We heard about the bigger items coming in the next expansion. We know that the new story will be a huge change in the direction of the game. I’ve written about the class changes and the group-finder changes. Crafting changes will be huge and will likely fill an article all on its own. But that about the other things? What about the small quality-of-life things that make the game more enjoyable to play? That’s what I’d like to discuss today. Musco’s livestream covered a lot of the finer points of the future game mechanics.
What I’d like to do is take a few moments to discuss these new findings and the story items that were revealed during the livestreams from TwitchCon. Of course, there will be spoilers, but I would encourage you to keep reading because I will drop the spoilers behind our nifty spoiler tags, so you don’t even have to worry about things accidentally being spoiled. Here are four brand-new things we learned from the TwitchCon streams of Knights of the Fallen Empire.
When Knights of the Fallen Empire launches for Star Wars: The Old Republic, certain activities will not be available in game anymore — specifically, quests like the Makeb staged weeklies and the Nightmare achievements for Eternity Vault. You should also remember that many of the regular story missions will also not be available once you start on the KotFE missions, and the developers have said that many of those quests will affect the story in KotFE.
We have only a month until the expansion launches, so we have to prioritize which missions and achievements we want to get before the expansion. And if you’re looking for recommendations from me, how handy — I happen to have six suggestions.
It’s been two weeks since I visited Star Wars: The Old Republic in this column, and it’s clear that two weeks is far too long to stay away from a game that will launch an expansion in less than two months. Much of the information we’ve been begging for has started to flow in, despite the datamining. On the 26th, the developers gave us a livestream of a few sequences from the Knights of the Fallen Empire expansion. They also answered a couple of questions about companions, but not nearly as many as we’d have liked. One of the Massively OP readers Master Liu expressed my feelings on the subject matter succinctly on his blog. However, The developers did answer a few questions after on the forum, which does make me feel a little bit better, but ultimately, the questions about crafting were not answered.
We know from E3 that our choices during the expansion will have lasting ramifications on our personal story. We know that some companions will be chosen directly through the story. We know that some companions will be killed off or will have departed our service because of the choices that we make, but we don’t know how that’s going to affect the systems that are tied to the existing companion systems. Unfortunately, we might not even have all the answers we are looking for when the livestream is done. So I have put together a list of questions that I believe need to be answered during the livestream that are specifically focused on companions and the systems surrounding them.
Usually, I don’t combine two topics into one article, but these two things are important and I don’t want to go another week without addressing either one of them. Unfortunately, both of these items are also completely unrelated. I want to talk about datamining and a Massively OP guild forming on the Ebon Hawk.
First, if you’re a part of the larger Star Wars :The Old Republic community, you’ll know that there has been a large influx of leaks and datamined information about SWTOR‘s upcoming expansion, Knights of the Fallen Empire. I will admit that I’m highly conflicted about datamining, in general, and in this case I believe some lines have been crossed. And I’d like to clarify my position as well as probe your thoughts.
Secondly, as I mentioned in this week’s WRUP, I’ve taken over as leader for my SWTOR guild; I’m no longer just a placeholder. And I’d like to make the guild a semi-official SWTOR guild for Massively OP, which means that Massively OP readers will be welcome to hang out with us when they jump into SWTOR.
The actual information coming from BioWare‘s camp about Star Wars: The Old Republic‘s next expansion has thus far been more sparse than fans might have wanted, which unfortunately leads to some wild speculation and misinformation. That’s why today I’ve put together a list of the most common misconceptions that I’ve heard about Knights of the Fallen Empire. There are many more, I’m sure. And if you can think of others, drop them in the comments after reading this list.
As regular readers surely know, I really enjoy the Star Wars: The Old Republic community. And I don’t mean the community team led by Eric Musco, although it’s great too and deserves an honorable mention in this article. No, the people that I’d like to talk about today are those people who play SWTOR, and out of their passion for Star Wars, the Old Republic, or BioWare (or all three), they create an amazing website, podcast, or some other kind of internet content. And from their creation, they inspire the rest of the community.
I really wish that I could visit every single SWTOR blog and site all the time. Unfortunately, there are just too many to track. So what I’d like to do is to point out the ones that I visit most often. These aren’t necessarily the “best”; I wouldn’t even call this a top 10 for me because there are great sites that I just can’t visit often enough. So in no particular order, let me tell you about these 10 great sites.
For the price of 600 Cartel Coins, you can either unlock the species for a brand-new character or convert one of your existing characters into this new species. And if you’re one of the many Ebon Hawk players who have been waiting to roleplay a Togruta, then that will be 600 Cartel Coins well spent. However, if you’re thinking about roleplaying one of these odd aliens, then there are a few things that you should know about them before stepping into this new skin.
This past week, Star Wars: The Old Republic announced its plans for raiding when the next expansion Knights of the Fallen Empire releases this October. Matching my personal sentiment on the subject, it received mixed reviews from SWTOR players. The developers answered some questions at San Diego Comic-Con this weekend as well. Although the questions and answers were strangely on point, they also received mixed reviews from the fanbase.
So in today’s Hyperspace Beacon, that’s what we’re talking about. We’ll focus on the group PvE side of the game, but BioWare also took a bit of time to outline its plans for PvP, too, so expect a bit of that as well.
Now thanks to the announcement at E3, there has been a resurgence of discussion about what BioWare will do with its next expansion, Knights of the Fallen Empire. Circus owner and showman P.T. Barnum is often credited with the quote, “There is no such thing as bad publicity.” Hopefully, that is true for SWTOR because it’s certainly been a circus of criticism, zealous excitement, and wailing disappointment. In fact, it’s possible that this next expansion will do more to polarize the followers of the game more than anything that BioWare did or didn’t do at launch.
I’m a person who likes to keep his sanity, so the first thing we need to do is separate the fact from the fiction. It’s also good to know what we do know and what we don’t know. Only after I’ve gathered all the information can I even begin to form a respectable opinion. So let’s do that. What do we know as truth, what has been speculated but not truth, and what does Knights of the Fallen Empire mean for the game itself?
Second, Alex Modny and Eric Musco talked to Bad Feeling Podcast about some very important changes that are coming to the PvP reward system that might entice some players to jump into PvP, especially ranked PvP. Let’s dive in.