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Stick and Rudder: On CitizenCon day two, Star Citizen talked MMO design and full 1.0 release
Sure, we've had one day of CitizenCon, but what about second day? The weekend event for the 12 year-old sci-fi sandbox Star Citizen has...
Stick and Rudder: Star Citizen talks tools, gear, social features, and Squadron 42 at CitizenCon day one
It's that time of year again for fans and followers of Star Citizen to come together in-person and digitally to see what's next in...
Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42
The news that Star Citizen studio CIG forced developers to give up two weekends in order to make CitizenCon happen - followed by a...
Star Citizen outlines its panels and presentations for this weekend’s CitizenCon event
The devotees and skeptics of Star Citizen will likely have their eyes firmly fixed on CIG this weekend, as the studio's 2024 edition of...
Star Citizen shows off new character creation choices and successfully crams dozens of players into a tram
As one might expect, Star Citizen is heads-down focusing on the arrival of CitizenCon (and stealing developers' weekends to do it), which basically means...
Star Citizen devs are being forced into mandatory unpaid overtime in order to make CitizenCon happen
While Star Citizen is making sure it keeps excitement up for CitizenCon 2024, behind the scenes the devs at CIG are being crunched to...
Star Citizen recaps its server meshing efforts and outlines future testing plans
It would be easy to assume that the server meshing technology being attempted by Star Citizen has just been spinning its wheels, but evidently...
Star Citizen discusses plans for engineering gameplay in alpha 4.0’s launch and beyond
The spaceships in Star Citizen already have a huge amount of detail, but when alpha 4.0 comes along, that detail is going to get...
Star Citizen’s Pirate Week returns with Blockade Runner event, a treasure hunt, and monetized cargo containers
Star Citizen is putting on its best Party City pirate costume and brushing up on its scallywag brogue as the Pirate Week event has...
Star Citizen’s latest purchasable vehicle ignites a firestorm among players
The Star Citizen cash shop has once more become the tinderbox for player rage: The starship sandbox recently launched the Argo ATLS, a single-person...
One Shots: Waiting for a friend in Star Citizen
You've bought your $14,000 starship, spent countless days rearranging everything just so, and managed to stay on top of the torrent of word salad...
Star Citizen showcases alpha 3.24.2’s Zeus mk.II ships and multi-function display updates
While Star Citizen is still currently in alpha 3.24 with alpha 3.24.1 looming on the horizon, the sandbox's weekly video digest is looking ahead...
Rumor: Star Citizen fans uncover a trademark filed by CIG for a potential third game
The plot is either thickening or getting muddier depending on how one reads this latest bit of news uncovered by Star Citizen fans, as...
Star Citizen addresses alpha 3.24’s personal hangars, ‘ghost sounds,’ and server tech
One of the major features added to Star Citizen in alpha 3.24 was the personal hangar, a private instanced slice of the game that...
Star Citizen recounts August’s efforts on gameplay and enemy AI updates, showcases space cows in a video
It's time once more for CIG to show off its monthly progress for Star Citizen, and as followers of the alpha game might expect,...
Star Citizen highlights Pyro’s factions, AI archetypes, and FFA PvP activities
After a highlight of one of its spaceship concept artists last week, this week's episode of Star Citizen's video series is back to previewing...
Star Citizen releases alpha 3.24 with cargo hauling improvements and the long-delayed personal hangar
"It takes a lot to keep the United Empire of Earth moving and behind every skilled fighter pilot, selfless medic, and titan of industry...
Star Citizen kicks off a week-long free fly event and previews Pyro’s non-combat gameplay
Star Citizen is celebrating its ships once again and using that love of internet spacecraft to pitch the game to new money players. The...
Star Citizen shares some additional details about alpha 4.0’s jump points
While Star Citizen already talked about the two jump points that will link the Stanton system and the Pyro system together in a video,...
This is not a drill: Star Citizen ship interiors can catch fire in alpha 4.0
There are more than a few things that can go wrong while piloting a spaceship in Star Citizen, but when alpha 4.0 drops, players...