launch
Star Citizen readies its annual Ship Showdown voting event as two CIG execs vanish from the company roster
This week in Star Citizen is... actually kind of quiet-ish right now, at least as far as any major updates are concerned. That said, there...
OARPG Grim Dawn’s biggest – and final – expansion, Fangs of Asterkarn, is live today as Crate eyes new projects
Crate Entertainment isn't holding back with Grim Dawn's big expansion, Fangs of Asterkarn: In its release memo celebrating the launch today, the studio literally...
Heroes of the Storm’s quarterly update adds a new skin and makes more balance tweaks
Yep, it's happened again, fam: Heroes of the Storm has received yet another little patchy-poo that kind of does what the last quarterly update did, and...
SpiritVale apologizes for a rocky launch as it works to hire a backend dev and fix its auction hall
We noted yesterday that indie MMORPG SpiritVale has been having a very uppy/downy launch week. Since its July 15th release, Baikun Interactive has seen...
Perfect Ten: The first 12 MMO expansions ever released
When we look back at MMORPG history, we tend to focus on the more notable game launches and less on the expansions that helped...
Dungeons and Dragons Online’s Terror of Demogorgon expansion launches today
Dungeons and Dragons Online adventurers are called to descend into the game's famous Underdark once more, as today the Terror of Demogorgon expansion added...
Multiplayer RTS ZeroSpace celebrates early access launch with community events
Kickstarted multiplayer RTS ZeroSpace has officially launched into early access this week and is celebrating with community events for PvE and PvP. The initial...
Massively OP Podcast Episode 573: Project Demogorgon
Justin and Bree discuss SpiritVale's launch, DDO Terror of Demogorgon, Overwatch, FFXIV Mobile, and the situation with Shroud of the Avatar and the Ultima franchise, with adventures in LOTRO, Guild Wars 2, and Farm Together 2, plus a mailbag topic on predictability (and not) in MMORPGs.
Indie MMORPG SpiritVale sees 20,000 concurrent players as the dev fights economy-wrecking bots
If you're the kind of person who sees an indie chibi MMORPG launch and thinks, "You know, I should go find a way to...
Albion Online recaps its last year of major updates and looks ahead to the arrival of dragons
We've already noted how Albion Online's ninth anniversary is being marked with delicious cake and murderous statues, but no anniversary is complete without a retrospective look....
Palworld has now hit nearly a million concurrent players since its 1.0 launch
After what feels like almost forever in its early access state, Palworld has launched into 1.0, and players have responded with... well, playing the game....
Controversial ex-blockchain MMO Soulbound Online has officially entered early access
We're having a bit of a week for low-key launches here in the MMORPG genre, and here comes another one: SpiderWare's controversial "pixel-art action...
MMO society life sim SEED arrives in early access today after nearly a decade of development
MMORPG "society life simulator" SEED - not to be confused with the other MMO called Seed that shut down 20 years ago - is...
Multiplayer train-centric survivalbox EverRail roars its way down the early access railroad tracks
A-hoo-wee da-hoo-wee, ol' clickety-clack's a'echoing back, but that's not the sound of an old bluesy standard; it's the arrival of EverRail, the survival sandbox by...
Necesse teases its July 30 Rust & Romance update with NPC relationships, biomes, and bumper cars
When Necesse began teasing its new update last week, I certainly wasn't expecting one this massive - nor one with this theme. It's called...
Here’s how Aion 2’s five-day head start will work, from servers to auction houses to party play
Assuming you're the sort of person who is not repulsed by the monetization model of Aion 2's global launch, then you might be wondering just how...
The MOP Up: Crimson Desert adds a cross-save feature across all its platforms
Hopping between gaming platforms got a lot easier as a Crimson Desert player, thanks to this past week's inclusion of a cross-save feature on...
Erenshor’s solo dev discusses retention issues, the use of LLMs, and the MMO sim’s path to 1.0
Brian Burgee, the sole developer for the single-player MMORPG sim Erenshor, has a whole lot to say about where things stand and where they're going, particularly...
LOTRO Legendarium: Why LOTRO still matters in 2026
When I first picked up the Lord of the Rings Online column for old Massively, it was 2010, and I was taking over for...
Star Citizen’s alpha 4.9 brings new missions, a new fighter craft, and a long list of bug fixes
It's time for the new alpha 4.9 of Star Citizen, which regular readers know by now is different from the old alpha 4.9 that had...





























