Massively Overthinking is a weekly feature in which the Massively Overpowered writers take turns weighing in on a particular MMO-related topic before turning the discussion over to the readership. [Follow this feature’s RSS feed]
massively overthinking
Massively Overthinking: The minority playerbases inside MMORPGs
Earlier this week, World of Warcraft Lead Game Designer Ion "Watcher" Hazzikostas weighed in on a player thread about Legion's in-game prices in a...
Massively Overthinking: The sandbox MMORPG disconnect
This week's Massively Overthinking was inspired by a reader who decided to go by Sandboxless in Seattle when he penned this note of frustration to us.
I...
Massively Overthinking: Trinities and quaternities in MMORPGs
This week's Massively Overthinking topic was inspired from Jake, who wrote in to us wondering about roles in MMORPG classes and group content:
"What happened to roles?...
Massively Overthinking: The ‘next’ EverQuest
This week's Massively Overthinking comes to us from Patreon donor Roger, who fully admits he still has EverQuest Next on the brain.
"Since we won't...
Massively Overthinking: Reconsidering the MMORPG daily quest
Dailies.
The word evokes pure hatred from some corners of the MMORPG world. And yet games without dailies are dinged for not having enough content...
Massively Overthinking: Grouping, kill-stealing, and open PvP in MMORPGs
This week's Massively Overthinking topic arrived in our inboxes from longtime reader Leiloni. It's a timely one all about newly launched Tree of Savior -- and...
Massively Overthinking: Our favorite MMORPG classes
Nostalgia has me this week:Â I've been thinking a lot about some of my all-time favorite MMORPGÂ characters, some of whom I can't physically play anymore...
Massively Overthinking: The best newbie systems in MMORPGs
One thing I've realized from my time in Black Desert so far is than even for a die-hard sandbox fan, the introduction is pretty...
Massively Overthinking: The future of Daybreak
This week's Massively Overthinking topic revolves around the EverQuest Next cancellation, of course. MOP Patron Roger sent us 11 (!) questions to pick from....
Massively Overthinking: The state of WildStar
This week's Massively Overthinking focuses entirely on WildStar, out of whose devs we've been trying to get answers -- never mind reassurance about the game --...
Massively Overthinking: The curse of player-generated MMO content
The influx of new player-generated-content-oriented MMOs might make you think that PGC is on the rise, but if you've been around the genre for...
Massively Overthinking: The new normal of early access MMORPGs
This week's topic comes from Massively OP reader Zadira.
"Daybreak has just passed it two-year anniversary for Landmark, and it still has its early access reward options for...
Massively Overthinking: The Star Citizen money machine
Massively OP reader Ichi has posed us an interesting question. At the end of 2015, a lot of gamers, including some of our own...
Massively Overthinking: The best government for an MMO guild
This week's question comes to us from Das Tal developer Alexander Zacherl, who says his team is in the process of implementing a direct...
Massively Overthinking: Old MMORPGs, disco, and pop culture phenomena
A reader named Rob provides this week's Massively Overthinking topic. It's a really good one!
"Why isn't playing an old MMO from a previous decade...
Massively Overthinking: The cynicism of modern MMO Kickstarters
This week we've been abuzz about Smed's Hero's Song Kickstarter cancellation - the KS more than the game, mostly because the game is happening...
Massively Overthinking: The MMO dev brains we’d like to pick
This week's Overthinking question comes to us from longtime Patron Roger.
"If you guys could magically open a connection to any dev team, which team...
Massively Overthinking: Just how massive is massively multiplayer?
Recent tweaks to the taxonomy structure of Massively OP and coverage of what we formerly called "Not-So-Massive" games prompted a resurgence of internal discussion about the types...
Massively Overthinking: Let’s play with the Gamer Motivation Model
Over the winter holidays, we wrote about game analytics consulting firm Quantic Foundry, which has published what it calls its "Gamer Motivation Model" --...
Massively Overthinking: The MMO with the brightest future
Imagine you have a friend who wants to play an MMO but doesn't want to get involved in a game that's in decline or...