perfect 10

See: Perfect Ten

Perfect Ten: Why World of Warcraft is still worth playing

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When it comes to popular games, it seems as though writers don't feel that they have to extol their virtues. They're already popular, after...
There were some decent tabletop Star Trek games, but no.

Perfect Ten: MMOs with the most needlessly obtuse stats

25
One of my favorite reviewers of tabletop RPGs at one point opined that percentile systems were one of the best tabletop mechanics possible, simply...

Perfect Ten: Anticipated MMOs I want to know a lot more about

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One of the most exciting parts of covering the news here at Massively OP is that we challenge ourselves to stay on top of...

Perfect Ten: 10 MMO features that deserve widespread adaptation

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You know what gets me excited about upcoming MMOs? It's certainly not the list of expected systems and features that have since become standard...

Perfect Ten: The best expansions for specific MMOs

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Looking over the past two decades or so, MMORPGs have grown by leaps and bounds with regular releases, events, and (of course) expansion packs....
And on and on and on...

Perfect Ten: Endless dungeons in MMOs

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Most MMO dungeons are normal songs. You start out and you have a pretty clear picture of the beginning, middle, and end; they don't...

Perfect Ten: Best MMO debuts by year, 2007-2017

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Continuing from my previous column that went back to 1997, I'm going to be running through the second decade of graphical MMORPG launches and...

Perfect Tenception: Our ten perfectest Perfect Tens (since last year) – 2018 edition

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Last year on the Fourth of July, I posted up a Perfect Ten that was a list of my favorite Perfect Tens Justin and...

Perfect Ten: The best MMO debuts by year, 1997-2006

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By now, many of you probably know that I'm the curator of the MMO Timeline on my personal blog. On this page, I've attempted...
Kerstab.

Perfect Ten: Ten things you need to understand about MMORPG Rogues

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Sometimes I know that I may be a bit too old-school because there's a little twitch in my eye whenever I have to refer...

Perfect Ten: What I’ve always wished for in a Fallout MMO

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This week I've been absolutely consumed by the thought of Fallout 76. I know, I know I shouldn't get my hopes up for a...

Perfect Ten: MMO features that help players express individuality

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When you play a single-player game, you automatically feel quite special and unique. You are, after all, the very centerpiece that the entire game...
This was a television show.

Perfect Ten: The unique pitfalls of licensed MMOs

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Making a list of the "biggest" MMOs currently running is always an exercise in frustration. It's easy to put a few things on the...

Perfect Ten: How MMOs can become more accessible

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Back in the late 1990s and early 2000s, I was remarkably reluctant to enter into the field of MMORPGs despite being a perfect candidate...
Never gonna get it, never gonna get it.

Perfect Ten: You got your MMORPG in my tabletop RPG

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Tabletop games and MMORPGs seem like they would go well together, but remarkably they often don't. That's true for several reasons, but one of...

Perfect Ten: MMOs with different (camera) perspectives

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By the time that World of Warcraft came on the scene in 2004, the MMORPG industry had already gravitated toward standard when it came...
There were some decent tabletop Star Trek games, but no.

Perfect Ten: What your MMO quantity says about you

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It occurs to me that it is very difficult to find MMOs that I have literally never played before in some capacity. There are...

Perfect Ten: MMOs that claimed to be the first

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We've all been there. We're playing our favorite MMORPG and then self-appointed professors of game history start arguing in world chat about firsts --...
What you are chasing and will not get.

Perfect Ten: Why trend-chasing doesn’t work at all for online games

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Video games have always been a remarkably insular field; that's the nature of development. Someone produces Super Mario Bros, and a few years later...
A journey into complexity.

Perfect Ten: More anthropomorphic MMO studio conversations

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A while back, you may recall that I posted some of my conversations with anthropomorphized concepts of MMO studios. If you don't remember this,...

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