evergreen
Vague Patch Notes: The games industry arrogance cycle, in MMOs and elsewhere
Unity has fallen. Oh, sure, the company has rolled back the worst parts of its incredibly boneheaded "give us money for your successful game"...
Perfect Ten: The 10 unsung heroes of the MMO user interface
If we ever think of an MMO's user interface, it's either when we're getting settled into a new game or when a title decides...
Vague Patch Notes: So what actually kills MMO communities?
Since we're busy getting a front-row seat to World of Warcraft adding the dungeon finder again, only this time it's WoW Classic, we are...
WoW Factor: MMO raid design and the antagonistic GM
Last week's column about World of Warcraft prompted some really interesting comments that I think are worth talking about; in fact, I very nearly...
Perfect Ten: 10 MMOs you’ve already forgotten ever existed
Falling into obscurity and then being completely forgotten is the nightmare of any creative artist. This tragic scenario is compounded when it comes to...
LOTRO Legendarium: Coping with Lord of the Rings Online’s Mount Everest of content
I vividly remember back when Lord of the Rings Online launched its first legendary server, Anor, in 2018. Like many of you, I got...
Vague Patch Notes: The specter of racially locked classes in MMOs and before
One of the things I've taken on multiple times in this column is the concept of gender-locked classes, which are bad, and if you...
Perfect Ten: 10 of the worst launches in MMO history
Launch time is a difficult time for every MMO, and honestly, I have nothing but sympathy for the teams launching a new game at...
WoW Factor: What would World of Warcraft ‘Classic Plus’ even look like?
So before I start this column, I want to make something very clear: I do not for one moment, in my heart of hearts,...
Vague Patch Notes: What you leave behind in MMOs
You meant a lot to me when we knew one another. I wonder if you ever really understood that, or if I even communicated...
Perfect Ten: Times when MMOs brought about world-shattering cataclysms
The notion of an in-game cataclysm is hardly the sole domain of Activision-Blizzard; on the contrary, large-scale apocalypses pop up all the time in...
Vague Patch Notes: Internet killed the MMORPG star
If you ever need to understand why MMORPGs today look so different from how they looked back in 1997, there are a lot of...
The Soapbox: How Vanguard’s diplomacy system could be revived and improved
Once upon a time there was an MMORPG called Vanguard: Saga of Heroes. It wasn't the most popular MMO, but it did cultivate a...
Vague Patch Notes: The shell game of MMO subscriber numbers and player counts
Here is a very reasonable question: How many subscribers does Star Wars: The Old Republic have? Not how many players, but how many subscribers....
Perfect Ten: 10 MMORPGs whose worlds were built from scratch
Maybe I'm the only one to have stopped to think about it, but a great deal of the MMOs that we enjoy are based...
Vague Patch Notes: Almost nobody can save struggling mid-to-small MMOs
A week ago, we all sounded off on the best way to save a small-to-mid-size MMO that was struggling, as prompted by a discussion...
Perfect Ten: Every expansion era of World of Warcraft ranked
For a long time, I have been considering this particular column just because, well, it's an obvious one. If you have a column whose...
LOTRO Legendarium: Ranking LOTRO’s forests from maddening to awesome
J.R.R. Tolkien famously loved nature, and that passion seeps into his creation of Middle-earth. To him, the great outdoors was not something to be...
Design Mockument: What would a Transformers MMORPG even look like?
Everyone who has read my work here for a while knows that a Transformers MMORPG is a longstanding element of my pie-in-the-sky wishlist. This...
Perfect Ten: 10 memorable MMO marketing campaigns from the genre’s past
Believe it or not, MMOs get off easy when it comes to notorious marketing campaigns. Anything on the following list, good or bad, is...