blogger

Massively Overthinking: Our favorite MMO stories of 2019

Earlier this week, we granted our formal award for the biggest MMO story of the year. But biggest doesn't necessarily mean best or most...
stuff

Global Chat: Crafting is just the worst, Britta!

Advance warning: If you like crafting in MMOs, then you best not read the latest post from Contains Moderate Peril, who is not...

Massively Overthinking: The best and worst MMO developer quotes of 2019

It's long-since become a multi-year and fun tradition on Massively OP to do an end-of-year recap of the best and worst...

The Repopulation’s new tutorial area is expected to arrive with December’s patch

Getting started in a sandbox like The Repopulation always seems to be the hardest landing to stick. I should know; I've played more...

Blade & Soul previews Will of Iron’s heart rebalance and fishing overhaul

Just ahead of the holiday, NCsoft announced that Will of Iron was on its way to Blade & Soul, with the Rise...

Blizzard promises ‘deep and rewarding’ itemization in Diablo IV

When you dive through the gates of Hell once more for Diablo IV, you are not going to find the same-old itemization system...

Hearthstone Battlegrounds takes a deep dive into how the game determines your rating

Many game devs are extremely mum about how they come to determine a player's competitive rating. Not Hearthstone, which seems to be all...

Massively Overthinking: Gratitude for the MMO genre

Thanksgiving conveniently falls on a Thursday every year, which means it's the perfect topic for our regular Thursday Massively Overthinking roundtable. I've asked our writers what they're grateful for in and around the MMO genre the last couple of years - and now we're gonna do it again.

Battle Bards Episode 157: Chronicles of Spellborn

An odd, offbeat, and short-lived MMO, Chronicles of Spellborn hardly registered on most of the gaming community’s consciousness. However, this fantasy title has not...
Full of sound and fury. Sadly.

Global Chat: Remembering the MMO fallen

A discussion chain has been rippling across the MMO blogosphere as of late, with writers reminiscing about online games that have lived and died...

No Man’s Sky launches significant quality-of-life improvements and new features in tomorrow’s Synthesis update

Where the Beyond update in No Man's Sky changed the game, the upcoming Synthesis update will refine it. This new large-scale...

Massively Overthinking: What MMO were you hoping to hear much more about this year?

Going through our coverage of 2019's MMOs, I realized there are a bunch of games that have previously been on our "anticipated" lists that...

Elite Dangerous’ big bug-fixing update lands in January, with betas starting next week

Remember back in October, when Frontier announced that it was listening to player feedback and bumping off Elite Dangerous' big December content update...

Battle Bards Episode 156: Feeling blue

Is blue a color? An emotion? A song? An overused alien skin tone? One thing is for certain: Blue shows up an awful lot...

Global Chat: EverQuest II’s 15 years of being in WoW’s shadow

For just a few short weeks of its now 15-year lifespan, EverQuest II existed apart from a launched World of Warcraft. Then late November...

The Division 2 ponders the future of its communication and state-of-the-game streams

How much is too much information about a game? That depends on how much the game actually has on offer. Over the years, we've...

Massively Overthinking: Do MMO betas rob you of launch joy?

I use to think of betas as being unpaid labor for video game companies, but maybe I've been going about it all wrong.

Legends of Aria previews New Dawn’s episodic content and murder penalties

Just before Halloween, Legends of Aria's Citadel Studios announced some sweeping changes coming to the early access sandbox. After revamping its PvP...

Guild Wars 2 details Whisper in the Dark’s Essence Manipulation mastery track mechanics

Gonna be honest, I am really excited to see this dev blog that went up on the Guild Wars 2 website today, not...
treasure hunting is one step from lockboxes

RuneScape is rethinking its monetization after UK report on one player’s alleged $62K spend

RuneScape is a pretty old game, but it has a new way of doing business as a free-to-play MMORPG with various microtransaction models...

ADVERTISEMENT

THE LATEST POSTS

adspacer

TOP CONTENT

NOW STREAMING LIVE ON TWITCH
OFFLINE - SEE YOU NEXT STREAM!