Alphas & Betas

MMOs in various stages of testing and crowdfunding, playable and… not. Don’t forget to follow our Betawatch and Make My MMO columns for a weekly rundown. [Follow this category’s RSS feed]

Medieval MMO Anvil Empires introduces cargo ships to cross the ocean blue

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When medieval sandbox MMORPG Anvil Empires greatly expanded its in-development world map into several landmasses this past August, it created a new problem for...

Colony sandbox MMO SEED is in ‘pre-release,’ plans October 24 test run

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The abrupt and bizarre death of colony sandbox and "society simulator" SEED in 2022 was only topped by its abrupt resurrection and return of...

EVE Online reveals Revenant expansion, EVE Frontier wraps up fourth test, EVE Vanguard plans ‘biggest update yet’

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Who's ready for a big announcement from EVE Online? CCP Games revealed EVE's next expansion, Revenant, this afternoon. It's set to launch November 12th. "It...

Landing Party is a new mobile alternate reality RPG from an old-school Turbine founder

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Old salts of MMORPGs are likely familiar with the name of Johnny Monsarrat. He effectively had a hand in creating the genre with Asheron's...

Stars Reach’s world reshaping tool test rewarded curious players with ‘spectacular’ death

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Stars Reach is continuing to push onward with playtesting that almost no one is in, but at least we get to hear about it...

Here’s the timeline for New World Aeternum preloading and launch by region and platform

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We're now less than a week away from the launch of New World's Aeternum expansion and the welcoming of console players to the mix....

My Time at Evershine devs: Get our Kickstarter to $2.5M and we’ll leap past early access

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We weren't particularly surprised to see My Time at Evershine, the multiplayer follow-up to Pathea Games' My Time at Portia and My Time at...

Brighter Shores confirms November launch date following October 22 closed beta

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Back in August, we learned that Brighter Shores, the new MMORPG en route from Jagex and RuneScape co-founder Andrew Gower, was targeting November 5th...

Battle royale shooter Supervive plunges into this month’s Steam Next Fest with a feature-rich demo

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How many video game genres can you cram into a single title before it becomes a stew? Supervive is pushing that limit with elements...

Pax Dei weaves a lore-focused audio story of the creation of its world

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Did you know that Pax Dei has lore? It's true! While our Choose My Adventure columnist learned only a story of highly bloodthirsty foxes,...

Valheim will introduce a new cooking and farming skill with its bog witch swamp biome update

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"The Spill" may sound like your favorite MMO's requisite sewer zone, but today we're talking tea, as it's the name of Coffee Stain's and...

Star Citizen shows off new character creation choices and successfully crams dozens of players into a tram

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As one might expect, Star Citizen is heads-down focusing on the arrival of CitizenCon (and stealing developers' weekends to do it), which basically means...

Project Friendship, Spry Fox’s new cozy MMO, just opened tester signups

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Way back in 2021, we first caught wind that indie developer Spry Fox was hiring for a new "non-violent" MMO, essentially a cozy game....

Here’s how New World’s PvP scene is improving with Aeternum next week

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If New World's PvP layout was any kind of draw for or bar to your enjoyment of the game, you're going to want to...

Pax Dei previews a journal feature ahead of a map geography revamp

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Are you having trouble keeping track of things in Pax Dei? Then you need a journal, and soon developer Mainframe Industries will be handing...

Kickstarted survival sandbox Fractured Veil is sunsetting this week, having never left early access

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I'm sorry to report today that survivalbox Fractured Veil is throwing in the towel. "Today we’ve made the tough decision to stop development on Fracture...

Game dev accuses Fntastic of asset flipping to create its upcoming co-op platformer Escape Factory

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At the end of September, we reported on the return of The Day Before developer Fntastic to game dev and Kickstarter with its debut...

Stars Reach’s skill tree system seeks to let players ‘gain experience by being useful’

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The dev blogs from Stars Reach that highlight game features continue to roll forth, and the latest one touches on a topic that is...
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Greg Street’s Fantastic Pixel Castle recaps Project Ghost’s classical and random zone testing

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It probably will not stun you that the team at Fantastic Pixel Castle is rather pleased about how its third prototype milestone for Ghost...
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Betawatch: Star Citizen crunching like it’s 2010

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Remember last week how I mentioned that I couldn't muster much in the way of anger toward Throne & Liberty having its whole paid...