I know you’re all going to be super surprised, but CD Projekt has gone back on claims that it would not delay Cyberpunk 2077 further and in fact… delayed it once again. This is at least the third big delay for the game (first from April, then from September). The new launch date is December 10th.
Of course, CD Projekt Red also spent a news cycle loudly promising there would be no crunch on Cyberpunk 2077, then it turned around in September and instituted crunch. So maybe relying on things CD Projekt Red says out loud isn’t the best idea.
In the apology tweet, CDPR’s Adam Badowski and Marcin Iwinski say the team needs another 21 days to ensure current-gen compatibility, in spite of the fact that the game’s already gone gold. “This is the time period we undercalculated,” they write.
Multiplayer had already been delayed until at least 2022, so this isn’t going to have much effect on MMO fans in any case. If you saw this coming, you have permission to head right into the comments and say I told you so.
We have important news to share with you pic.twitter.com/qZUaD6IwmM
— Cyberpunk 2077 (@CyberpunkGame) October 27, 2020
“All of them found out at the same time we did – CDPR sent an internal email simultaneously with the public tweet,” he said. “Cyberpunk 2077 getting a three-week delay is unusual but probably won’t change much for the developers, many of whom were going to be crunching into December anyway for a post-launch patch. But I sure do hope reality is becoming clearer to those who tried to deny it. […] Look, a CDPR dev told me recently that they’d just clocked a 100-hour week. Another (former) dev just told me they saw some of their friends there and they looked ‘physically ill.’ So kindly gtfo with the ‘but but but I work long hours too’ responses.”