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See: Not So Massively

Not So Massively: Checking up on multiplayer RTS Iron Harvest 1920

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Last fall, this column covered Iron Harvest 1920, an alternate history RTS with a strong multiplayer emphasis and surprisingly poignant story-telling. Once I got...

Not So Massively: Four things I wish I’d known when I started Magic Legends

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Inevitably after a couple weeks in a new game, you've learned a few things that you wish you'd known from the start. For me...

Not So Massively: Magic Legends is messy, deep, and more of an MMO than you think

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I can't remember the last time I struggled so much deciding whether I like a game or not. I'm a fan of ARPGs, and...

Not So Massively: Checking the pulse of Star Wars Battlefront II

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As I am someone who is at best lukewarm to the Star Wars franchise, nearly as ambivalent toward shooters, and almost entirely uninterested in...

Not So Massively: Outriders’ demo teases a decent but unremarkable looter-shooter

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Outriders, the new co-op shooter from publisher Square Enix, is not a game I've followed super closely, but with Anthem consigned to eternal purgatory,...

Not So Massively: A eulogy for Anthem and Defiance

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Last week was a bloodbath. In a single day, we saw Electronic Arts consign one game to eternal maintenance mode, and Gamigo announced closures...

Not So Massively: Torchlight III is less than the sum of its parts

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Last summer in this very column, I argued that ARPGs are the pizza of gaming: Even when they're bad, they're still pretty good. The Torchlight...

Not So Massively: First impressions of Century Age of Ashes

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Dragons are ubiquitous to the point of over-exposure in gaming these days. And yet for all that, there are still very few games that...

Not So Massively: Wolcen’s Bloodtrail is worth coming back for

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I've been a fan of Wolcen: Lords of Mayhem from the start, but with how long things went quiet after the initial post-launch updates,...

Not So Massively: Haven is a noble but failed experiment in couples’ gaming

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This is purely anecdotal, but it has been my experience that most people who play games with other people tend to spend most of...

Not So Massively: Drake Hollow is the wholesome survival game we need right now

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I've talked in the past about liking survival mechanics in games, but not so much survival games themselves. There are a couple of reasons...

Not So Massively: Looking back at 2020 and ahead to 2021 in the realm of not-so-massively games

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So another year comes, and the last one's gone, and we dig deep just to carry on. Musical allusions notwithstanding, I thought it might...

Not So Massively: StarCraft II’s maintenance mode doesn’t mean game over

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Earlier this month, we learned that Blizzard was effectively putting StarCraft II into maintenance mode. Considering what a massive fan of StarCraft II I...

Not So Massively: Reflections on Blizzard, one year after the Hong Kong fiasco

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Almost exactly a year ago, I declared that the Blizzard I loved is dead, in reaction to the Blitzchung/Hearthstone/Hong Kong fiasco. Twelve months later, that...

Not So Massively: The dos and don’ts of stealing from single-player games

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In my last Not So Massively column, I looked at the right and wrong ways for other genres to steal from MMOs. But in...

Not So Massively Roundup: Destiny 2, Spellbreak, Vigor, Valorant, Frostpoint, Shadow Arena, and PUBG’s BLACKPINK collab

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Welcome to a quick roundup of some news from the Not-So-Massively world! Destiny 2: Bungie posted a trailer and a detailed dev blog on Destiny...

Not So Massively: The dos and don’ts of stealing from MMOs

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Recently I played through the new PC port of the open world RPG Horizon Zero Dawn. While playing it, I was struck by how...

Not So Massively: Iron Harvest 1920 is a dieselpunk RTS with a surprising amount of heart

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It's pretty common to stumble across a new game on the front page of Steam and think it looks interesting enough to add to...

Not So Massively: First impressions of StarCraft II’s co-op prestige system

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Last week, StarCraft II celebrated its tenth anniversary by launching the major 5.0 patch. With it came the new "prestige" system for co-op mode,...
Sure. That sounds right.

Not So Massively: Online ARPGs are the pizza of gaming

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I spend a lot of time thinking about online ARPGs these days. It's always been a genre I've enjoyed, and since taking over the...

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