On this week’s show, Justin and Bree wrassle a mess of eastern mobile MMOs that are leaping onto the scene, imagine a world full of Harry Potter gamers wandering about, discuss SWTOR’s server merges, and take Guild Wars 2 to task for lockbox missteps.
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Welcome back to another quick tour through the very latest in mobile MMORPG news. Let’s begin at the beginning with…
Yep, the GAMEVIL-produced mobile spinoff of this core sandbox MMORPG has released on both iOS and Android worldwide, with 100K players having signed up for pre-registration. “Developed with Unreal Engine 4, ArcheAge Begins features impressive-looking character models and environments, intense strategic battles and engrossing online multiplayer features,” GAMEVIL says. (Thanks, Jason!)
Earlier this fall, we learned that Spacetime Studios was working on a new mobile MMO: It’s called Pocket Legends Adventures, an “homage” to what Spacetime says was the “world’s first 3D mobile MMO” — that’d be the ahead-of-its-time Pocket Legends, of course, which the studio followed up with Star Legends, Dark Legends, and Arcane Legends. And as of today, the game’s officially launched into open beta, meaning everyone can pick it up starting today on Android. It’s also on iOS, although that rollout will take more time; Aussie and Malay fans have access right now.
The new game’s not being called an MMO, as Spacetime seems to prefer multiplayer RPG, but it seems as much an MMO as the old game, with a big single-player campaign accompanied by multiplayer content. It’s being described as “an epic, action-packed multiplayer role-playing game for iOS and Android platforms” that boasts “innovative real-time combat, unique skill-based advancement, endless character customization, and extensive single player campaigns” that take “the mobile role-playing experience to a whole new level.”
Last week, we broke the news that Spacetime Studios was working on a new mobile MMO, and as of today’s announcement, it’s been confirmed. That mobile game is called Pocket Legends Adventures, an “homage” to what Spacetime says was the “world’s first 3D mobile MMO” — that’d be the ahead-of-its-time Pocket Legends, of course, which the studio followed up with Star Legends, Dark Legends, and Arcane Legends.
The new game’s not being called an MMO, as Spacetime seems to prefer multiplayer RPG, but it seems as much an MMO as the old game. It’s being described as “an epic, action-packed multiplayer role-playing game for iOS and Android platforms” that boasts “innovative real-time combat, unique skill-based advancement, endless character customization, and extensive single player campaigns” that take “the mobile role-playing experience to a whole new level.” The company’s also noting it “significantly advanced [its] proprietary game engine animation and rendering technologies” to improve the graphics.
“Social gameplay will be front-and-center in Pocket Legends Adventures, with Friends, Chat, and a wide range of exotic and humorous vanity items to apply to the avatars. Gamers can expect the same pick-up-and-play mayhem as the original series with several new multiplayer modes to enjoy with their friends. […] Game mechanics are casual but allow for deep character specialization, so players will be able to experiment with a wide variety of builds to fit their play style without sacrificing their favorite looks. Simple on the surface, with infinite character builds, Pocket Legends Adventures is a full-featured RPG distilled to fit today’s on-the-go lifestyle.”
Is it mobile MMO day or something? We’ll have covered seven different mobile MMOs in one way or another just today, and that’s without counting the Battlenet post and SuperData mobile standings. In fact, make it eight: Spacetime Studios just casually announced another one on Twitter.
Spacetime, you’ll recall, rose to prominence years ago for the Legends series (which coincidentally we were just talking about a few weeks back in Massively Overthinking) – first Pocket Legends, then Star Legends, Dark Legends, and Arcane Legends, mostly well-fleshed-out mobile cross-platform mobile-and-browser MMOs long before the trend caught on.
Now, apparently, the studio is working on another new game. This week, it posted signups for a strict-NDA closed beta testing round of the new title, which is expected to kick off on October 9th. From the signups, it appears the game will use Apple and Google accounts for login, it will be F2P with in-app purchases, and it won’t be crossplatform – it’s mobile only. While Spacetime doesn’t confirm it’s an MMO specifically, it discusses servers, server wipes, and character progress, and it invited its original MMO playerbases to test, suggesting it’s probably along those lines:
Buckle up, MMO fans, because it’s about to get really weird up in here. There seems to be this strange struggle between studios these days to claim the title of “first-ever cross-platform MMO” (at least for a western title). Last week, RuneScape announced that it was going to be the first game to do this with its upcoming mobile edition, but now Villagers and Heroes — which offers the game on both PC and Android — is contesting that claim.
“Competitor announces ‘1st MMO on mobile, first to deliver interoperable play between PC and mobile’ for 2018… SORRY, WRONG. We did it first!” Mad Otter Games tweeted last week. “Villagers and Heroes IS the first and the BEST mainstream and established Western MMO offering full cross-platform play!”
Of course, AdventureQuest 3D would like to have a word with both of you, as would Pixel Worlds, Pocket Legends, Nebula Online, Arcane Legends, and some game that launched this past week. Forget its name. Albion something? “First cross-platform MMO” doesn’t really seem to be a label that can be exclusively claimed these days (as we’ll talk about on the MOP Podcast later today!).
Will there ever be a mobile MMORPG that handles the complexity and delivers the fun of a desktop or console experience? There have been many games have tried to crack this nut, like Order and Chaos, Pocket Legends, and AdventureQuest 3D, to varying results.
A new challenger in this market appears this week, as Crusaders of Light launched its “true mobile MMORPG” on the Apple iOS store. Don’t worry, Android users, your day is coming next week on July 20th.
Crusaders of Light looks like a colorful, stylized game in the vein of World of Warcraft. It sports three classes, lots of quests, and 40-player raids. Is this the mobile MMO for you? Watch the launch trailer below to figure that out!