Last week, Conan Exiles players got an apology and a promise that Funcom would do a better job of communicating what was going on with the game’s development. This week… that promise has already gotten its first bit of follow-through with a weekly community letter discussing the state of the game on both Xbox One and PC along with upcoming projects. The former is being quickly brought up to parity with the PC version, while the latter is having stability fixes rolled out and new updates added for testing.
Further out, the team is working on a new fire-themed dungeon area for players to explore, new building pieces for housing, and an overhaul of the game’s combat system. It also explains the split between the various portions of the team, hopefully putting to bed the idea that the team is only working on one thing at any given time. Check out the full letter to get a sense of where the team is at and what’s next for survivors in the exiled lands.
Have I really not talked about the dungeons of Stormblood
yet? That’s unexpected. Usually I would have mentioned them by now, I talk about these things a lot. Yet here we are and I haven’t really given a deep look at any of the dungeons through the leveling experience up to the top. It is, frankly, a shocking realization, and it’s all the worse that I spent a lot of time thinking (and working on) columns on more esoteric elements of Final Fantasy XIV
before remembering this obvious one.
So let’s correct this now and talk about these dungeons. The level range for things was adjusted after my initial preview, and we have a similar leveling arrangement to how things were in Heavensward, but I honestly like this batch more. Part of it is familiarity, sure, but I remember feeling like the first two dungeons in Heavensward were kind of clunkers even when they were new, compared to really enjoying the heck out of everything in Stormblood. Of course, that doesn’t mean there aren’t high points and low points, but… well, let’s just get to it, yes?
So for whatever reason, Batman isn’t patrolling Gotham City in DC Universe Online
. That’s a bad thing under any circumstances, but it gets even worse when you realize that The Riddler and The Joker have teamed up to make the city an even more crime-riddled place to live
. Fortunately, Nightwing, Batwoman, and Talia al Ghul are there to help guide players through the game’s newest burst of content, which sees players working against the two masterminds of Gotham’s underworld in several formats.
The content added ranges from open world missions on the Amusement Mile as players step into the middle of a gang war to the new eight-player raid at the Gotham City Zoo. Players who clear the most difficult content can get access to Riddler-themed rewards, a Batwoman mask, and the satisfaction of keeping Gotham City safe from itself again. Check out a preview video just below, and get ready to start beating up suited enemies on September 20th.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from The Black Death, Astroneer, Overwatch, Heroes of the Storm, Tree of Life, War Thunder, Elder Scrolls Online, Hearthstone, Worlds Adrift, Arena of Valor, PlayerUnknown’s Battlegrounds, Neverwinter, Ragnarok Mobile, Rappelz, Master X Master, Splatoon 2, Skyforge, Travian, and Final Fantasy XI, all waiting for you after the break!
Ever pause during your day and find yourself wondering, “Whatever happened to that game?” With hundreds upon hundreds of online titles these days, it’s surprisingly easy for MMOs to fall through the cracks and become buried as more aggressive or active games take the spotlight.
Well, every so often we here at Massively Overpowered find ourselves curious what has transpired with certain MMOs that we haven’t heard from in quite a while. Have we missed the action and notices? Has the game gone into stealth maintenance mode? What’s the deal? What has it been up to lately?
That’s when we put on our detective hats and go sleuthing. Today we look at whatever happened to Black Gold, Order and Chaos Online, and Eden Eternal.
There was a bit of a problem with Lord of the Rings Online’s
first attempt to test its next two dungeons on the test server. Combat music was causing the game to crash, which was most certainly not an intended feature of the design. But now that bug has been fixed, and players can log on to the test server to try out the Dungeons of Naerband and the Court of Seregost
The Dungeons of Naerband (yes, it’s one dungeon) will require a full fellowship, while the Court of Sergost requires a light fellowship. These dungeons are the focus of this weekend’s testing, so the developers are eager for feedback about how the dungeons feel to play and how they’re tuned. If you already tried to jump in once and had issues, you can be assured that those issues should now be fixed, and if you encounter any other problems… well, that’s the point of testing, isn’t it?
Not all e-sports tournaments have to do with players beating on each other’s faces, although to be fair, that seems like a vast majority of them. However, Blizzard is introducing a different type of tournament today in World of Warcraft with its Mythic Dungeon Invitational that draws more from the PvE side of the game.
During the invitational, 32 teams from across the world will be competing over the course of three weekends to work their way up in the rankings. How will they do this? By racing through set mythic-level dungeons in World of Warcraft, of course!
It sounds as though teams will be competing against each other to see which can clear a dungeon the best and fastest: “These teams will need to balance speed, skill, and strategy to claim their victory over their opponents. Keystone levels and affixes will be determined by Blizzard and all competition will take place on special tournament realms in which all players compete on an even playing field.”
Earlier this week, we wrote about Black Desert developer Pearl Abyss’ IPO and its grand plans for the future – among them, four additional MMOs. Sounds great, right? Except that the suspicion, at least in our comments, is that Pearl Abyss will just follow in the footsteps of Nexon, NCsoft, and Netmarble in that the games will mobile MMOs and not “real” MMORPGs at all. That may or may not be true; the games have fairly fast turnaround for a full-scale MMORPG, but then the company talked up the BDO engine for future games and expressed great ambition in the MMORPG market in the west and on console.
But the suspicion seems to turn off so many of us — the stigma is real. So for today’s Overthinking, I wanted to dig into that. Do you play mobile MMOs, especially any of the modern crop that are popular in East Asia and then ported here? What keeps you from playing mobile MMOs, and what would you want out of an MMO for a mobile device that would actually make you consider it a home MMORPG?
It’s time to get better than you ever thought possible in the latest Revelation Online
patch. Heck, better than it was
possible to get, even; the patch raises the game’s level cap to 79
, allowing you to reach new heights of power even as you push your way through a new dungeon floor in the Mech Citadel on its Scour Dungeon version. There’s also the new Altar of Swords dungeon, the new Azure Dragon Guild tournament, easier soul grid unlocks… lots of nifty stuff, in short.
The patch also contains some fun flying sword mounts for being among the first to clear this new content, so if you’ve got a crew ready to take on these challenges you could be richly rewarded. (If you’d rather fly under your own power, we do still have dragon wings.) Combine that with a 24-hour sale in the game’s store, and you should be able to get at least a few nice rewards for yourself with the patch launch.
The first Destiny 2
raid is out in the wild, ready to challenge and delight players for some time, setting a new bar for difficulty while players – oh, wait, it’s already over? Well, never mind. Yes, the new Leviathan raid has already been beaten by a team from The Legend Himself, a clan on PlayStation 4 with some notable accomplishments under their belt already
. It took about five and a half hours from its release.
In fairness, five and a half hours is about what it took for several prior encounters to be cleared in the original Destiny, so the speed of people pushing for first completion hasn’t changed all that much. You can check out a clip from the end and the official tweet celebrating the clear just below, but be warned that there are some spoilers included. (Seeing as it’s the end of the Leviathan raid, you probably expected that.)
Even though the doors leading into Lord of the Rings Online’s
Mordor were busted wide open, not all secrets — and features — were revealed. The developers said that both the Mordor
instance cluster and the expansion’s raid would come after launch, and now it looks like that moment is almost here.
The team announced on Twitter yesterday that it has begun testing Update 21.2, which contains the aforementioned promised content: “Bullroarer is being updated with a preview of 21.2, including instances, Allegiance quests, and more!”
Speaking of the Allegiance system, one of the game’s writers posted a lore piece about the Battle of the Five Armies that ties into the Dwarf storyline of the expansion. Or if music is more your bag, hang out with Mordor Composer Chance Thomas for an AMA this afternoon! When asked by Massively OP as to when the Mordor OST would release, Thomas said that there is nothing official yet but the publisher is aware of the demand.
Nothing may quite compare to last week’s big server evolution
in scope of change for ArcheAge
, but there are
more changes coming over the next couple of months. The good news is one of those involves corgis! Who doesn’t love corgis?
At this year’s PAX West, I talked with Trion Associate Producer Seraphina Brennan – whom many of you will remember as a former Massively writer from many years ago when we were under AOL! – about ArcheAge’s third anniversary this month, the remainder of the 3.7 update with its lunagem overhaul, and the release of expansion 4.0 with its new ship, cross-server arenas, improved crafting UI and tutorials, and currency conversion. Let’s dig in!
Face it: If you were going to play it safe and normal, you wouldn’t be hanging out in TERA’s
back yard anyway
. So don’t start balking when you see a giant gambling demon inviting you into his personal dungeon for a deadly game of chance.
On Tuesday, TERA released its Demon’s Wheel update that starred the titular dungeon. Inside are villagers who are trapped by their own addiction to vice (helped along by two powerful demons, of course). If you think that the odds are stacked against you, just wait: One of the bosses can’t be killed. Seriously. You just have to get lucky to win the encounter.
TERA is also preparing for a couple of fall events: Bamarama that’s starting on September 14th and the Rootstock Harvest Festival (starting soon™). “Players looking to try their luck in a less deadly setting won’t have to wait long when the popular Bamarama event, which pits two BAMs (Big Ass Monsters) against each in single combat,” the team said.