Just want to peek at what’s actually live in an MMO? This tag is used to collect all the live launches and updates in one place.
Good news, European Blade & Soul fans! Your server maintenance today is going to take twice as long as the North American server maintenance! You might say that this sounds like bad news, but it actually is good news. European servers have been consistently stuck with longer maintenance times and more issues, and the developers are taking advantage of this longer cycle to do some server migration.
This maintenance will see the EU servers moved to the AWS cloud virtual servers, along with other unspecified behind-the-scenes changes that will hopefully result in shorter maintenance periods for EU players and more reliability in the future. Obviously, the proof will be in how things shake out from the future, but the intent is still there. And hopefully this will be the last time (for a while) that European B&S players have to just wait for a longer maintenance cycle.
Game Update 76
descends upon the gloomy superhero world of DC Universe Online
today. The headline feature going live after the big ol’ maintenance? That’d be the new artifacts system
that’ll remind you a bit of similar systems in Lord of the Rings Online
and World of Warcraft
“Artifacts is an exciting new system that will allow you to further up your stats and effectiveness within DCUO by collecting rare Artifact objects and ranking them up by feeding unique Reagent items into them. Players above level 20 will now have access to a new instance titled ‘Artifacts: Oblivion Bar’ in the Events tab of the On Duty Menu. In this instance, tricky ol’ John Constantine himself will help guide you in getting started with these exciting new items. Artifacts can be accessed through the new ‘Artifacts’ tab in the Inventory menu, where Reagent items can be fed into them to raise their ranks until they reach milestone points. Once an Artifact reaches a milestone, players will need to use special Catalyst items to unlock the milestone and continue ranking up their Artifact.”
The patch also introduces new Thanksgiving stuff (happy November!), implements an inventory overhaul that buffs stack sizes (yay!), adjusts projectile targeting, and fixes up some bugs.
Black Desert’s November 1st update
is sporting a couple of new ways for players to group up and pursue a common goal.
The militia system was designed so that all players, regardless of guild involvement, can partake in the weekly conquest war as an offensive or defensive member. On a smaller scale is the platoon, a temporary group of up to 20 players that are trying to knock out a shared objective.
Even as the patch rolls out, the dev team is scrambling to fix an issue with the recent Halloween event: “We’re working on a solution for the Halloween event that is good for everyone. We ask you not to make tickets at this time.”
Meanwhile, players over in Southeast Asia are being invited into the Black Desert fold for testing. Closed beta signups are currently accepting new applications, but no matter what, everyone can fiddle about with the character creator on the test server to see what they can make.
What happens when you take a city full of trigger-happy mercs and toss in even more weapons and instruments of destruction? Escape from Tarkov is finding out this week thanks to a “major” update that introduced 70 new items, more communication commands, better optimization, improved starter gear, and advanced weapon handling.
Not stopping to even take a brief break, the dev team is barreling to bigger and better things: “The next important stage in project development will start with the open beta, which is scheduled for launch at the end of 2017. By that time, the game will be expanded with new game mechanics, improvements of existing ones, more optimizations of graphics and network components, as well as additional game content, including new weapons and locations. Also, in the coming months, we plan to localize the game into new languages, including German, French, Spanish, Italian, Chinese (Simplified), Polish, Czech, Portuguese, Japanese, and Korean.”
Project Gorgon isn’t going to let a little thing like “being in alpha” stop it from indulging in the greatest monster-themed holiday of the year.
The fantasy MMO kicked off its brand-new Halloween event today. When players log in, they’ll be treated to a new quest that will branch depending on the choices they make. These choices may lead them to becoming a giant bat or gaining more bat abilities. C’mon, you know you’ve always secretly wanted to roleplay as a flapping terror of the night.
The quest and battiness isn’t all that’s new: “Some monsters now drop Halloween loot! The affected monsters include all undead plus giant bats, nightmare creatures, animals from the dimension of darkness (e.g. Misery Yaks), and various creepy humanoid wizard-types. Also note: to prevent abuse by high-level players, the very lowest-level undead, such as the ones on the newbie island, drop only a very limited assortment of Halloween items.”
Whether or not you have forgotten that Boundless (formerly Oort Online) even existed, this voxel-based building MMO has been steadily churning out updates in its early access program. In fact, Boundless just came out with Update 181 with no signs that its team is willing (or able!) to slow down. Well, actually Update 181 is all about signs, but you know what we mean.
The sandbox recently “re-re-balanced” its XP and progression systems and still features regular wipes and resets due to testing needs. Other updates over the past few months revolved around chisels, beacon permissions, initial support for multiple characters, creature threat, the tutorial, build progression, and about a billion other things.
This Minecraft-inspired title might be worth a closer look at this point, especially as it’s sporting many positive reviews on Steam. We’ve put up a couple of guide videos to help you familiarize yourself with Boundless after the jump.
Closed beta MMOARPG Dauntless is rolling out what Phoenix Labs is calling its first major content update, dubbed Forge Your Legend and bejeweled with “a range of player feedback from the first months of Closed Beta.” Of note, the character customization in the game has received a meaty overhaul, with new hairstyles and makeup, a new barber NPC, and a free appearance reset. (Beards and face paint are still on the way.) Newbies will find themselves treated to a “new introductory player experience” and tutorial island, while all early backers can also jump into the new Dark Harvest events and check out the new armor and weapon art that has finally displaced all the placeholders.
What’s still on the horizon?
“In December, the next major Closed Beta expansion will reimagine the Dauntless story and progression, providing players with more exciting hunting options and activities. Slayers will also be able to master a brand new weapon class and expanded combat abilities, while customizing their weapons and armor in a new gear progression system. Two new Behemoths will also begin stalking the Shattered Isles, providing players with new challenges to overcome.”
I’m gonna give Trove
a pass on wackadoodle Halloween events. Trove
is wackadoodle all
the time. My character has a hot dog hat. If it weren’t for the pumpkins, I bet nobody would even notice that the devs are kicking off mischief this week.
But of course, they are. “Starting on October 24th, complete seven all-new, seasonal adventures to make the most of the holiday and earn epic loot in the process!” Trion posted this morning, heralding “endless gourdzillas.”
“Witness the return of Pumpkin lairs to every biome. Clear out these pernicious pumpkin properties to earn Candy Corn which can be used to craft Mystery Boxes at the Shadowy Station in the spoopy new Shadow’s Eve hub.”
There’s a bunch of lockbox and sale sale stuff too, but do make sure you pop into the cash shop in the next couple of weeks to pick up a freebie: the musical mat, which turns out to be a promotional mount (I tested!). Want to see it all in person? We’re streaming at 4 p.m. EDT today, so join us then!
Hey there, you barbaric hordes roaming the Albion Online countryside, slaying other player characters in your path, burning their villages, spitting on their guild emblems, and grinding up your alchemy in your downtime. It’s Halloween. Time to give your mortal enemies quarter and carve some pumpkins.
“The cities are now decorated with fallen leaves, carved pumpkins and all sorts of spooky props, putting the players in the right mood to tackle a number of autumn events. As adventurers roam the lands during Fall Season completing tasks, they will find and collect Pumpkin Pips. They can be found, e.g., in camps, chests, the arena, on expeditions or in locked pumpkins which randomly appear near resources. The Pumpkin Pips may then be redeemed for special Halloween rewards or traded with other players.”
Sandbox Interactive is promising pumpkin heads, skeleton costumes, some sort of horrifying donkey thing, a sweet ghostly horse, and a plague doctor outfit. For your next marauding run, naturally. If you’re not into pumpkin pips, however, take a look at the full patch notes for today’s update, which includes a number of bug fixes and buffs Deepwood Enclave.
While Diablo III is getting a bit long in the tooth, there’s still plenty of space for the game to have its balance tweaked. The latest patch is all about adjusting the balance of class skills and class sets, nudging the performance on several sliders to make the weaker class options feel a bit more useful. Barbarians in particular have seen numbers boosted on several legendary items to make the effects on those items feel more pronounced in play.
Visual effects have also been toned down on abilities and passives that tended to hit large numbers of enemies, and some abilities have been redesigned to avoid strange gameplay quirks (like forcing Necromancers to refresh Skeletal Mages while already full). There are also the usual bug fixes and improvements, making for a patch that doesn’t add any new content but should make the process of hacking through familiar content slightly more pleasant.
Patch 4.20: Tides of China
is live in SMITE
today, bringing with it seven Chinese quests (eight would have been more auspicious!) and the Chinese conqueror achievement. Expect new buyables under the Odyssey banner, a new loot pack, a ton of icon reworks, and bug fixes and balance adjustments for Amaterasu, Artio, Guan Yu, Izanami, Camazotz, Cu Chulainn, Da Ji, Kumbhakarna, Raijin, Vamana, Poseidon, and Zeus. Artio and Izanami in particular are seeing nerfs (sorry!). Soul Eater got a nice redesign as well.
And! There’s a bunch of new exclusive skins too, but the best one by far is the new Super Chill Bacchus skin.
Don’t forget that The Reaping is live in the game as of yesterday too, so you can get your Halloween on.
Swords of Chult is live for PC players of Neverwinter
today. If you’re not a D&D person, you might be wondering what the heck is a Chult
. Turns out it’s a place: a remote location stuffed with jungles and tribal groups and dinosaurs. Its core city? That’d be Port Nyanzaru. Oooh, bad news for Port Nyanzaru:
“Port Nyanzaru’s walls have been overwhelmed by evils from the surrounding jungles, unleashing chaos upon the city’s inhabitants. Players battle against overwhelming enemies to ensure the city isn’t sacked and reclaimed by the wilds in the latest Skirmish that will change each time it is played. Additionally, competitive adventurers of all levels looking to sharpen their skills in combat can challenge others in the reworked PvP experience for all-new rewards.”
In addition to the defensive skirmish, players should expect the promised inventory updates, refinement QOL fixes, and alt campaign progression to boot. PlayStation 4 and Xbox One players will be waiting a while longer, but if you’re a PvPer? Today’s update is very much for you:
It’s a glorious day for PC players, as they are being welcomed into Bungie’s sci-fi universe with the release of Destiny 2.
It’s been a month and a half since the title released on consoles, and while the game has reportedly struggled to maintain a strong population, Destiny 2 has already become the year’s best-selling video game to date.
There are a few key differences between the console and PC versions, with the latter getting more graphic options, a mouse-and-keyboard control scheme, and some variations on weapon recoil.
Both versions, however, will receive the same updates going forward, and Bungie has a lot of plans for Destiny 2’s first year. The team revealed that there will be four major “seasons” this year, with each featuring a clan reset and weapons changeover to keep things fresh. Season 2 is supposed to add gear ornaments for those who want to deck out their armor with extra bling.