mmo design

I have a thought.

Vague Patch Notes: MMOs rely on other people – but what does that really mean?

11
Now that we're done with Leveling Month in Vague Patch Notes, is there another topic I can turn into a month-and-change of column topics?...
Sorry for blur.

Vague Patch Notes: What is good meaningful leveling in MMORPGs?

17
All right. So we are here at long last, at the end of Leveling Month, although it's actually more like Month And A Bit....
It's a tiny little sprout thing. It might kill you.

Vague Patch Notes: The dark side of meaningful MMO leveling

15
We've been in Leveling Month over here in Vague Patch Notes, and I had intended for this particular column to close off that discussion...
goop

Vague Patch Notes: When leveling too quickly becomes a problem in MMORPGs

15
Last week, I talked about how slow leveling design could become a problem. In that piece (and the one before it - it's become...
The stuff that you have, does someone have a claim on it?

Vague Patch Notes: When slow leveling is a problem in MMORPGs

14
Last week in Vague Patch Notes, I talked about leveling. At the very end of the column, I mentioned that slow leveling or fast...
Oh, right.

Vague Patch Notes: Leveling in MMORPGs is cool because it’s finite

15
No matter what you do, leveling in an MMORPG is going to be too fast. It's also going to be slow. It is the...
Riders

Vague Patch Notes: When did Blue Protocol really die?

8
It was the middle of the night, for us, when we heard the news: Blue Protocol is dead. It will never be receiving a...
Wet.

Vague Patch Notes: The great content consumption problem in MMORPGs

8
A friend and I were talking about an MMORPG's content recently (it doesn't matter which one) and I was pointing out how that particular...
Shoot to wound!

Vague Patch Notes: Is it time for MMORPGs to start embracing romance?

35
The other day, I was writing about Baldur's Gate 3 celebrating its anniversary with statistics about all the companions that people have smooched over...
drig

Vague Patch Notes: The player-provided guidance problem in MMORPGs

11
Final Fantasy XIV has a player-based mentor program and an automatic guidance network for new players. The idea is that certain players can volunteer...
F'dla

Vague Patch Notes: Everything in an MMORPG is time-limited

9
Today, I want to talk to you about an event that you can no longer participate in within Final Fantasy XIV. It's an event...

Vague Patch Notes: How widespread free-to-play impacted MMORPGs

12
In 2009, Dungeons & Dragons Online went free-to-play, which was a pretty big deal at the time. It was especially important to me, since...
Carried.

Vague Patch Notes: Yes, tutorials are a good thing in MMORPGs

23
For those of you who haven't been reading the site for a while or just don't keep this in your head, I'm going to...
in awe of the size of this lad

Vague Patch Notes: The stuff that has me excited about Stars Reach

30
Raph Koster is a smart guy. Not just an experienced one (he's that, too), but a smart one. The man knows his stuff front...
Dragonball Z jokes get you banned.

Vague Patch Notes: Many kinds of challenge and many kinds of fun in MMOs

2
Earlier this week, MOP's Bree and I were discussing my plans in Final Fantasy XIV as part of the Dawntrail early access launch. Now,...
Pretty sure seeing this attack coming for you means nothing but good things.

Vague Patch Notes: Have a seat for your MMO

3
I could play Final Fantasy XIV on my PlayStation 5, but I don't want to. And as weird as it might sound, the reason...
haus

Vague Patch Notes: Housing is really back in MMORPGs

13
I haven't really had anything to say about Guild Wars 2's upcoming Janthir Wilds expansion thus far because... well, I'm not our GW2 columnist,...
No, I will not use metaverse pictures.

Vague Patch Notes: Chasing the metagame in MMOs isn’t the metagame at all

10
So a few weeks back, I did a column on what the metagame actually is in MMORPG, and then I discussed how noob traps...
Eventually

Vague Patch Notes: Why do so many MMOs fail?

19
We talk a lot about MMOs that fail here on Massively Overpowered. I wrote a whole column about how our standards of success are...
Nope.

Vague Patch Notes: Why I am no longer anticipating Blue Protocol

15
Last year, I was pretty jazzed about Blue Protocol. I've actually been pretty jazzed about it for a while, but last year it looked...

THE LATEST POSTS

TOP CONTENT