Master x Master is devaluing one currency to improve another

Have you found yourself playing Master x Master and thinking that the game was just too darn generous with currency? Probably not, but then, you aren’t NCsoft and thus trying to derive a profit from the game. A new post on the official site explains that the studio believes the game was giving out too much SOL (the currency earned just from play) and not offering enough advantage to players using X-Coins (the currency bought for real money). So the economy is changing.

Nightmare mode will no longer cost SOL, X-Coin prices on unlocking Masters will go down, and SOL costs for most Master items will go up. The stated reason is that players were earning too much progress for free and there was a severe imbalance, but the Reddit thread in response is full of players who feel unlocking Masters is already expensive and making their items more expensive just limits the game for no player benefits.

However you feel about the changes, you’ll want to spend your SOL before September 13th, when the changes are set to roll out to everyone regardless of opinion.

Source: Official Site, Reddit; thanks to Anon for the tip!
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6 Comments on "Master x Master is devaluing one currency to improve another"

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Yangers
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Kickstarter Donor
Yangers

SOL? How appropriate seeing as how they are devaluing it lmao.

Reader
Hirku

However you feel about the changes, you’ll want to spend your SOL before September 13th, when the changes are set to roll out to everyone regardless of opinion.

I guess after the 13th you’re just plain SOL, ba dum tss!

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Armsbend

“is full of players”

I doubt that.

deekay_plus
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deekay_plus

what year is this?

Reader
Indigo Salma

=D

what-year1.png
Reader
Armsbend

*it is a now famous (to us) line from Twin Peaks: The Return.

wpDiscuz