The Daily Grind: What MMO tutorial experience is your favorite?

    
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The best way to learn how to play most MMOs is to already know how to play them. Heck, there are major parts of games you just can’t teach with tutorials. There’s no way for EVE Online to really explain its sprawling player-run conflicts to a new player, and it’s hard to really give players in Final Fantasy XI a clear picture of how the game will run to various different zones with a bunch of NPCs when all of this was communicated by players back in the day.

Still, there are games that try harder than others to offer useful tutorials. World of Warcraft, for all its faults, puts a lot of effort into making low-level play feel engaging and dynamic so that new players will stick around and understand the game. But what about you, dear readers? What MMO tutorial experience is your favorite? Is it one that gave you the best understanding of the game you were about to play, one that was doing its best to get out of your way, or just one that you feel particularly attached to?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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connor_jones

Agree completely with those who’ve mentioned Star Trek Online. They knock it out of the park with all four of the tutorials. They are fun, often humorous, and completely in keeping with the lore. In particular I love how the voice actress who does Elisa Flores (TNG tutorial) overacts in her delivery. Far from being annoying, she adds a lot of charm. Also loved the calm before the storm vibe in the Romulan tutorial.

That said, I’ve put STO on indefinite hiatus due to some lingering annoyances and general burnout. Oh well, the big advantage of no sub of course is I can leave a game (and maybe come back later) totally guilt free.

Purewitz
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Purewitz

Star Wars: The Old Republic, Star Trek Online, Age of Conan, and Star Wars Galaxies NGE.

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Oleg Chebeneev

New updated EVE Online tutorial. It is well done, it has story to it and it helps to immerse new players into rich and very complex EVE universe. Overal I think CCP did a great job making starting experience smoother for noobies

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Dread Quixadhal

Age of Conan. The first 20 levels of AoC, in Tortage, was incredibly fun. It’s a shame the rest of the game was so horrible.

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TomTurtle

One that was doing its best to get out of the way: Trove’s. Quick and simple, at least when I first encountered it. Yeah it’s a simpler game, but hey, it still counts for this question.

Shout-out to Project Gorgon’s tutorial area and how strange yet creative it was. Beware the cow curse, or so I’ve been told!

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MesaSage

The original Glitch tutorial was great. One short walk down a street, pieces of back-story, a few pointers and then they cut you loose to figure the rest out. Loved it.

Then, of course, they went for lowest common denominator and made it a mind-numbing, saccharin overdose.

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Alex Hyer

Gross, none.

They all treat you like you have an open head wound.

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Armsman

Honestly – the 4 (TOS era Federation/TNG era Federation/KDF and Romulan) tutorials and intro stories of Star Trek Online are fun and interesting IF you’re a Star Trek fan.

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Anstalt

Not a tutorial as such, but I loved the first orc zone when playing Warhammer: Age of Reckoning. It took you from level 1-8 ish, starting out with the basic movement, attack etc. Buy, it guided you to your trainers, it guided you to crafting people, introduced you to public quests, both PvE and contested, culminating in your introduction to the first open world pvp zone and some quests to take you to the pvp scenarios.

What made it best for me was not only did you see the systems in place in a natural fashion, but the early quests themselves were just really fun. You were instantly killing dwarfs, collecting body parts for food, exploring caves to kill squigs, seeing awesome orcy buildings and even getting fired from a catapult, screaming through the air to assault an dwarf base! Had me laughing like mad!

The original LotRO tutorials were also pretty good. Some good background lore, you’re instantly involved with the main characters of the fellowship without interfering with the actual story. It really set the tone well for the game, including group quests, as the tutorial had group quests in them from lvl 3 onwards.

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Loopy

Age of Conan had an awesome intro. It wasn’t so much about teaching you mechanics, but more so the introduction to the Hyborian Age and the lore.

As for mechanics introduction, Star Trek Online and WoW do a pretty decent job i think. Same with FFXIV.