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Massively Overthinking: Designed downtime in MMORPGs

In a Daily Grind not long ago, MOP reader Armsbend said something I thought just cried out for discussion. After noting that he...

Perfect Ten: MMOs that set themselves up as spiritual successors

As with the larger video game market, sequels aren't unknown in the MMO space. We've seen studios take a stab at following up successful...

GDC 2019: Here’s how CCP’s 10,000 player battle tech demo went down

Developer CCP Games currently holds the world record for the largest PvP battle in gaming history, which was awarded in recognition of January...

Lady toons are finally in the current Star Citizen alpha test

Hellooooooo, ladies. I'm gonna set aside my rant about how I feel about online games that deprioritize female characters for years of testing and just...

EVE Online’s 10,000 person ‘Aether Wars’ tech demo battle is about to begin

In January of 2018, EVE Online player shenanigans brought to a head the so-called "million-dollar battle." While we joked about it

Hyperspace Beacon: Which Star Wars Galaxies emulator should I try first?

As a longtime Star Wars fan and former Star Wars Galaxies player, I've known there were plenty of emulators out there ripe for...

EVE Evolved: EVE Online’s storyline is about to go off the rails

The most compelling stories that emerge from EVE Online are usually tales of player-based conflict, dastardly deals, and political intrigue, but the game's...

Star Citizen begins Evocati testing of alpha 3.5, Evocati testers leak the hell out of that noise

If you were excited about the sanctioned glimpses of Area18 given on last week's Star Citizen Around the Verse, then prepare to...

The Daily Grind: Does size really matter in MMOs? PvP battle size, that is

Over the last couple of weeks, we've seen a big push for MMO studios to talk up their numbers - and by that I...

Global Chat: Parting ways with Cryptic’s Foundry

It's a sad and regrettable situation for Cryptic to be closing one of its most unique features -- and in two games, no less....

Star Citizen previews urban dystopia and in-game holidays, drops February studio report

Very few settings in games spark as much joy in me as a glowy rainbow neon urban cyberpunk dystopia, so that makes this week's...

Dual Universe counts 30,000 simulated players on the same planet in its latest alpha

If you're gonna be an MMO, we wanna see massive: lots of people on a server, lots of people in a fight. Dual...

EVE Online gets ready for a galaxy-wide capital ship nerf

Don't let words like "balance" and "improvements" blind you from the real truth here: EVE Online's capital ships are about to be hit...

The Stream Team: Focusing on Star Trek Online’s Foundry before it poofs

News that another player-generated feature is getting shuttered makes Massively OP's MJ sad. And Star Trek Online's Foundry is going the way of...
I still love you, robot.

Massively OP Podcast Episode 211: Carrying the Torchlight

Justin and Bree deep-dive Torchlight Frontiers and discuss Path of Exile's Synthesis, the great LOTRO and DDO outage of 2019, the impending end of Kritika Online and the Foundry system in Star Trek Online and Neverwinter, Guild Wars 2's warclaw, Alganon, and a mailbag topic about housing in MMOs.
I demand this skill.

EVE Online’s March update is here with skills on demand and nullsec anomaly improvements

The fact is thatĀ EVE Online's whole "skills on demand" concept is slightly misleading. It's more like the ability to purchase the skills you...

Legal proceedings between Crytek and Star Citizen’s Cloud Imperium move to alternative dispute resolution

Just when we all thought the matter had seen a major roadblock in the proceedings, a new chapter in the game engine lawsuit...

EVE Evolved: The war on bots in EVE Online

The news dropped recently that EVE Online will be adding some new limitations and restrictions to its free-to-play tier, which may seem odd...

Star Citizen’s hair tech has come a long way, as proven in this week’s Around the Verse

Sure, obsess about your space pixels and starships, but the spacelegs content in Star Citizen is still most compelling to me, and that's...
oh, wait, you're serious

Here’s what The Division 2’s ‘living world’ endgame is going to look like

If your body is ready for The Division 2's launch, better get your mind right too: Ubisoft ran a state-of-the-game stream this...

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