Oh, I can hear all of you out there, mewing with frustration that Massively OP hasn’t yet announced the truly important awards yet this season. Well whine no more, because the 2017 Online VGM Awards are here (here are 2015 and 2016 for educational purposes)!
Not only are these the only awards that you’ll find on MOP that deal with the greatness that is MMO video game music, but these are also the only awards that are chosen solely by me. It’s a total power trip that Bree allows me once a year, and I do not squander it. Sure, perhaps I go overboard with the heralds and the flinging of glitter in the faces of my coworkers, but I need it. Oh how I need it.
Without further ado, here are the six awards that I will be handing out from my throne of speakers and keytars. Get your amazed faces ready now to save you the effort later.
It’s kind of a sad commentary on 2017 that Kritika Online is one of the most significant MMORPGs to launch during the calendar year. No real disrespect to Kritika meant, just saying that in past years we might not have even noticed such a release. It’s been a meagre year for new launches, is what I meant.
Still, this odd but plucky import got the backing of En Masse (TERA) and managed to carve out a small niche to operate in the west. Instead of presenting itself as a generic or cutesy MMO, Kritika Online decided to embrace a hair metal aesthetic to match its over-the-top combat style. It’s loud, brash, and frantic — and its music complements that direction.
While there are a couple of Kritika tracks that I did enjoy a lot during my review of the soundtrack, there weren’t as many standout pieces as I had hoped. I would imagine that listening to what amounts to nonstop boss battle music would get a little old after a while, but perhaps this game is meant for small but intense play sessions. Let’s give it a listen today!
I feel comfortable in saying that I hold the Guild Wars franchise’s soundtrack in high regard. There’s excellent music across the board from a variety of composers, and in my opinion, it has only gotten better over time. The Guild Wars 2
Living World season 3 and Heart of Thorns
scores knocked it out of the park, and I could not wait to listen through Path of Fire
when it released earlier this year.
That is why, to continue using an awkward baseball metaphor, I was let down when this expansion’s score was a mere double instead of a home run. It’s not bad, mind you, but it’s certainly not as great as the previous expansion or what the team has been putting out in the meantime. Perhaps some of this stems from the desert theme, which I’ve always found to inspire somewhat stereotypical “desert music” that sounds samey and not that thrilling. Guild Wars: Nightfall was my least-liked score of the original game for this reason as well.
Again, I want to emphasize that I don’t hate Path of Fire’s score, I just don’t like it as much as what’s been done before. This time around, four composers put together the album: Maclaine Diemer, Wilbert Rogett, Brendon Williams, and Stan LePard. This team did produce several highlights that I prefer to mention rather than talk about what didn’t work, so let’s give those pieces a listen!
Eastern MMORPGs have a great shared legacy of incredible soundtracks, ranging from Aion
to Lineage II
to Final Fantasy XIV
. And while there are both standouts and generic-sounding OSTs, it’s very unusual for an eastern game to feature a western composer.
But I suppose if you’re going to do that, you would do yourself well by recruiting from the best. I’m guessing that’s what happened with Revelation Online, which hired World of Warcraft and Overwatch Composer Neal Acree to score this fantasy title. The west-meets-east design here sounds a little bit odd and a little bit off to my ears, especially considering how Acree attempts to create a very Chinese-sounding album for a very Chinese MMO.
Was he successful? More or less, yes. It’s a decent soundtrack, nothing that I’m going to praise to the high heavens, but one that I won’t drag through the mud, either. I think that the best thing I can say about it is that Revelation Online’s score is that it’s very pleasant. And sometimes that’s exactly what you need when you’re sitting down to relax and play a game for hours on end. Let’s take a listen.
Here’s a weird thing to admit: I was actually concerned when I heard that Lord of the Rings Online
brought back Chance Thomas
to score this year’s Mordor
expansion. It’s not that I dislike him or his music; on the contrary, I recognized that Thomas has created a large amount of terrific music for this MMO’s beloved score. And while SSG has done very well with its scoring in house (Gondor in particular), I would normally be ecstatic to see Thomas come back again.
My concern stemmed from the source material. Mordor is evil, through and through, and I knew that this would call for an oppressively dark soundtrack. I felt that no matter who scored it, it wasn’t going to be an eminently listenable album, and I worried that Thomas’ efforts would be hamstrung by this setting.
After receiving an advance copy of the score (which will go on sale digitally November 1st), I found my concern borne out. Mordor’s OST is very competent and does a great job helping to sell the corrupted, death-strewn nation — but it’s not anywhere near as fun to listen to as, say, Thomas’ adventurous Riders of Rohan or his classic Shadows of Angmar work. That said, there are a couple of standout pieces and some very interesting elements going on with these tunes, so let’s go through it track by track to grok this latest chapter in the LOTRO musical archive.
Lately I’ve felt the need to get into gear and cover a lot of the more recent MMO soundtracks that have released alongside their launches and expansions in 2017. If I’m going to get through these by the end of the year, I best start now!
And so our next soundtrack for examination is the rather excellent Elder Scrolls Online: Morrowind OST by Brad Derrick. I haven’t hidden my disappointment in the base game’s soundtrack, as it didn’t quite live up to the expectations established by previous Elder Scrolls titles. Therefore, I’m happy to say that Morrowind really stepped up to deliver a much more memorable and moving soundtrack with plenty of nostalgic elements.
For more on the making of this score, read Derrick’s interview on the main site: “For The Elder Scrolls Online, the music has to bridge the gap between the familiar and the new, satisfying player expectations while still having a unique identity. This means making sure the music is ‘Elder Scrolls-y’ enough to sound like it’s from the same universe as the other games, but at the same time different enough so that it’s clearly ESO music, belonging to the time and spaces of our game.”
I feel like making a bold statement today, so here it goes: Destiny 2’s soundtrack is far and away better than its predecessor — and I include any of the DLC’s music as well.
Oh, I didn’t dislike Destiny’s OST overall, but aside from a handful of noteworthy pieces, it wasn’t much more than sound and fury to me. Destiny 2, on the other hand, boasts meticulously crafted tunes that span an emotional spectrum of excitement, contentment, uncertainty, struggle, defeat, and victory across its rather expansive album. It was a delight to listen through the 44 tracks that make up the launch album and a struggle to choose just six of my favorite pieces to share.
The score was handled by a team of composers, including Michael Salvatori, Skye Lewin, Rotem Moav, Pieter Schlosser, and C. Paul Johnson. I truly hope that the game’s popularity spurs players to pick it up and hear some excellent video game music on its own. Let’s listen through a sample of what this OST has to offer!
Apologies for being extensively absent from this column over the last few months! Every day the Massively OP offices are deluged with fan mail demanding, “Bring back Jukebox Heroes! Where is Jukebox Heroes? How can I survive without that epic MMO music to get me through the week?”
To which I can only mutter something about a classified mission to Paraguay, being adopted by a jaguar for six weeks, and subsequently finding myself co-starring with The Rock on his latest escapade. It’s all in the line of duty when you are an MMO reporter.
But I am back, and boy is there a lot of news to talk about this week! Let us catch up on the MMORPG music scene and see what is happening with Destiny 2, Lord of the Rings Online, Absolver, Black Desert, and Champions Online already!
Over the past year I’ve nearly been bested by the unclimbable mountain that is the RuneScape soundtrack. With well over 1,200 tracks currently existing in the game, it’s sheer folly to try to listen to it all straight through. That, of course, is exactly what I’ve been attempting, yet with new tracks coming out all of the time, I feel that there’s no end in sight.
If I’m to be forever working my way through an MMO soundtrack, RuneScape is a great place to be. As I’ve been discovering, there is such a sheer variety of interesting and catchy tunes on display covering a wide swath of biomes, races, events, and situations. What I perhaps like best is how RuneScape’s score isn’t in the slightest self-conscious with being silly and bizarre. In fact, it seems to revel in it!
So today let’s take an odd musical interlude to listen to six goofy and weird RuneScape tracks before we all get serious again about our video games.
Today we are sitting down with ArenaNet
Lead Composer Maclaine Diemer
, who players might best know from his work on Guild Wars 2: Heart of Thorns
and Living World Season 3. Diemer picked up the baton from Jeremy Soule
, the original composer for the base game, and has been pumping out terrific music for the MMORPG ever since.
Massively OP: At this point in your career at ArenaNet, how many pieces of music have you composed for Guild Wars 2?
Maclaine Diemer: I think about this from time to time, but I honestly don’t know. I’d say it’s in the “several dozen” range, between all the holiday festivals, Living World content, Heart of Thorns, and other miscellaneous stuff like cinematics and marketing videos. It’s exhausting just thinking about it!
After over a month of voting and counting down, we’ve arrived at the final six picks for your favorite MMORPG theme songs of all time. It’s been absolutely illuminating seeing the formation of this list and the placement of certain tracks, and I’m glad that everyone who wanted to got to participate.
Before I reveal the top six themes, here are a few honorable mentions:
Are you ready? I know I am! Here we go!
It’s starting to get serious now.
As we well know, people are highly opinionated about everything, but when it comes to music, there seems to be a (pardon the pun) higher pitch to the passion of those arguments. I’ve been doing an MMO music podcast for over three years now, and believe me when I say that there have been countless times when myself and my cohosts were aghast when someone hated a tune we liked and vice-versa, even though we shouldn’t have been surprised.
So as we head into the top 10 of the best MMO theme songs, as voted on by the Massively OP community, expect a lot of opinions and controversies. You may not like the picks, the order, or the comments, but hopefully one or two of these will make you happy (and there’s always room to be pleasantly surprised by a track you never heard before!). Suck it up and jump with me!
Last week we were off to a great start as we listened to the first batch of player-voted favorite MMO themes. As I said then, the results of the voting, in which I asked players to nominate up to 10 of their favorite main themes from online games, were both predictable and surprising. Nostalgia and familiarity obviously play a strong role in many of these votes, but no one was asking for objectivity here!
Today we’re going to continue our countdown to the top spot by looking at numbers 18 through 13 of your favorite MMO themes. I think there’s a good mix here, perhaps with tunes that I would have placed a little higher, but overall it’s gratifying to see each one of these make the list.
Enough jibber-jabber, let’s get to it!