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Battle Bards Episode 156: Feeling blue

Is blue a color? An emotion? A song? An overused alien skin tone? One thing is for certain: Blue shows up an awful lot...

Global Chat: EverQuest II’s 15 years of being in WoW’s shadow

For just a few short weeks of its now 15-year lifespan, EverQuest II existed apart from a launched World of Warcraft. Then late November...

The Division 2 ponders the future of its communication and state-of-the-game streams

How much is too much information about a game? That depends on how much the game actually has on offer. Over the years, we've...

Massively Overthinking: Do MMO betas rob you of launch joy?

I use to think of betas as being unpaid labor for video game companies, but maybe I've been going about it all wrong.

Legends of Aria previews New Dawn’s episodic content and murder penalties

Just before Halloween, Legends of Aria's Citadel Studios announced some sweeping changes coming to the early access sandbox. After revamping its PvP...

Guild Wars 2 details Whisper in the Dark’s Essence Manipulation mastery track mechanics

Gonna be honest, I am really excited to see this dev blog that went up on the Guild Wars 2 website today, not...
treasure hunting is one step from lockboxes

RuneScape is rethinking its monetization after UK report on one player’s alleged $62K spend

RuneScape is a pretty old game, but it has a new way of doing business as a free-to-play MMORPG with various microtransaction models...

RuneScape on mobile and movement updates, end of Java support

The future of RuneScape's technology is the primary topic of the latest developer blog, which provided affirmation of the nearing end of...
Oh, cool.

The Daily Grind: What’s the longest break you’ve ever taken from MMOs – and why?

A while back, MMO blogger and fellow SWG Legends player Napyet posted a video about a sudden burst of burnout he was feeling...

Massively Overthinking: The best and worst of BlizzCon 2019

BlizzCon 2019 is behind us, finally, and we're winding down our coverage and trying to put a capstone on the experience. In this...

Ship of Heroes’ character creator beta is running a scavenger hunt event tonight

Ship of Heroes is making the most of its one-week character creator alpha, with multiple events and patches to keep everything humming. "We...

Global Chat: Fallout Last

Bethesda's busy digging another grave for Fallout 76, this time by saddling the troubled online title with a problematic subscription service that is...

Ship of Heroes’ character creation tool beta has officially begun

The Ship of Heroes character creator tool beta has officially begun as of noon today, so superhero fans, now you have

Battle Bards Episode 155: FFXIV Shadowbringers

Welcome to the “Cursed Episode” of Battle Bards, where you’ll be risking bad luck and poor RNG rolls just by hearing it! But it...

Massively Overthinking: The problem with MMO ‘dailies’

Longtime MOP Patron and friend of the site Avaera recently posed us an intriguing questions about daily login rewards in MMORPGs. "Recently my game of choice,...

Perfect Ten: What I learned about ArcheAge Unchained as a complete newbie

As I was going through my first evening in ArcheAge Unchained, thanks to the new buy-to-play release, I was kicking myself for going...

Why Fight lets players enter an open battlefield to duke it out for rewards in short game sessions

We'd like to introduce you to Why Fight by the three-person team of Build on Barren Studios (yes, those are actual titles thought...

Global Chat: Starting over in ArcheAge

The (re)launch of ArcheAge Unchained is of significant interest to certain parties who are hoping that this "do over" finally will propel this...

The Game Archaeologist: A brief history of Multi-User Dungeons

You know that sinking feeling when you get into something that's way, waaaay over your head and you have no choice but to swim...
Rebuild. Rise.

City of Titans’ character creator, Titan Create, is now available for backers

If you'd been wondering what that countdown on City of Titans' Twitter last week was, well you probably just overlooked the announcement...

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