editorial

The Soapbox: The joys of MMO collecting

5
I’ve often sat and pondered exactly what it is that I enjoy about the MMO experience. After all, being educated about your own likes...

Massively on the Go: Pokemon Go’s new event includes problematic features and stat bloat

7
Yes, more not-great-news in Pokemon Go, and yes, it's once again mostly about Mega Evolution. While it's been nice that the

Massively on the Go: An open letter to Pokemon Go’s Niantic and The Pokemon Company

1
Dear Niantic and The Pokemon Company, Thank you for Pokemon Go. Despite my criticism, this is probably the longest I've ever played a Pokemon game. Ever....

Massively on the Go: Here’s how Niantic is trying to fix Pokemon Go’s Mega Evolutions

0
A bit before Niantic's wellness week kicks in for employees, Pokemon Go players got an update on the Mega Evolution problem/
Bad guys. Duh.

Vague Patch Notes: Apple vs. Epic is not good vs. evil

35
So Epic has really gone all-in on fighting against Apple here, huh? The company is using Fortnite as a wedge in hopes of bringing...

The Soapbox: Feeling the loss of an MMO community

20
Back in 2012, I was almost a year deep into Lord of the Rings Online and enjoying my time both in the game...

Massively on the Go: Everything we know about Pokemon Go’s new mega evolutions

0
In another new twist, Pokemon Go has just released Generation 6's big feature, Mega Evolutions, before Generation 6 pokemon themselves. While we've...
The arc of a journey.

Vague Patch Notes: How platform considerations impact MMOs

7
It wasn't until I had been working in this field for a while - and as a result playing a lot of different MMOs...

The Soapbox: Stubborn MMO players are sleeping on autoplay mechanics

46
Autoplay, huh. What is it good for? Absolutely something! I'll say it again: There is value in autoplay. It's got such a bad reputation...

GDC Summer 2020: Better living, climate awareness, and citizen science through games

1
Way back during GDC 2018, I covered several panels relating to gaming for good. Things like citizen science projects, games...

GDC Summer 2020: Creating kinder digital communities outside of online games

0
I don't know about the rest of you, but I've found that being familiar with online communities and tech has really helped me survive...
I half-see.

Vague Patch Notes: Balance in MMOs is overrated

22
Earlier this week, we did a post all about balance in Crucible. It was a detailed post explaining all of the ways that...

GDC Summer 2020: Accessibility shouldn’t be a dirty word in online gaming

1
I don't know about you readers, but one of the first things I always do when starting a game with voice acting (or movie)...
stuff

GDC Summer 2020: How Astroneer’s crafting balances cognitive load for the player

0
Long time followers of Astroneer may recall that the game's early development crafting felt cute but incomplete. Despite the game already being in the...

GDC Summer 2020: Roblox, player-generated content, and the ‘metaverse’

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Roblox VP of Product Deepak Chandrasekaran held a skill-building talk at GDC Summer 2020 this week titled Building the Metaverse through User...

GDC Summer 2020: Gachapon reward models in (mostly) free-to-play games

1
Let's be real: Some of the panel titles at GDC Summer 2020 are unintentionally misleading. For example, the "Evolution of Gacha Systems in...
PUNCH! YOUR FRIEND! PUNCH, PUNCH YOUR FRIEND!

GDC Summer 2020: Pokemon Go’s Niantic offers augmented reality design advice

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I was really looking forward to Niantic's AR Game Design 101 panel at GDC Summer 2020 this week because for all my criticisms...

GDC Summer 2020: What online gaming can (and should) learn from social media’s trainwrecks

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The circle is now complete: Social media has mastered skills MMOs and online games haven't, not that social media was paying much attention to...

GDC Summer 2020: Immersive multiplayer storytelling with Disney’s Star Wars Galaxy’s Edge

2
Prior to this whole virus thing, one thing that I was enjoying about MMOs was how they (along with ideas taken from social media)...

GDC Summer 2020: How Niantic adapted Pokemon Go gameplay in the time of COVID-19

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GDC Summer 2020 is running all this week, and I'm, well, at home. But much like Pokemon Go, the convention adapted, and while...

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