buy to play

‘Buy-to-play’ is a term that refers to games that have box or download fees associated with them but do not incur a mandatory subscription. Some have optional subscriptions and are more properly referred to as hybrid B2P. Most have cash shops and microtransactions.

Elder Scrolls Online brings back the ‘Midyear Mayhem’ PvP event next week

ZeniMax is gearing up for a big PvP showdown in The Elder Scrolls Online next week with what it’s dubbed the Midyear Mayhem PvP Event. As it was last year, the idea to push players into the ongoing Cyrodiil battlefield from July 26th to August 6th with the promise of extra experience and sweet, sweet loot.

“To ensure you’re able to take the field, we are opening up two additional 7-day CP Alliance War campaigns during the event, and have additional ones ready to go if needed,” says ZeniMax. Players who tackle all of the seven event achieves will be picking up a laurel wreath headpiece, and everyone will see special “boon boxes” dropped and stuffed full with siege items, housing items, motif pages, consumables, reagents, and even Akaviri-themed goodies. Plus, legendary-quality rings and necklaces are available for purchase by PvP players too.

Incentive enough for you to go out and smash other players in the capital? Or are you just waiting patiently for Wolfhunter?

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One Shots: Party animals

Apologies for the disruption in the normal One Shots schedule over the past couple of weeks, but we’re back and freakishly abnormal! Everyone behave themselves while I was gone? Good.

I don’t exactly know what’s going on in our headlining picture this week, but it looks like it is both the most exciting and unsafe party ever held in Secret World Legends. Of course, it’s all taking place on platforms without handrails that are standing over bottomless pits, so it’s not like a couple of baseball bats are going to make that much of a difference. Swing away!

“You can’t have a party with strangers without mentioning all the Megaversary fun in Secret World Legends as we all mob giant Beehemoths,” posted Hikari. “This event has been so much fun, it really captured the soul of The Secret World we remember.

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The Daily Grind: What’s your favorite non-awful gaming subreddit?

I want to flip the tables on the whole toxicity/Reddit thing a bit. Earlier this week, we talked about some of the problems Reddit has. But not every gaming subreddit – or every subreddit, for that matter – is a cesspit of drama. I can never write off the whole platform because I’ve had really enjoyable experiences on the subs for some of my other hobbies, for single-player games, and even for niche groups for MMOs.

For example, have you ever checked out /r/GuildWarsDyeJob/? You guys, it’s basically a fashion show in there. It reminds me of the old Guru forums where people would post up their awesome outfit/dye combos for classic Guild Wars, only this one’s got much more Guild Wars 2. People are super creative, and the commentary is constructive too.

What’s your favorite non-awful gaming subreddit? Which one truly deserves an epic shout-out?

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Tamriel Infinium: The bizarre lore of the Hist in Elder Scrolls Online – and how it could matter in Mirkmire

Although our next Elder Scrolls Online venture into Black Marsh is still many months away, I thought I would take a moment to talk about the Argonians. But as intriguing as the Lusty Argonian Maid might be, I will save that discussion for another article and less kid-friendly website. (Side note: Wouldn’t it be hilarious if part of the Mirkmire DLC was finding out the origin of the Lusty Argonian Maid?)

What I would actually like to discuss today is the center of the Argonian religion and mythology: The Hist. It’s hard to tell sometimes if the Hist is an actual god-like presence or if it is mythology built up by the Argonians. Maybe it’s both. So if you’re ready for a drug-induced trip into the core of Argonian culture, keep reading. But if you’re not ready for what has to be the weirdest trip into Elder Scrolls lore, you might want to turn back now.

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Elder Scrolls Online’s Wolfhunter boasts a hunting grounds dungeon that’s fantastically creepy

The Elder Scrolls Online is really upping its creepy factor in Wolfhunter, if its latest preview of Hircine’s Hunting Grounds is any indication. (Seriously, the new pics of the monstrously huge and ghostly Hircine are nightmarish. In a good way.) ZeniMax has deep-dived one of the DLC’s “dungeons,” March of Sacrifices, in a new dev blog today, and “dungeon” is in quotes specifically because this is no typical underground delve. Instead, March of Sacrifices is basically an overland realm dedicated to Hircine. Players will be competing with other teams in the zone to topple both the creatures there as well as each other to win the daedra’s favor and collect the requisite loot. Five bosses are also on the agenda for a takedown.

“As Hircine is the Daedric Prince of hunters and stalkers in the wild, the biggest element players will want to get used to in this dungeon is using stealth and taking on the role of a hunter,” ESO Dungeon Lead Mike Finnigan explains. “Some fights will require the use of mechanics not necessarily seen before. In particular, Tarcyr is quite different than anything we have done, and I suspect it will challenge players quite a bit.”

Wolfhunter was announced at E3 back in June and entered playtesting a little over a week ago.

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Perfect Ten: Endless dungeons in MMOs

Most MMO dungeons are normal songs. You start out and you have a pretty clear picture of the beginning, middle, and end; they don’t really change up much. But the endless dungeon is like improvisational jazz. Sure, there’s a beginning and often a fairly reliable end, but the space in the middle can be filled with all sorts of things. You don’t even know what’s going to be there until you’re already in the thick of it. It could be filled with creme! (Probably not, but hey, life is weird sometimes.)

Our reader Arsin asked us a while back about MMOs with endless dungeon modes of some sort, and well, we do our best to find these things out. The goal here is to have an online-only game with randomly generated content between the start and end. Arguably some of these might not fit your personal criteria, but that’s all right; there’s plenty of variety here!

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Ubisoft believes The Crew 2 is performing as well as The Crew – ‘its digital performance is outperforming’

The Crew 2 might be struggling to garner praise on Steam, where its beta ratings were poor and its post-launch reviews are merely mixed, but Ubisoft is projecting contentedness with it all the same.

“Its activity is trending in line with The Crew 1, which had benefited from a Christmas launch. Its digital performance is outperforming,” the company CFO said during Ubisoft’s investor conference call yesterday, as quoted by GIbiz. “What we can say is the game is performing in line with the activity of the prior one. It’s really on par from where we stood with the prior one. We know also the prior one had a kind of slow start and started to pick up as we built up more content and activity in the game. So if we do that, I think there would still be significant part of the sales of that game in the next three quarters” – that’s because the first Crew game had a second year almost as strong as its first.

Overall, Ubisoft reported earnings far outperforming expectations, at $444.8 million net bookings, leading to a record first quarter, with the rest of 2018 projected to look sweet indeed thanks to the new Assassin’s Creed title and The Division 2.

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Destiny 2 deploys Solstice of Heroes: Moments of Triumph update

Good times just might be here if Destiny 2 has anything to say about it. Today, the sci-fi shooter deployed Update 1.2.3 and the bounty of content goodness contained within.

There’s a lot here, although some players are griping at the endgame raid focus of the patch. The update contains prestige raid lairs, 6v5 quickplay in the Crucible, Iron Banner upgrades, tuning for exotic armor, additional bounties, and a ton more. Plus, starting on July 31st, the Solstice of Heroes event will unleash the new Moments of Triumph bounties. Complete enough of these bounties, and you’ll be able to earn a t-shirt, Sparrow, and emblems.

Go into depth with the developers on the July update after the break!

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Massively OP Podcast Episode 178: #womenarecosmetic

On this week’s show, Bree and Justin mull over how necessary it is to actually provide MMOs with those icky, wonderful girlie-types. They deliberately deliver a light-hearted episode after last week, full of funky fresh frivolity. Will gaming ever be fun again? It has to be!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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Guild Wars 2 is bringing back the Festival of the Four Winds next week – it’s the next best thing to Cantha

You know what Guild Wars 2 could use right about now? How about a festival? Yeah! How about the return of a festival that’s been dormant for years? Yassss! How about the Festival of the Four Winds? Bringit!

“On July 24, a big summer celebration is blowing in—the Festival of the Four Winds! A collaborative effort by Her Royal Majesty Queen Jennah of Kryta, the Zephyrites, the Lionguard, and even the Black Lion Trading Company, this annual festival brings back popular summertime activities in both Divinity’s Reach and the Labyrinthine Cliffs.”

As it did way back in 2014, the Festival offers numerous minigames; the wiki lists dolyak flying, the Sanctum Spring race, and the Aspect Arena battle, and it’s a good bet we’ll see some of those brought up to date with the game’s current mechanics (like mounts). ArenaNet’s official blurb this year also mentions hot air balloons (wheee) and the Boss Blitz, whose “vicious villains and their contemptable compatriots are represented by the new, improved, and entirely secure Watchknight Mk II system.” Definitely updated for 2018!

And the best part is that everything looks like Cantha. Which is in my estimation exactly as it should be. The launch is on July 24th.

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The Daily Grind: Which online game has suffered the most from its own hype?

I’ve still got hype on the brain. We’ve talked about the length of hype cycles and under-hyped MMOs. Now I want to talk about games that have actually suffered from their own hype specifically.

No Man’s Sky and WildStar pop to mind immediately for me as games we cover that were grievously wounded by hype. Both games effectively promised and teased far more features and more interesting features that they actually delivered, causing hype for the game to turn into venom post-launch. And in both cases, the game studios have made considerable effort to turn it around, but the grudges linger.

PUBG strikes me as another game that was heavily hyped last year but quickly succumbed to a prettier, cheaper, more accessible, and more polished game.

And howsabout Destiny 2? A contender, right?

Which online game has suffered the most from its own hype?

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Global Chat: Looking back at World of Warcraft’s Legion

Now that the next World of Warcraft expansion is almost upon us, it’s time to say farewell to Legion and all that that entails. MMO blog Leo’s Life took some time for a retrospective that examines the highs, lows, and patch rollout over the past two years.

“Aside from the penalties to alts, I think Legion delivered an amazing package,” he said. “The timing of content release was good, the content was relatively bug-free, the lore was solid, the flows inside each zone worked… it was all rather seamless.”

We’ve got plenty of additional MMO essays for you after the break, covering topics such as player housing, grouping, events, ageless MMO thrills, and more!

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Destiny 2’s upcoming patch tweaks Quickplay, Rumble, and bounties as Bungie preps for Forsaken

Destiny 2’s 1.2.3 patch (yay soothing numbers) drops on Tuesday, and if you’re thinking it may be a good time for re-entry, you’re gonna wanna know what’s in it. Several things! Quickplay is now 6v6, Rumble is back on the table, and bounties are back – and they won’t be as “gotta do them or else” as they were in their first iteration.

“The bounties returning to Destiny 2 in Update 1.2.3 are a return to most of the properties of bounties in The Taken King. They will be obtained from a variety of vendors, they will generally award XP and faction reputation (though some will offer even better rewards), and can be redeemed “in the field” to immediately claim your rewards. In Forsaken, you may also see some bounties drop in the wild. There are two new mechanics. Bounties will expire if left uncompleted, and acquiring them will cost a small amount of Glimmer. We wanted to avoid the ‘grab every bounty you see until your inventory is packed and sort them out later’ experience without constraining players to the tiny inventory they found in previous iterations of the game.”

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