I guess I want to preface today’s discussion by acknowledging that there are a lot of terrific developers and teams out there in the industry today. These people put in a lot of thankless work and have to deal with us finicky gamers, and I think that entitles them to all sorts of exclusive medals.
That said, nobody’s perfect, and some dev teams have some faults. One game studio might be too tight-lipped about everything while another is always over-promising and under-delivering.
Whether it be communication issues, attitudes, lack of response, or high-profile spokespeople who have no business being in front of a camera, there are places where dev teams could improve. So what frustrates you the most about your MMO’s dev team and how could they get better?