The Daily Grind: How do you go about picking a new MMO to play?


You sit down at your computer one evening and your mouse hovers indecisively over the oh-so-familiar icons of your regular MMORPGs. But that night, you’re just not feeling it. You want something new, something different, something that feeds a desire that’s currently going unsated. You want a different MMO… but which one should it be?

How do you go about picking a new MMO to play? Do you peruse the comments of recommendation threads and posts? Do you finally pull the trigger on that MMO everyone’s been talking about lately? Do you play roulette with our games page? Do you poll your friends to see what they’re enjoying and go there?

Walk us through the process of picking a new game to play. Do you have a method to your madness?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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It’s trial and error for me. I have a few bits of criteria and if a game meets that criteria, I’ll give it a shot:

1) Does it have open world PvP?
While this is not mandatory, I prefer it. I’ll certainly play a PvE focused game like FFXIV but I’ll give a BDO a shot before it.

2) Does it have an action combat system?
Again, not mandatory but tab-targeting is just kind of boring. Part of what makes games like Dark Souls, God Of War, and most other non-turn based games fun is an active combat system. I wouldn’t play those with tab targeting, why should I tolerate it in MMOs?

3) Is it an established IP?
Another non-mandatory but it fits into the next point…

4) Is the narrative good?
Established IPs usually have better narratives because they have a lot to draw from. Look at ESO or SWTOR. Even FFXIV has a lot to draw on due to familiarity. This might be more important than any of the other points above. If the narrative sucks, I don’t want to play it. As good as BDO is, I hate it because the story is so bad (though I believe some of it is due to translation issues).

5) RNG heavy?
if (rng = true) { willIPlay = false; }


After playing MMOs for nearly a decade, my patience finally ran out with crappy design. They are such a huge timesink that I won’t play one now until it meets my personal criteria:

1) Does it have objective-based open world pvp? I love fighting over keeps in large scale battles. I want it consensual with no full loot, but keep fighting is my favourite activity so must be in the game.

2) Does it utilise horizontal progression, at least at endgame? Power gaps destroy communities and are a terrible idea in MMOs. Having seen horizontal progression work, I can’t understand why anyone would ever want to go back to vertical? Yet, they all do….

3) Does it have a deep combat system? I’m gonna be playing for month / years, so the combat has to be deep. This rules out action combat games immediately.

4) Do I enjoy the IP?

If an MMO can meet this criteria, I’ll play it. Sadly, none has met this criteria since I started using it 5 years ago, but Camelot Unchained is currently shaping up nicely to meet all these needs.


I read as much as I can from magazine’s (Yes people books & Magazines really exist ) and other media, go to web sites and forums and look for game I think looks or sounds like something I would like.


I see which developer is offering me the moon on a stick and then I buy the biggest non-refundable early access package I can so I can be really bitter about it later.


I skip anything that says MOBA, that makes it a lot easier to start. Then I look carefully at the Open PvP worlds and skip most of them. Sometimes I try them out anyway, but I’m usually not happy with them so I’ve started just skipping them completely.



1. Keep my ear on the ground. MoP MMOs, Youtube, Twitch, are my listening posts.
2. Let’s play vids on youtube or streams on twitch are a must, so I can make an early eval.
3. A true Beta access. I don’t do early access with only 1 or 2 exceptions.
4. Make a decision based on the above as well as what I’m currently playing.

That’s it. Pretty simple. I deviate form the list every now and again, but not much. Different genres don’t bother me. Publishers, in general, don’t bother me. What is important is the fun and the depth (it has to be an MMO of some sort after all).

Over the years the only exception of a game I tried sight unseen was BnS. And yet even for that game, I read quite a bit about the game before it drop in NA since it was originally release in 2012.

One more note: Youtube and Twitch have become invaluable to me as I look eval games. This is a rather new development. Youtube reviews also play a big role as I can get various different opinions and arrive at a conclusion with regard to trying out a game or not.


I look for and watch twitch for some of the games I’m on the fence about.

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I usually do initial research here at Massively, and hit up steam as well. If it sounds promising in terms of matching my interests (exploring, rp friendly, good graphics, open ended non-linear progression preferred, decent crafting, etc) then I’ll google it to get more details, go their official site to see what they’re emphasizing, and then if all still looks good I’ll go ahead and give it a try. If I’m having trouble deciding then watching some Let’s Play videos on YouTube will be the final factor I’ll use to make a decision.


I miss Beau, his articles and streams was one of the best ways to find new and interesting games to play, i have no method to pick a game, does it feel interesting? that’s all i need, i really don’t care about graphics, or how old the game is, if the mechanics sound interesting i’ll give it a try.

Old website and this one with the comments helps me pick the games, there are so many MMOs out there, MOP and comments work like a filter, so thank you every one :-)


First and foremost, is there mandatory pvp? If yes then the game is not for me. From there if I like the visual style and can I get into and enjoy the combat I’ll give it a shot. Is the crafting relevant or just fluff? I like games where some of the best gear you can get is player made.

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is it P2P? no? well, then I guess I will think about it.

Is it B2P? If yes then I will possibly buy it, providing it isn’t too expensive or fresh into the Early Access thing.

Is it F2P? well … I guess if I am bored enough, but I have zero expectations to stick around very long.