See: City of Heroes
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Design Mockument: Alternate trinities in MMORPGs and the challenge of other roles
The trinity has been a truism of MMO design now for about as long as it wasn't. I came up during the small times...
Design Mockument: How might we build a Stormlight Archive MMORPG?
So when I was talking with MOP editor Bree a while back, I mentioned how one of my early ideas for the most recent...
City of Heroes’ Halloween 2024 is fun – but the community-run Witch’s House event steals the show
While technically the City of Heroes Homecoming Halloween event for 2024 went live earlier this month, it was barely a footnote compared to the...
Vague Patch Notes: MMOs rely on other people – but what does that really mean?
Now that we're done with Leveling Month in Vague Patch Notes, is there another topic I can turn into a month-and-change of column topics?...
Massively Overthinking: How do you stop MMOs from feeling like (or becoming) a part-time job?
In last week's Choose My Adventure, MOP's Chris penned a perfect paragraph summing up the paradox of MMORPGs - it doesn't even matter what...
Perfect Ten: 10 MMOs that let you bring a whole squad of pets and minions
Pet classes are not really my jam. I don't want my companion to be doing the tanking or damage or healing or whatever, and...
City of Heroes Homecoming is about to release 1.6M character names – here’s how to save yours
The legally licensed City of Heroes Homecoming team has released an update today, though it's not entirely the content kind. The most important part...
The Daily Grind: What’s your preferred MMO combat playstyle (as opposed to class or role)?
MMO classes don't merely have to be divided into the traditional tank/DPS/healer categories. There are plenty of other ways to separate classes and even...
Massively Overthinking: Our favorite MMO memories we never want to repeat
A random quote I saw buried in the comments on the MMORPG subreddit a while ago really hit hard. Extra_Midnight wrote,
"Some of my most...
Vague Patch Notes: When slow leveling is a problem in MMORPGs
Last week in Vague Patch Notes, I talked about leveling. At the very end of the column, I mentioned that slow leveling or fast...
City of Heroes Homecoming’s community is holding a player base real estate auction this weekend
Would you like to own a player base in City of Heroes: Homecoming but can't be bothered to do all of that pesky furniture...
Into the Super-Verse: Looking back on Champions Online, 15 years later
I hadn't even really thought about the fact that Champions Online has been out for 15 years now until I saw the anniversary post...
Wisdom of Nym: Speculating on Final Fantasy XIV’s Beastmaster
We currently know very little about Final Fantasy XIV's Beastmaster. We know that it's going to be coming at some point during the Dawntrail...
Massively Overthinking: Frames of reference in MMORPGs
Last week on the MMORPG subreddit, there was a heated discussion about terminology in MMORPGs (terminology we'll probably talk about in a separate thread...
Vague Patch Notes: The problem with numbers in MMORPGs
I recently saw a post on the official World of Warcraft forums noting that if not for the game's almost infamous level squish, players...
Perfect Ten: The best MMOs from the years before we started counting
You know what bothers me? Our annual awards recap. We always list all of the games that we've given awards to in the past,...
Choose My Adventure: Fractured Online starts off unremarkably but comfortably
I always start off with a lot of concern whenever I enter a sandbox MMORPG for Choose My Adventure. Mostly because these games are...
Ship of Heroes’ beta now has 30 costume auras for player customization
Like a lot of folks, I have a bit of a love-hate relationship with particle effects. On my superhero toons, I love them; they're...
Storyboard: Roleplaying in MMORPGs is much more common than you think
Back around the time when the game's first expansion was a going concern, there was a post on the World of Warcraft forums about...
Perfect Ten: My 10 favorite MMO pet classes of all time
I've had to face the fact that among the MOP team, I'm in somewhat of a minority who actually likes -- nay, passionately loves...