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Massively Overthinking: The eternal granular squabbles in our pet MMORPGs

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So if you don't play a Star Wars Galaxies rogue server - and chances are that you don't - you probably have no idea...

Elder Scrolls Online’s player response options upgrade re-injects roleplaying into quest convos

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ZeniMax Online Studios has a new dev blog up this afternoon all about Elder Scrolls Online's new player response options system. In fact, if...

Massively Overthinking: Putting the Elder Scrolls Online cadence into perspective

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Last week, far and away the biggest MMORPG news was the fact that Elder Scrolls Online finally revealed its new cadence - and its...

Global MapleStory is bringing back its OG lead dev for Classic MapleStory

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From our vantage point, the splitting of Global MapleStory from its Korean version a year ago has been more than a success, with multiple...

BitCraft lays out its combat and territory philosophy and its plan to stay ‘resilient to griefing’

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Happy Monday! Let's talk about griefing. Specifically, griefing in BitCraft, as studio Clockwork Labs has released a new dev blog on the topic along...

Overwatch 2 previews Season 16’s new and adjusted perks, prepares to showcase Stadium mode next week

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The new season of Overwatch 2 content is slowly building on the horizon, which means that Blizzard is eager to get people excited for...

Stars Reach has wiped its pre-alpha and revamped for a (hopefully) less messy testing experience

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You might not expect devs of an MMORPG in testing to be quite this excited to be perpetrating a wipe of the game worlds,...

Massively Overthinking: The one about open-world randos in MMOs

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MOP's Chris is fast becoming my muse: It was his remark about Marvel Heroes that inspired this week's Massively Overthinking. "Some of the best fun...

RuneScape releases the Pharaoh’s Folly quest, Old School RuneScape discusses Sailing alpha

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It's time once again for RuneScape players to return to the desert and head towards the finale of a quest line that's been ongoing...

Massively Overthinking: The things that broke us from old beloved MMORPGs

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Last week, MOP's Chris and I were discussing his husband's obsession with Sea of Thieves; he runs with a set crew that generally leaves...

Battle Bards: The Final Refrain

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It’s been a very long while, but the Battle Bards haven’t fully abandoned you — at least not without a goodbye! In the grand...

Massively Overthinking: Do you multibox in MMORPGs?

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Last week on Twitter, I saw someone refer disparagingly to EVE Online as "the multiboxing game." I want to talk about the concept of...

Stars Reach Kickstarter ends with over $750K raised – plus fresh investment and a new vampire species

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Stars Reach, Raph Koster's grand sci-fi MMORPG sandbox adventure, has officially funded on Kickstarter this afternoon, soaring past $739,000 in crowdfunding with over 5,200...

Stars Reach hits $650K in crowdfunding and unlocks a construction overhaul for player builders

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As I type this, there's just about a day left to go on the Stars Reach Kickstarter, which obviously will fund as it's pulled...

Massively Overthinking: Are you tired of survival gameplay in MMORPGs?

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When we were deep-diving Aloft earlier this year, MOP commenter Jon Wax said something that caught my attention. He thought the game looked neat,...

Kickstarted cozy MMO Loftia recaps worldbuilding and MMO-inspired social systems

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Kickstarted cozy MMO Loftia is back with another development blog this week, this time recapping the last month of effort over at indie studio...

Massively on the Go: Niantic games under Scopely may not be so bad, actually

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In case you missed the news, Pokemon GO's Niantic has finally confirmed that it is indeed offloading its games to Scopely. Oddly enough, it...

Diablo Immortal’s 2025 roadmap promises Writhing Wilds next week and a new class this summer

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NetEase might be pulling back in other corners of the global market, but it's apparently full-speed ahead on its Blizzard Diablo Immortal collaboration, as...

Massively Overthinking: Toxic positivity in the land of MMORPGs

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As I type this, we've been watching the Lord of the Rings Online transfer situation unfold for over a week now, and I've personally...

World of Warcraft teases its housing decoration tools, including 3-axis rotation and dyes

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When Blizzard last talked about World of Warcraft's housing, it was a vague overview of the studio's philosophies that left a lot of players...

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