cloud imperium

Studio known primarily for Star Citizen.

Star Citizen previews derelict settlements and a new dynamic event arriving in Alpha 3.17.2

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Alpha 3.17 of Star Citizen is going to be getting a patch soon, and in that patch players can look forward to a couple...

Massively Overthinking: The second big five MMOs

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So here in the MMORPG genre, we've been working under the assumption for the last few years that the "big five" MMOs that dominate...

Star Citizen QA tester is out of a job after pushing back against the company’s return-to-office policy [Updated]

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"Today, I lost my job at Cloud Imperium Games for standing up for my fellow coworkers," opens a LinkedIn post by a former employee...

Star Citizen takes an in-depth look at progress for the Banu Merchantman as Alien Week kicks off

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This week's episode of Star Citizen's video series is an extra big one, which makes a measure of sense considering the latest video is...

Star Citizen and EVE Online unveil a LEGO build-off challenge for prizes and charity

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Last December, we spied the Twitter accounts of both Star Citizen and EVE Online trash-talking each other as a result of a fan-built Vulture...

Star Citizen brings back in-person Bar Citizen community events and previews trading UI updates

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Fans of Star Citizen are likely very familiar with the Bar Citizen community events, where players can share drinks and mingle with the devs...

Inside Star Citizen showcases alpha 3.17.2’s illicit delivery missions and combat service beacon updates

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Not everyone in the 'verse of Star Citizen wants to be a delivery driver, especially if those deliveries are pretty routine and unremarkable. For...

Star Citizen shares work on ships, a new player experience, missions, and dev tools in May report

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As we slip into June, it's time once again for CIG to check in with May's development progress for Star Citizen, outlining work done...

Inside Star Citizen offers a look at the Drake Mule cargo vehicle and the RSI Scorpius heavy fighter ship

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The ongoing Invictus event in Star Citizen, which is already home to plenty of vehicles and ship demonstrations, is reason enough for CIG to...

Massively OP Podcast Episode 374: Star Citizen, one decade later

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Justin and Bree discuss the state of Star Citizen, Final Fantasy XI's 20th birthday, Guild Wars 2's Sky Pirates, DDO's Isle of Dread, and EVE Online's EVE Anywhere, plus a mailbag topic on struggling with single-player games in the wake of MMOs.

Star Citizen’s AI team teases commandable NPCs in dev roundtable

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The end of every week features a new developer broadcast out of Star Citizen, and this past Friday was no different as members of...

Star Citizen debuts the new Anvil Legionnaire as part of the game’s free-to-play Invictus Launch Week

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The annual Invictus Launch Week event for Star Citizen is back once again, making the alpha version of the game available to everyone for...

Stick and Rudder: Some thoughts on Chris Roberts’ annual Star Citizen address

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As many of our readers are familiar by now, Chris Roberts has put out his annual Letter from the Chairman for the Star Citizen...
ha ha moneymaking go brrrrrrrrrr

Star Citizen boss rests feature delay blame on COVID, touts rise in new players, and marks a path to beta

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Chris Roberts has seen fit to peer down from his tower and issue his annual Letter from the Chairman, which looks back at the...

Video essay explores why Star Citizen has taken so long to put together

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Many people are wondering what is taking Star Citizen so long to come out of alpha, let alone a release state. With ten years...

Inside Star Citizen showcases more AI behavior, river weeds, and a new vehicle physics model

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It's time once more for Star Citizen to put out its weekly video series, and in this week's episode followers of the game get...

Global Chat: How you can help your MMO’s community

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Are you a net positive or a negative for the MMORPGs you inhabit? If you'd like to be the former, MMO Folklorist has 10...

Star Citizen talks with its tool developers in latest video

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If you're going to build something, you're going to need tools, and that's obviously no different in game development. The weekly video series that...
So, if you still think is happening...

CIG’s reports for Star Citizen and Squadron 42 recount work on AI, area design, and bedsheet deformation

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The monthly development progress reports for Star Citizen and Squadron 42 are in, and as the headline to this story suggests, updates from last...

Star Citizen releases alpha 3.17, updates minimum specs, and ends partnership with developer Firesprite

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Star Citizen has apparently seen fit to just explode with news at the close of the week, as the game's alpha has yet another...

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