Ragnarok Online 2 stumbles into maintenance mode as Gravity officially ends development

    
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It looks like it’s lights out for Ragnarok Online 2, Gravity Interactive’s core sequel to the long-running Ragnarok Online (yes, there are several other games floating around the franchise too; this is the one from 2013). As MMO Culture noticed, Gravity announced last week that it had pulled the dev team from the game and effectively canceled further development.

“Unfortunately, it is with deep regret that we must announce that Ragnarok Online 2 will not be receiving any further support,” the staff wrote on the game’s official forums. “Ragnarok Online 2 has struggled as of late, but in the last few years it was thankfully given new life thanks to outside funding. However, despite all the hard work, Ragnarok Online 2 did not meet expectations. This has regretfully resulted in the removal of the development team assigned to Ragnarok Online 2.”

The good news is that it looks like the game will stick around in maintenance mode for now.

“Since we know so many still enjoy Ragnarok Online 2, the game will remain open, but without a development team it will remain as it is and will not be receiving any further development, for updates or events. We want to thank everyone who has worked on Ragnarok Online 2 since the servers went live.”

There are surprisingly few comments on the announcement, but many of them point out that the cash shop is still active.

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Sorbetes

Watch the RO2 pvp in youtube, its has intense action. The people that spouting that RO2 is lame maybe you never reach your characters full capacity. This game has a build system called honing weapon and armors. Its sad that it will not received any development.

PurpleCopper
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PurpleCopper

I fucking loved Ragnarok 1, the 2d sprites on 3d background were amazing even to this day. But when Ragnarok 2 came out, it was just another generic 3d MMO like any other game out there.

Why not keep using 2.5d graphics?

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Sorenthaz

Ragnarok 2 pretty much abandoned everything that made Ragnarok 1 as big as it was. It was just a generic anime 3d MMO that didn’t do enough to differentiate itself.

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rafael12104

Always sad to hear this from devs. Hmm. Could we see a sunset as early as this year?

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Zora

Ach the original ragnarok was what everyone was insisting for me to try before I started drifting elsewhere, hearing the name alone is a dive in the past… suppose there won’t be a third installment then?

Xijit
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Kickstarter Donor
Xijit

Probably not on PC, but they have made mutiple Mobile Ragnarok games … Many if them not that bad.

Mewmew
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Mewmew

2 is nothing at all like 1 though. 1 is still around – if you’d like to try it. It’s here:

http://www.playragnarok.com/

They did a “restart” version so people could experience the game as it was from the beginning before the game versions evolved things along, though I’m not sure how far they are into that or how that server is going. That one is here:

http://playragnarokrestart.com/

There are versions of the original game on mobile as well, and some a bit different than the original in terms of maps and quests but using the same system.

2 was just a generic 3D MMORPG with the Ragnarok name thrown onto it. It was nothing like 1 at all. It caused much disappointment for Ragnarok fans. I’m surprised it’s lasted this long.

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Bruno Brito

They did a “restart” version so people could experience the game as it was from the beginning before the game versions evolved things along, though I’m not sure how far they are into that or how that server is going. That one is here:

Full of bots, hacks and dupes, and insanely p2w, while the database is completely broken. So, exactly like it was in the beginning.

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PanagiotisLial1

If someone is from EU has no choice but to play ragnarok EU cause warp portal banned EU players instead getting GDPR compliant

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PanagiotisLial1

The problem with it is it wasnt really made for the core group it was intended for, the Ragnarok 1 fans. No matter how you see it Ragnarok 1 had superior gameplay and feel for most people.

That said I feel sorry for those who loved the game. A minimun support team at least for bug hunting and things that dont have additional cost like events should had been left to manage it

Xijit
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Kickstarter Donor
Xijit

I actually liked it, but the game stalled out on me because the quest line critical instanced dungeons where party dependant and the low level zones were so dead that I had no one to run them with.

The crafting and personal shop systems were nice throw backs to simpler times.

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PanagiotisLial1

Its a problem with re-playing many old games. You need a guild that is willing to help on low level things. One example is Perfect World, I wanted to retry it on 2015 after leaving it on 2010 or so and I could not do cultivation quests etc that required to get groups for low to mid level dungeons

Xijit
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Kickstarter Donor
Xijit

And if you find one that will take a noob, all they want is to power level you till you are useful to them.