion of the Dream Ring quests on Fresh Start, allowing you to take your Ring to its maximum level, and the introduction of T1 Cars, and the Farm Hauler upgrade.”
The pair of fresh start progression servers have been running in NA and Europe since April, doing their happy progression server thing with vanilla content unlocking over time. Phase two rolled out last month after a brief delay.
The beginning of informal summer is a favorite time for MMO launches, which also means it’s prime time for birthdays and anniversaries. WildStar, for example, has a birthday I’ll always remember, as it rather inconsiderately released while I was in the hospital having a baby. She and it are both four this year, although she isn’t getting a month of presents and events as WildStar players are. There’s a special anniversary pack in the cash shop right now too.
“Throughout the whole month we’re running a series of WildStar’s most lucrative bonus events on a weekly rotation, offering you out-of-this-world benefits from four different events back-to-back. But that’s not all! With Starfall there will also be a unique reward pack delivered to your Account Inventory just for logging in each week! Make sure you transmat to Nexus every week in June to claim your rewards and take full advantage of the bonus events.”
Hey who here loves – nay, adores
– officially sanctioned spyware? Lots of hands staying in laps, we see. You all sure? You aren’t secretly clamoring for studios to monitor your every action? Not even you Guild Wars 2 players
Welcome back to another mobile MMO roundup, those MMOs that obviously don’t count because they are played on a small screen instead of a massive screen, and we all know that’s what the M stands for, am I right?
First up is MapleStory M, the mobile edition of MapleStory, which soft launched in multiple regions over the holiday weekend; Canadians and Aussies can hop in, but those of us in the US and Europe are still waiting. Nexon is calling it a “real” MMORPG on mobile, and did I mention it’s cute as a button?
The studio once again confirmed that it was still on track for July’s Beta 1 test. Some of its recent projects included adding more features for plots, setting up the new forums, adding dynamic updating of the skill bar, laying out the home islands, prepping cross-server scenarios, and more.
Visual effects are coming along nicely, and you can look at a few of these after the break!
Change is coming to Revelation Online
, even if it’s largely under the hood for the moment. You folks might recall that the My.com MMO got a new producer
and vision back in January. Now it appears yet another a new captain has taken the helm, as newly installed Global Producer Petr Lagun pens in a dev blog today
“The company has decided to change its operation strategy and in an effort to close the gaps between the West (Europe and North America) and Russian operation teams there will be a single producer for the Western and Russian markets – and that’s me,” he writes.
So how does that affect Revelation Online itself?
“For Revelation Online, it means that there will be less differences between the Russian versions and Western version of the game as we are hoping to unify the same client build, our current aim is to do this with our first unified build which is currently under the name ‘New Sulan.’ While we are working on this update, the team is preparing exciting and interesting events for PvP and PvE players.”
Get your PvP on in Secret World Legends
, as the player community has put together a weekend Shambala event
to see who is the best of the best.
Players in both North America and Europe are encouraged to queue up for the Shambala arena. Winners of the matches are supposed to take screenshots and enter them in to a drawing for fierce glyphs, outfits, and other items donated by Funcom.
There are four categories for this player event: top damage dealt, top damage taken, top healing, and overall score. Good luck!
Pearl Abyss’ financial report for the first quarter of 2018 is good news for both the Black Desert franchise and the company. PA, which went public last year, recorded a hefty increase in revenues and profits, thanks largely to the release of Black Desert Mobile in South Korea. The report mentions the console release still slated for this summer, the continuing PvP revamp, and plans for two new characters and “Ramones battle field”. The company is also still working on two new games: MMOFPS Project K and casual mobile MMO Project V.
The investor documents for the previous fiscal year on the whole tout the expansion of the franchise around the globe and into new markets, particularly the mobile sector. North America and Europe continue to dominate sales of the original Black Desert MMORPG in particular, accounting for 56% of the game’s sales (contrast that with NCsoft’s regional report yesterday).
During the call, the executives also noted that Black Desert Mobile is expected to roll out to Taiwan and then South East Asia by fall. Don’t get too excited, though; the game won’t reach western shores until next year.
The European, Russian, and eastern versions of TERA
are in for a special treat, as the game is incorporating a crossover
with the popular anime series Attack on Titan. The crossover, which was made in conjunction with Kodansha, adds time-limited costumes and special “BAMs” to fight.
The costumes will require some luck (and probably a lot of money) to get, as they are only available through the gacha system. The event is currently running with no word whether or not it will make its way over to the North American servers.