Tyler F.M. Edwards

Tyler F.M. Edwards
215 POSTS 199 COMMENTS
Tyler Edwards is a lifelong gamer, freelance writer, and occasional game designer living in Toronto, Canada. Here at MOP, he is the main contributor for the Not-So-Massively and Vitae Aeternum columns. He's fascinated by the potential of video games as a story-telling medium, and quickly loses interest in most games that can't engage him on that level. He loves Elves as much as Justin hates them.

First Impressions: I sat through Wayfinder’s queues so you don’t have to

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Over the past few days, I have spent many hours waiting in Wayfinder's seemingly endless queues. But what of the game at the end...

Not So Massively: Despite everything, Overwatch 2’s story missions deliver an epic experience

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After a long wait, a tortured development, a great deal of cutting back on features, and endless controversy, the PvE update for Overwatch 2...

First Impressions: Palia is missing the depth MMO life-skillers are hoping for

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"Life-sims" are another of those game genres that I like in theory, but less so in practice. Most have graphical styles I find off-putting,...

Not So Massively: Revisiting Heroes of the Storm in 2023

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Social media algorithms are a dangerous thing. A few weeks back, Reddit began recommending me the sub for Heroes of the Storm. Although I...

The Soapbox: Why The Secret World really failed

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We're back with part two of my long-overdue post-mortem of The Secret World, my favourite MMORPG of all time. In the first part I...

Vitae Aeternum: New World’s second season improves on the first

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New World's first attempt at seasonal content didn't exactly impress, but in typical New World fashion, the developers at Amazon Games have already made...

Localized tooltips appear to have leaked New World’s next weapon

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The recent season two patch for New World also brought with it a bit of a spoiler for the fall season: The next weapon...

The Soapbox: A belated The Secret World post-mortem

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This weeks marks the eleventh anniversary of the launch of The Secret World. While the game is still playable (for those with existing accounts),...

Vitae Aeternum: Touring New World’s housing system

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Whenever I've talked about player housing in New World, my coworkers have requested tours of my in-game homes. Being a lazy worker looking to...

Vitae Aeternum: What Amazon’s Lord of the Rings MMO should (and shouldn’t) take from New World

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We've had one, yes, but what about second attempt by Amazon to deliver a Lord of the Rings MMO? During the last run at...

Not So Massively: Godsworn is Warcraft III meets Age of Mythology

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It's a testament to how far the RTS genre has fallen that Steam's recent Tacticon festival of strategy games featured almost no RTS titles,...

The Soapbox: Raiding isn’t the problem with World of Warcraft

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It is by now clear that World of Warcraft's Dragonflight expansion hasn't exactly set the world on fire. This has set off another round...

Vitae Aeternum: A love letter to all that New World does well

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When you spend a lot of time in an MMORPG, it can be easy to become bogged down in all of the game's foibles....

Vitae Aeternum: Analyzing New World’s disappointing first season

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It's now been a few weeks since the launch of New World's first season, Fellowship and Fire. I wanted to give it some time...

Not So Massively: Second impressions of Diablo IV

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My initial impression of the Diablo IV open beta was lukewarm at best, but I did hold some hope that the second beta weekend...

Not So Massively: Wolcen’s Endgame is one of online gaming’s all-time worst blunders

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Speaking as a long-time fan of the game, I think the post-launch management of Wolcen: Lords of Mayhem has been an absolute mess. There...

Not So Massively: Diablo IV’s beta brings the horror, but not the fun

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I have been pretty critical of the direction of Diablo IV so far, but franchise loyalty and professional obligation nonetheless led me to accept...

Wolcen launches Endgame update with new story chapter and massive progress reset

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More than three years after its launch, multiplayer Wolcen: Lords of Mayhem has at last provided a conclusion to its main story with its...

The Soapbox: Hating on the competition is no way to promote an MMO

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Recently, RIFT was back in the news, offering free subscription time to new and returning players. While I salute Gamigo's generosity here, whenever the topic...

Not So Massively: Impressions of Century Age of Ashes’ new PvE mode

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Back in 2021, I took a look at an early version of dragon-riding arena shooter Century: Age of Ashes. I found that its core...

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