Looking at Secret World’s ‘dangerous’ roleplaying scene

    
16
“It was supposed to be fiction, but the developers and then the fans started blurring the edges of the game. It turned out that the the roleplay community would be more dangerous than anything the developers could cook up.”

In a fascinating essay at Waypoint, a dedicated player game master named Cass Marshall shares her experience cultivating and running a roleplaying community within The Secret World. Despite the MMO already having plenty of story, some players desired even more immersion and narrative.

That’s when Marshall and others like her stepped in to write scenes and conduct extensive roleplaying campaigns both inside and outside of the game itself. “I focused on hiring voice actors to create audio logs, drawing art, and figuring out environments — all of which led to running four-hour roleplay sessions for a dozen people once a month,” she said.

Unfortunately, the lines between reality and fiction started to blur, and tensions rose between players as well as the RP creators. Marshall said that even while her work was in high demand and quite buzzworthy, it fed into an “unhealthy” environment. Finally, after some health issues, she stepped away from managing roleplaying but not the game itself. It didn’t kill the RP community, but it effectively ended her part in it for better and for worse.

Source: Waypoint. Thanks KidWithKnife!
Previous articleGuild Chat: Dealing with the ‘it’s me or the MMO guild!’ ultimatum
Next articleThe MOP Up: Skyforge gets a dark rush with the Revenant (September 10, 2017)

No posts to display

16 Comments
newest
oldest most liked
Inline Feedback
View all comments