earthrise

Official Site: Earthrise: First Impact
Studio: Masthead Studios, now SilentFutureGames
Launch Date: February 4, 2011
Genre: Sci-Fi sandbox shooter
Business Model: Originally subscription, reboot currently in alpha
Platform: PC

Perfect Ten: MMORPGs that died too soon

Your favorite game is going to die. I wrote about that. Some games are never even going to get to launching in the first place, unfortunately. But then there are these titles: games that went the distance when it came to development, marketing, promotion, testing… but somehow didn’t quite manage to stick the landing past that. These are the games that, in Transformers terms, are the hi-then-die cast of the MMO space.

That doesn’t always mean the games are bad, mind you. Some of these games were great fun. But through a combination of business model issues, publisher issues, player population, and just general weirdness, these titles couldn’t make it to a year and a half in the wild. Heck, some of them couldn’t even make it to a year and a quarter. And if you want to peruse this list and wonder why all of these titles are gone but Alganon is somehow still operating… well, we’re just as confused as you are.

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Earthrise: First Impact rears up on Steam Greenlight

Hands up if anyone here remembers Earthrise. The post-apocalyptic MMO had a disappointing run from 2011 to 2012, ending with its closing by Masthead Studios due to poor reviews and not living up to its expectations.

We’ve known for some time that the game was picked up for a possible reboot, although the timetable on when this would happen has been fuzzy. Happily, it appears that progress is being made as Earthrise: First Impact popped up on Steam Greenlight.

Earthrise is being handled by SilentFuture Games, a developer out of Germany. According to a notice posted today on Facebook, fans have a reason to hope for the game’s revival: “As some might have noticed, we got Earthrise a spot on Steam. We are actually working on many changes and additions which includes the server. This might cause some outtakes. We are sorry that we couldn’t write much news, but we are still working on it.”

Source: FacebookSteam. Thanks to Coolit for the tip!

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