editorial

Why I Play: Is Star Trek Online worth playing in 2020?

Star Trek Online is a hard game to get into. When I first tried it early in my MMO career, I hated it...
You're already a corpse.

Vague Patch Notes: Chronicle of a Daybreak death foretold

On Tuesday, Daybreak Games announced what amounts to a form of slow death. Technically, sure, what it announced was that the company is...
About the only thing you can't do is ignore them.

Vague Patch Notes: Guild Wars 2 might be the MMO that defined the last decade

It's been about a week or so since we did our Overthinking on the best MMO of the decade, and I ultimately rattled...

MassivelyOP’s complete 2019 awards debrief and annual recap

As we did in 2014, 2015, 2016, 2017, and 2018, today I'm going to recap our annual awards and other meta...
Teamwork.

Vague Patch Notes: No, MMO lore does not excuse design decisions

There are a lot of problems with how people tend to use lore when it comes to MMOs. I've talked about one side...

Working As Intended: The MMOs we lost in 2019

The good news is that our sunsetted MMO list from 2019 is shorter than in most years. The bad news, of course, is that...
Oh, COME ON, what did that accomplish?

Vague Patch Notes: How to make your corner of the MMO space more pleasant

It's 2020, people - let's do this. What do I mean by this? Unscrew our MMO living space. That one's a lot more fun...
Back in order.

Why I Play: How NCsoft’s Fafurion update saved Lineage 2 in 2019

I don't know what it is about Asian MMOs, but I'm inexplicably drawn to them. Maybe it has something to do with my background;...
We are all alone.

Vague Patch Notes: My wrecked treasure in No Man’s Sky

She was dubbed the Tender Claw C27, and I found her upside-down and half-buried in the ground beside the final beacon of the tutorial...
All right, let's ignore that this game is functionally abandoned.

Vague Patch Notes: Why don’t we have more MMO psionics?

Seized by what I can only describe as an incomprehensible fit of pique, I've spent a decent chunk of my free time over the...
pokemonswordandshield

MMO Burnout: Pokemon Sword and Shield is fun but not innovative

I have a vivid memory from when I was younger - about 12 or so - of walking through the local Walmart with my...
Order from disorder.

Vague Patch Notes: Why do MMOs have randomness?

If there's one concept that is nearly universally reviled among MMO players, it's randomness. Yes, pretty much everywhere. You could make a little fairy...

Massively on the Go: Pseudo-MMOing in Pokemon Sword and Shield

So one of the big draws of the new Pokemon Sword and Shield is the open-world exploration area of the game. It's expansive: It has 4-four-player...
Why do we do this

Vague Patch Notes: A look behind the magic at Massively Overpowered

Here we are on another Thanksgiving holiday, and as with every year, one of the big things I'm thankful for is that I've now...
DULL SURPRISE

The Soapbox: Cross-play, console exclusivity, and why companies won’t play nice

Let me tell you something: As the columnist who writes about Final Fantasy XIV I am so damn tired of hearing about crossplay. Seriously....
Be better.

Vague Patch Notes: Sub-optimal play vs. just plain bad play in MMORPGs

Something we need to start reckoning with when it comes to MMOs is the fact that it really is a problem when you're playing...

Vague Patch Notes: MMO grind is good (except when it isn’t)

Some of my fondest memories of World of Warcraft involve Adam Sandler and the Badlands. My wife and I had a pretty steady tradition made...
Oh my.

Vague Patch Notes: Ethics, PR stunts, and the BlizzCon apology

Are you all really tired of talking about ethics and Blizzard in the same sentence? I am too, but a large part of that...
Back in time.

Vague Patch Notes: Does BlizzCon have a future in its current form?

BlizzCon 2018 was a pretty unnecessary disaster for Blizzard. It managed to demolish any hopes people had about Battle for Azeroth rounding the bend and...
Sometimes it's... pretty clear.

Vague Patch Notes: Scammers, grifters, and amateurs in the MMORPG market

There are two apparent truisms about scams in the MMO marketplace. The first is that players are quick to call anything that vaguely stinks...

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