roleplaying guild

Hyperspace Beacon: Making roleplay events deeper in SWTOR (or any other MMORPG)

9
From time to time, I like to break from talking about the latest news from Star Wars: The Old Republic to talk about what...

Hyperspace Beacon: Outside-the-box Star Wars The Old Republic gameplay

0
For some reason, this time of year always seems to be a down time in the activity of large-scale MMORPG development. Although Star Wars:...

Hyperspace Beacon: The five sins of roleplay in Star Wars The Old Republic (or any MMORPG)

0
I know that I have complained quite a bit about what Star Wars: The Old Republic doesn’t have, but I still play the game....

Hyperspace Beacon: The importance of pacing in a SWTOR roleplay event

29
Last time I talked about roleplaying in spite of game mechanics, I didn’t really get a whole lot of comments. I don’t know whether...

Guild Chat: Fitting a character to a new roleplaying guild

9
Welcome along to another issue of Guild Chat, my cozy wee corner of Massively OP in which we get together to help readers in...

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