social systems
Former World of Warcraft developer Ghostcrawler weighs in on Mike Morhaime’s ‘social glue’ discussion
So you remember Mike Morhaime's kind of nonsensical comments that treated "social" as the equivalent to "forced grouping" from a couple days ago, yes?...
PAX East 2015: Recapping the ‘Where Did Multiplayer in MMOs Go’ panel
The last time I was asked where the social aspects of MMOs went, I was pretty directly snarky: They're still there. And it's true, but...