ultima online

Official Site: Ultima Online
Studio: Broadsword Entertainment/EA (formerly Mythic)
Launch Date: September 24, 1997
Genre: Isometric Fantasy Sandbox
Business Model: Subscription (Cash Shop)
Platform: PC

One Shots: Multilevel marketing dragons

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To kick us off in One Shots today, Miol seems embroiled in some... issues: "You’d think with a flying dragon, you could finally reach...

The Daily Grind: Have you ever exploited in an MMO?

39
New World's seemingly endless parade of exploits had reawakened my wonder about who exactly buys a game only to try to break it for...
Barf barf barf.

The Daily Grind: Are you bothered by boosting in MMOs?

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A few weeks ago, the World of Warcraft playerbase was grumbly over a tweet from the new Blizzard co-president that encouraged boosting, which is...
Please listen.

Massively Overthinking: What are your most on-brand MMORPG class archetypes?

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A while back in MOP's work chat, we were chatting about Guild Wars 2 End of Dragons and how its elite specs line up...

The MOP Up: Trove’s Bard sings his way onto the Nintendo Switch

0
It's time to RAWK OUT on the Nintendo Switch, thanks to Trove finally bringing the Bard class over to that platform. "The Bard class...
Yes, this was a few years out.

The former lead designer of Ultima Online and Meridian 59 is braving a brutal brain tumor

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The universe has been hungry the past couple of years, and now it's threatening another member of the extended MMORPG developer community. This morning,...

The Daily Grind: Does New World need mounts?

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Earlier this week, we ran a Daily Grind on walking in MMOs, and I happened to mention New World as a game where walking...
So many colors in the rainbow.

Perfect Ten: A completely accurate 10-point summary of MMO history

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History! Let's be real here, it's pretty damn boring. No one cares about it, and it all happened beforehand, so why is any of...

Massively Overthinking: What’s the most painful or memorable bug you ever experienced in an MMO?

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Witnessing all the folks upset over losing gear and trades to rollbacks over and over in Diablo II Resurrected made me reflect on some...

The Daily Grind: How do you protect yourself from scammers in MMORPGs?

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As long as there have been MMOs, there have been MMO scams. If you play, then you know. So you're not going to be...

The MOP Up: Elder Scrolls Online’s cranky priest

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As all Elder Scrolls Online fans know, whenever a new chunk of content comes out, they'll be encountering some new figures in the game's...

Global Chat: The good, the bad, and the ugly of New World

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There is no shortage of opinions on the recently launched New World -- and no shortage of drama either. On top of all of...

Massively Overthinking: Initial impressions of New World

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Amazon's Queue World - uh, I mean, New World - is finally upon us. In fact, I imagine that it's been hard to avoid...

Massively OP Podcast Episode 340: New World cometh

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Justin and Bree discuss New World's launch, Diablo II Resurrected, LOTRO's Gundabad, Warhammer Online's Return of Reckoning, Book of Travels, and Ultima Online, with adventures in Elder Scrolls Online and Guild Wars 2, plus mailbag topics on New World's infrastructure and LOTRO's closed servers.
Ultima Online

Ultima Online is 24 years old today, celebrating with its 111th update as New Legacy dev continues

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Well well well, look what we have here: Somebody's turning 24. It's Ultima Online, broadly considered the grandfather of the genre and the coiner...

The Daily Grind: Which MMORPGs have you played most excessively?

38
I saw a fun thread on Reddit a while back I thought would be fun to pitch to our community too. The question asked...

Perfect Ten: Shapeshifting classes in MMOs

18
After my wife and I saw an X-Men movie a while back, we got into a discussion about what mutant power we'd pick for...
All right. We have figured this out now.

Ultima Online has begun testing new dynamic events and prepping Halloween

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OK folks, fall has one important rule, and that's that Halloween begins on September 1st and ends the day before Thanksgiving. That's 100% the...

Massively Overthinking: Overcoming barriers-to-exit in MMOs

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About a thousand years ago, I wrote an article on Old Massively called "but I already have that game" about barriers-to-exit: the difficulty of...
Tiptoe through the something-or-other.

Crowfall studio ArtCraft has apparently suffered a round of layoffs

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We've got some bad news for fans of Crowfall: It appears that the team behind the game, ArtCraft, is going through some layoffs. The news...

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