We reached out to Drendan Brain for comment, but his phone always went to a busy tone and his emails keep getting returned to me. The cold may also have been brought to the event by 19 other attendees from the UK, the EVE: Valkyrie team from the UK, or literally anyone going through any airport, but that wouldn’t make a snazzy headline. However the outbreak started, hundreds of EVE Online players were potentially exposed and many are now crawling into bed with some chicken soup and a cup of hot lemon. Get well soon, space bros!
“You’re in the middle of a vast hall stretching out of sight to the east and west. Strange shadows play across the high vaulted ceiling. The floor is set with smooth rectangular stones. The walls feel slightly cold to the touch, and damp with condensation. A copper plaque, slightly green with age, is set into one wall.”
Old-school gamers are probably quite familiar with text adventure paragraphs such as the one above. Emerging from the ’70s, text adventure games offered computer players a way to explore detailed virtual worlds before technology advanced enough to substitute words with graphics. Searching locations, picking up items, solving puzzles, discovering mysteries, and advancing to new areas kept many adventure gamers playing long into the night.
While most adventure games were static and home to only one player at a time, one college student in 1988 decided to change the rules and make a title that would be a living, breathing beast. He called it Monster.