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Make My MMO: Star Citizen scrubs release windows from 3.0 schedule, Fig investors turn a profit (August 12, 2017)

This week in MMO crowdfunding, Star Citizen surprised backers by removing all “aim dates” from its weekly production schedule, which is intended to provide a roadmap toward the (very delayed) 3.0 alpha release. CIG instead provided two graphs it says will give a “more accurate look at where [it is] trending” – check those out down below. (Cheers, Cotic!)

In more meta news, Fig announced that a game promoted through its equity crowdfunding platform actually generated profit for investors, a first for the company. That game would be Kingdoms and Castles, which according to Polygon netted $1M in sales and consequently provided a 100% return to investors through Fig (double their money). It’s not an MMO, of course, but several MMORPGs have turned to this type of equity crowdfunding since it became legal last autumn, including Crowfall and Shroud of the Avatar.

Meanwhile, Albion Online continued suffering from extortionists’ DDOS attacks, we kicked off a month-long deep-dive into Shroud of the AvatarDual Universe scored a huge chunk o’ change in its run up to alpha, Pantheon published its monthly newsletter, and we got the details on the superhero MMO panel at PAX, which we’ll be attending in person (thanks, cyanpill!).

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Video games have a bad year on Kickstarter

Polygon has an interesting piece up this week covering trends in crowdfunding projects… and the news isn’t that great for video games.

According to the article, the total income from Kickstarter projects declined 5.8% in 2016 from the year previous, while funds raised by successful video game Kickstarters were down a whopping 60% compared to 2015. The data they pulled showed that successful video game projects pulled in a collective $41.5M in 2015 — but only $17.6M in 2016.

Part of the reason behind this is the competition with other crowdfunding sites, such as Fig and IndieGoGo, which has pulled some of the attention and projects away from Kickstarter. The article also speculates that gamers might are becoming fatigued with such campaigns and disillusioned with the end results.

Source: Polygon

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Make My MMO: Project Gorgon’s new shop, Crowfall’s investor tally (January 21, 2017)

This week in MMO crowdfunding news, Project Gorgon opened up a brand-new web store. “Currently, we are listing four crowdfunding packages from our prior Indiegogo Campaign in order to continue to raise funds until we launch on Steam Early Access,” Elder Game says. “This will give those who found out about us as our Indiegogo Campaign was closing to donate and get the awesome benefits that come with doing so. The three packages that are being offered are: The Horseback Explorer, Patron, and Duke. We will not be offering a standard Contributor package as we want to encourage all those interested in a standard Project: Gorgon key to purchase directly from Steam once they become available.”

Meanwhile,

  • TUG resurfaced after raising millions and a year of rework to say it’s now focusing on producing a “minimally viable product.”
  • We chatted with the Ship of Heroes team about its development.
  • Descent: Underground‘s Tenebrae update introduced a brand-new map.
  • The Exiled announced a February 23rd Steam early access launch.
  • Crowdfund platform Fig revealed it has raised nearly $8M in a financing round for venture capitalists.
  • Crowfall’s Indiegogo-based equity crowdfunding campaign drew to a close, raising over $668,000 from over 1200 investors.

Read on for more on what’s up with MMO crowdfunding over the last few weeks and the regular roundup of all the crowdfunded MMOs we’ve got our eye on!

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MMOs Chronicles of Elyria, Dual Universe, and AQ3D were among top crowdfunded games of 2016

Fig, the gaming crowdfunding platform that surged in popularity in 2016 thanks to successful Wasteland 3 and Psychonauts 2 campaigns, has released a list of the top 10 biggest gaming crowdfunds of last year — and it includes three MMOs.

Fig is touting the games that raised cash on its own platform, of course, but the data also include three MMORPGs in the top 10, backed off Fig: Soulbound’s PvP sandbox, Chronicles of ElyriaNovaquark’s builder-centric sci-fi sandbox, Dual Universe; and Artix’s cutesy cross-platform MMO, AdventureQuest 3D. All three were funded through Kickstarter.

Fig, like the Indiegogo/Microventures platform Crowfall has used for its latest investment round, takes advantage of relatively new U.S. laws that allow non-accredited investors to invest in startups online, making some of these crowdfunds true investment, not just donations, though they come with plenty of restrictions and caveats. Check out the full infographic below.

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Wasteland 3 concludes wildly successful crowdfunding campaign

It is a very good week for InXile Entertainment indeed: The indie studio raked in $3.12 million toward Wasteland 3, concluding a very successful crowdfunding campaign through the Fig platform. The original goal was $2.75 million, so hopefully this means that the studio has enough to make the game it envisioned and then some.

“The biggest difference between now and [Wasteland 2’s 2012 campaign] is that we have assembled far greater talent to make this next game,” CEO Brian Fargo wrote in the final hours of the campaign. “The depth of writing, visual effects, balancing and polish will be on a new level for inXile. I could not be more confident in the team. We will make you proud again.”

Wasteland 3 takes the post-apocalyptic RPG series to the cold frontier of Colorado and introduces cooperative multiplayer to the franchise for the first time.

Source: Fig

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Make My MMO: Dual Universe fully funds (October 15, 2016)

This week in MMO crowdfunding news, congrats are due to Dual Universe, the sci-fi sandbox whose Kickstarter successfully funded on Tuesday with over 8100 backers pledging over $630,000 toward a $556,421 goal.

Meanwhile, Star Citizen’s CitizenCon came to a close, we interviewed Smed about Hero’s Song’s now-ended Indiegogo and future plans, Pantheon dished on raiding, Wasteland 3 appears to have funded early on Fig, Chronicles of Elyria explained how its “influence points” work, Fragmented wiped its test servers for a major progression and skill patch, and Shroud of the Avatar presented the town of Harvest, which just could not possibly be more fall appropriate.

Read on for more on what’s up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we’ve got our eye on!

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Multiplayer Wasteland 3 has already hit its $2.75M Fig crowdfunding goal

Wasteland 3, the latest sequel for classic RPG Wasteland and the first multiplayer edition in the series, has successfully reached its baseline crowdfunding goal of $2.75 million US on the relatively new Fig platform. It sits at $2.85 million and almost 15,000 backers as I type this, with 24 days to go, meaning that number will continue to creep upward, especially with PayPal donors merged into the tally.

“In little over three days we’ve achieved our goal of $2.75M, allowing us to make Wasteland 3 the ambitious sequel you deserve,” inXile’s Brian Fargo told backers over the weekend. “You are all amazing and we can’t thank you enough.”

The studio is plotting a series of stretch goals; at $3 million, the studio has promised at car companion, while at $3.1, backers can expect special Ranger Squad insignia.

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Wasteland 3 is coming with snow and multiplayer

The second sequel to the 1988 post-apocalyptic classic CRPG Wasteland is coming — and it’s bringing multiplayer with it.

InXile Entertainment announced today that it is in pre-production for Wasteland 3 for PC, Linux, Mac, PlayStation 4, and Xbox One. In a first for the series, this game will include an optional multiplayer co-op mode for the campaign. Players can choose to play in this mode as either synchronous or asynchronous, controlling their own parties and sharing the same map even if one member is offline.

Wasteland 3 is set in Colorado and will have a winter theme to it, with the game’s tagline is “time to conquer the cold.” InXile is making numerous improvements over Wasteland 2, including an overhauled dialogue system, the addition of vehicles, environmental hazards, and an improved action system.

The studio is looking to raise $2.75 million through crowdfunding, although this time it is going with Fig instead of Kickstarter. Its crowdfunding campaign will launch on October 5th, but you can go ahead and bookmark the preview page if you’re interested.

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Make My MMO: Chronicles of Elyria raises a million bucks (May 21, 2016)

This week in MMO crowdfunding news, there’s a new player in the crowdfunding business: Fig, a “community-powered publisher” whose “goal is to strike a balance between titles from well-known independent studios as well as ones from up-and-coming indie teams.”

Chronicles of Elyria broke the million-dollar mark on its Kickstarter this week; it currently stands at just over $1,060,000 with just under two weeks to go. There’s even an interview with some of the folks pouring massive sums of money into the game in return for titles.

Meanwhile, Crowfall dished on the method behind the madness of its branding, Shroud of the Avatar released an excerpt from its first novel, both Vigor Roads and Midair launched fresh Kickstarters, and Valiance Online issued a statement on the role of former City of Heroes animator Ron FriedmanElite: Dangerous had a big week too; Frontier announced that it’s dropping the price of the game on PC and bringing Horizons to Xbox One on June 3rd. Engineers itself lands on PC this week on May 26th.

Read on for more on what’s up with MMO crowdfunding this week and the roundup of all the crowdfunded MMOs we’ve got our eye on!

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New crowdfunding platform aims for actual gamer investment

You know how gamers who don’t understand Kickstarter sometimes refer to their donations as an “investment?” Well, a new crowdfunding platform called Fig aims to allow gamers to actually invest in projects they deem worthy. Former Double Fine COO Justin Bailey is the man with the plan, which purports to combine gamer pledges, investor interest, and expert curation, according to GI.biz.

Fig will initially restrict itself to Kickstarter-like pledges from gamers while simultaneously allowing investments from accredited funders. Bailey tells GI.biz that eventually gamers will “have the opportunity to participate in the financial success of the games they help make possible.”

Source: GI.biz; thanks Serrenity!

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