star trek online

Play Star Trek Online for free
Official Site: Star Trek Online
Studio: Cryptic Studios/Perfect World Entertainment
Launch Date: February 2, 2010
Genre: Sci-Fi Themepark
Business Model: F2P (Cash Shop)
Platform: PC

The MOP Up: Speedrunning World of Warcraft (October 15, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Project Gorgon, Star Trek Online, BlessSkyforgeWakfuRobloxWar ThunderAionElite: DangerousNew DawnTravianAstroneer, and World of Warcraft, all waiting for you after the break!

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Enter to win a Star Trek Online T6 Tzenkethi Shuk-din Escort or Accelerated Officer Training Pack from PWE and MOP

In honor of the launch of Star Trek Online Season 14: Emergence on PC last week, PWE has granted Massively OP a bunch of goodies to raffle to our PC readers (console folks, you can sit this one out)!

A hundred winners will be taking home a code for the Accelerated Officer Training Pack, which contains a Retrofitted 23rd Century Constitution-class Cruiser (T1), one Large Experience Booster, and free gear requisitions from Level 10 through 50.

And five winners will also score a T6 Tzenkethi Shuk-din Escort:

“As expected with Tzenkethi design, the Shuk-din Escort [T6] is highly maneuverable with immense shielding capabilities for its size. It comes equipped with the latest in Tzenkethi shield technology, which allows the starship to massively increase defensive capabilities along all non-Forward shield facings. The forward array is tuned to offense, increasing the damage dealt by the ships’ weaponry against any foe within their forward-facing 90-degree arc.”

Read on to enter to win!

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Massively Overthinking: Epic Tavern-style player-generated content in MMORPGs

Ever played Epic Tavern? Massively OP reader Uli though it would make an interesting point of comparison for MMO content. “Epic Tavern is a single player game where you run a fantasy tavern frequented by heroes for a drink, food, bed for the night, and you can try to persuade those NPC heroes to go on a quest for you, sharing the spoils,” he explains.

“A comment I read suggested that would be great for MMO taverns: player running a tavern being able to give quests in the game to players frequenting the tavern. I know there are options for player run quests, but this would be different: pre-existing or otherwise player-made and engine-supported quests that are bestowed on player to match their group or skill level. And of course it would mean that visiting a tavern and meeting other players would finally have a point beyond mere chatting/RP. Ensuring people spent time in taverns to interact with would really help the socializing/third-space-in-virtual-rooms issue. But could it work in a MMO? Would that be abused for loot/rewards, biased quest assignment/withholding based on favors? Or what other problems could that cause?”

A lot of our writers and readers have experience with player-generated content, so I thought it would be fun to build on the ideas of Epic Tavern for Uli in this week’s Overthinking. Which MMOs have (or desperately need) great PGC, and when have you seen it go wrong? Could a formal, mechanical system for quest-giving like Epic Tavern’s work in an MMO, or is it something best left to the roleplayers?

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Perfect Ten: The 10 live MMORPGs everybody should try

If you have ever visited the MMORPG subreddit, you probably know that one of the most frequent posts that pop up are ones asking the community for recommendations. These are players who have left a full-time game and are now fishing around for a substitute, or those who have “played them all” and are hoping that some undiscovered gem exists, or are having a difficult time finding a good game match for their preferred playstyle.

I am often leery about tossing out blanket recommendations because it’s far better to get to know a player, his or her game history, and the type of game sought before giving my opinion. But if you were to put a fish cannon to my head and threatened me with rapid-codding, I think I would be generally OK promoting the following 10 MMORPGs to most players, sight unseen.

These are MMOs that have earned my personal recommendation and are the titles that I tend to promote the most. Here we go!

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Global Chat: The MMO community’s Guild Wars 2 Path of Fire impressions

It is kind of impossible to stroll around the MMO blogging community as of late and not trip and fall into a pool of Guild Wars 2: Path of Fire impressions and opinions. So why not dive in and see what lies under the surface of these experiences?

GamingSF suffered from technical issues that kept him from getting into the expansion initially, but when he did, he recognized that it had some “really nice features.” Why I Game concurs with this sentiment, noting that there are “a lot more nods to exploration this time around.”

“Story is okay, nothing amazing, some funny bits help, and I find it gets better as it progresses onward,” ECTmmo.com wrote. “The actual places you get to travel to and explore in this expansion are what makes it shine, well, that and the mounts.”

We’ve got even more Path of Fire impressions after the break, as well as a look at Star Trek Online, Elite Dangerous, and Ultima Online!

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Massively OP Podcast Episode 138: Mystery MMOs and the mobile revolution

On this week’s show, the amazing duo of Bree and Justin look at another beefy Camelot Unchained interview, talk about several new mystery games in development, and boggle over the mobile MMO revolution that has arrived.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Star Trek Online lets you work miracles with Season 14

The next major patch for Star Trek Online is here today, and as the game frequently does, it kicks off with a new featured episode. “Melting Pot” brings Captain Geordi LaForge and Captain Kuumaarke together with the player captain to investigate the new joint colony between the Lukari and the Kentari. Discover problems, try solutions, and see if this colony can work out in the long term. Fun for the family, assuming the family enjoys colony politics.

You can also pick up a new specialization, Miracle Worker, which focuses on feats of engineering to improve weaponry and heal damage; if your captain should be able to turn your ship into a perfect engine of battle, this is the specialization for you. And you’ve got new queues and red alerts to try the specialization out within, along with a new fleet holding to build up on the aforementioned joint colony. So what are you waiting for? Warp in and get engaged.

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Global Chat: What’s going on with Daybreak?

Do you ever give MMOs a questioning stare and find yourself asking to no one in particular, “What is up with Daybreak these days, anyway?” The former titan of MMOs seems to have fallen both in popularity and selection.

Blogger Ancient Gaming Noob, no stranger to Daybreak himself, took a look at the state of the studio now that it’s just over 30 months from its SOE changeover. He looks at what’s been cut and what’s been kept, pondering whether the studio is moving forward or standing still.

“What differentiates a going concern from a company just riding out its end days and milking its current titles is ongoing development of new games,” he writes. “And I haven’t seen any of that from Daybreak. Moving one five-year-old title to XBox was nice, but hardly a substitute for new work.”

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Star Trek Online adds Kobayashi Maru event with anniversary gifts

It may be the “no-win scenario,” but Star Trek’s Kobayashi Maru has a lot to teach captains about enduring in the face of failure. Inspired by the famous test from Star Trek II: The Wrath of Khan, Star Trek Online is adding a new weekend event that players cannot beat.

They can, however, strive to do their best before the game over screen appears. The longer that player captains protect the titular freighter, the greater the rewards gained. As a bonus, if players participate for three days during the event, they’ll be awarded a Universal Console Reiterative Structural Capacitor. It sounds very impressive.

Additionally, with today’s patch comes a slew of free gifts to mark the 30th anniversary of The Next Generation’s debut. Players can claim a Type-7 shuttle and a “skant” uniform from the C-store and visit Worf at Starfleet Academy to participate in the reprise of the 25th anniversary events.

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Perfect Ten: How MMORPGs become so darn complicated

MMOs are complicated. This seems like a fairly non-controversial statement; there are more or less complicated games, but they all tend to be complex as heck. I frequently cite Star Trek Online as an example of complexity run amok, where the game is significantly more complicated than it even appears to the point where the game has reworked its skill system some three separate times and it’s still difficult to understand, but even World of Warcraft has plenty of bits of complexity that aren’t really explained to new players.

Of course, it’s also been significantly simplified from its early days; who remembers Crushing Blows and 102.4% defense? Most tanks, I’d imagine.

But even seemingly straightforward systems like dungeon rewards tend to increasing complexity over time. Heck, I’ve been dealing with Guild Wars 2’s boost system with Path of Fire and found that hosting some complexity and weird exceptions when it comes to hero points and unlocking Elite Specializations. So why do MMOs tend to be so complicated, even when dealing with simple stuff? I think that’s a fun topic that I can explain in, oh, let’s say ten bullet points.

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Massively OP Podcast Episode 137: Hotfooting down the Path of Fire

On this week’s show, Tina joins the crew to talk about the momentous launch of Guild Wars 2: Path of Fire! There’s plenty more for the crew to discuss, too, with a pair of EverQuest expansion announcements, a launch of an underdog MMOARPG, and more!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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PSA: Get your free Discovery uniforms in Star Trek Online

Did you get a chance to watch the debut of Star Trek: Discovery over the weekend? It is pretty exciting to see the first new Star Trek TV show since 2001 make it to the airwaves (or, more accurately, the streaming subscription waves).

Naturally, Star Trek Online players are no doubt wondering how and when Cryptic will be integrating Discovery’s looks and stories into the space MMO. And the answer to that, at least for right now, is that all players can dress up their characters with the new uniforms from the show — for free.

From now through October 6th, PC players who log into the game can grab a free Star Trek: Discovery uniform package from the C-store. Console players, don’t fret: This promotion should be coming your way soon enough.

Source: Star Trek Online. Thanks Flatline4400!

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Star Trek Online launches a new feature episode with LeVar Burton and prepares for Season 14 on October 3

It’s time to celebrate the 30th anniversary of Star Trek: The Next Generation, so it would be weird if Star Trek Online let that milestone pass by without comment. The latest featured episode, Beyond the Nexus, is a very specific celebration of the show as players seek out a stranded Galaxy-class starship with the help of Captain Geordi LaForge, voiced (as is only appropriate) by the inimitable LeVar Burton.

Burton will also be making an appearance in the upcoming Season 14 patch, where he’ll star in another featured episode alongside Captain Kuumaarke (Kipleigh Brown) at a unified colony for the Lukari and Kentari peoples. The patch will also feature a new fleet holding, new Tzenkethi alerts, a new colony map, and a new primary specialization for players. If you’re one of the man fans who started appreciating the franchise with the voyages of the USS Enterprise NCC-1701-D, it’s a good day to celebrate and a better day to look forward to the future.

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