What: Star Trek Online
Who: MJ Guthrie
When: 9:00 p.m. EDT on Wednesday, July 18th, 2018
What: Star Trek Online
For those of you doing the math at home, that evens out to being six characters slots with freeform options for $120, the same as individually buying six freeform slots (it’s $60 for three), plus a whole bunch of other goodies on top as well as a monthly stipend in perpetuity. Is it worth it? That depends on you; it’s certainly an open question how much cool stuff you can expect to be added to the game in the future, if anything. But in terms of dollar-for-dollar value, it’s competitive with other things you can buy from the game.
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Elsword, EVE Online, Soulworker Online, League of Legends, Realm Royale, Survived By, EverQuest II, Prosperous Universe, Black Desert Mobile, and Star Trek Online, all waiting for you after the break!
Continuing from my previous column, I’m going to be running through the second decade of graphical MMORPG launches and picking the best title to debut in any given year. From doing the first decade, I know that this thought exercise isn’t always fair; some years have several great contenders, while others see one mediocre one rise due to a lack of competition.
Still, it’s kind of fun to look back at MMO history and to see which game was really the best of that year. And if you ever felt sore that a particular title got overlooked, well, consider this a retroactive awards ceremony of some sort.
Let’s dive right in where we left off with 2007!
You may or may not use the Perfect World Entertainment Arc launcher to play games like Neverwinter and Champions Online. There are lots of ways to get into the games, after all. But the developers would certainly like it if you were using the branded launcher, and with the latest update to the client you’ll have even more reason to do so. The newest version updates the layout of the front page to be more readable and allow special displays for more news categories, making the launcher more useful for sorting out what’s new.
Players can also take advantage of the launcher’s improved chat system, which brings some of the bells and whistles of voice chat, friend lists, group chats and you know what, it’s another client adding in an interface that should hopefully remind people of just using Discord. But there’s also an improved overlay in the game, so that’s a good thing. It should give you a little more reason to use the Arc client, or at least more improvements for people already using it.
“The Summer Festival returns to Neverwinter where adventurers gather under the sun to celebrate Sune, the goddess of beauty. Our favorite events and rewards return this year to satisfy your water balloon, flower-gathering and chicken-chasing needs. Also returning this year is the wonderful team-based game of Sahha, a ticket exchange with great rewards, and relaxing looks to bask in the summer weather. It’s never winter during the Summer Festival!”
Everything begins on July 12th and runs through August 2nd, and naturally, there are plenty of rewards for folks who dive in, including tattoos, wearable cosmetics, and my absolute favorite, actual giant snail mounts.
New Dawn – not to be confused with Darkfall New Dawn or Osiris New Dawn or Star Trek Online’s New Dawn – is hitting Steam’s early access this week after a lengthy period in closed alpha.
We began watching the game two years ago, when we described it as a “survival sandbox that puts players in the role of South American natives in the 1800s who must fend off pirates while living off the land,” complete with “interesting mechanics, such as taming horses, being killed in your sleep while you’re offline, and a slavery system with the NPCs.” It ran an unsuccessful Kickstarter in 2017, which raised only 4.4% of its $82K goal before it was canceled by Italian developer e-visualsoft.
“At the moment, New Dawn is in Pre-Beta stage, many game mechanics are complete and we have a solid base in programming, which allows us to add new content quickly,” the devs told followers this weekend.
What: Star Trek Online
Who: MJ Guthrie
When: 2:00 p.m. EDT on Friday, July 6th, 2018
The work was aided by the fact that the Promenade (the central location of the station) actually had its set built on the studio, which meant the designers could use those floor plans and start recreating the exact sets seen in the episodes. Of course, the actual Promenade is a full circle and less than half of that was built as a set, but it was still a place to start. Check out the full article to see how the designers brought everything about the iconic station back up to more modern design standards.
“Fans of Captain Placeholder are no doubt disappointed, but it seems like a reasonable place to call Vanilla to me,” said The Ancient Gaming Noob.
“I do wonder whether Blizzard will ever take this idea to the logical next step, as other studios have already (both EverQuests and now RIFT), and make it into a progression server so that players can relive the highs of each new content release, patches, and expansions in turn,” mused GamingSF.
Inventory Full concurs: “A server that simply locks at a specific snapshot of the game risks stagnation. There is a market for an unchanging experience as can be seen by the number of ‘maintenance mode’ MMOs that still hold some kind of population but it’s easy to see why a company as large and successful as Blizzard might not consider that audience sufficiently large or profitable to encourage.”
One of the downsides of only following the gaming news cycle is that if there isn’t news, you’re not really paying attention to a game. It’s happened countless times that we initially report on a title, only to see its development or movement fall silent for a lengthy amount of time. That results in every so often remembering that game exists and going, “Oh yeah, when is that coming out again?”
I have several of these, and some days it feels like I’m alone in tracking them. Peria Chronicles is one of those, and I would like to hear a lot more about its western transition. Or what about the announced-and-disappeared Magic: The Gathering MMO from Cryptic? It’s been over a year since we last heard anything on that one.
Are there any titles like this for you? Which in-development MMOs are you hoping to hear more about after a lot of silence and lack of information?
This year players can pick up a Vorgon Cruiser as well as various baseball uniforms styled after Deep Space Nine’s baseball-themed episode. You can also pick up some old rewards and just enjoy the fun of floater races on their own, if you’re not motivated by greed. Stats for the ship will be forthcoming soon, but for now you can just check out the rewards and get ready to beam down to party in the sun. There are no summer festivals on other planets, even if it’s summer there, too.
Enter to win a very good boy in Neverwinter: A Darkfish Fey Wolf mount for PC in honor of Mists of Barovia
The codes can be redeemed only once per account and expire at the end of 2020, and the mounts are bind-on-pickup. Critically, the mounts are redeemable on PC only, so if you’re a console person, you can skip this one! The keys should work for all PC players except those located in Russia, China, Korea, Egypt, Hong Kong, Macao, Taiwan, and Vietnam.
Read on to enter to win!