evergreen

Perfect Ten: Strategies for juggling multiple MMOs

13
Among my friends, I have a reputation for being "that guy who plays all the games." People are constantly asking me how I manage...

Tamriel Infinium: Looking back at Elder Scrolls Online’s Morrowind

16
In 2002, the Elder Scrolls CRPG franchise took its biggest step forward to date with the release of its third game, Morrowind. While Arena...
Not the point.

Vague Patch Notes: All MMO play and no work makes Jack a dull boy

34
Here is my hard-hitting New World review: I haven't played it and don't have any urgent impetus to do so, but maybe it's great. It...

The Game Archaeologist: Kingdom of Loathing

9
It is, in so many ways, the antithesis of a modern MMORPG. It has crude stick figure drawings instead of lush 3-D graphics. It...
For SOME REASON

Vague Patch Notes: Anonymity is not why people are awful online

126
One of the intentions of the Vague Patch Notes column is to have a place to share things that we're going to need to...
A journey into complexity.

Perfect Ten: A sampler of crowdfunded MMOs and how they’re doing

34
I've gone on the record many a time as being deeply suspicious of Kickstarter and crowdfunding when it comes to MMOs. There are reasons...

Working As Intended: Brute-forcing the MMO industry

35
If you're a music fan, and you probably are since you're a human, you've probably come to grips with the sense that somehow the...
I can show you the world.

Vague Patch Notes: The problem with flight and flying maps in MMOs

16
The other night, I found myself inevitably funneled into a mistake. There wasn't much I could do about it, sadly; Guild Wars 2 had decided...

Perfect Ten: It’s time to end all dragons in MMORPGs

56
If a genie ever appeared to grant me three wishes, I would not hesitate. I would not be selfish by asking for more wishes...
And on and on and on...

Perfect Ten: Ranking the Guild Wars 2 professions from best to worst

11
There are a lot of times when this column is not in any way a ranking, when it is just a list of things...

Stick and Rudder: Gaining traction as a newbie in EVE Online

7
EVE Online has a reputation for being difficult for new players. The varied, complex systems, some of which are a product of the era...
Feelings felt

Vague Patch Notes: Returning MMO players need tutorials too

18
One of the nice things about Final Fantasy XIV is that it is explicitly designed by someone who thinks that it's not just reasonable but expected...

Perfect Ten: Shapeshifting classes in MMOs

18
After my wife and I saw an X-Men movie a while back, we got into a discussion about what mutant power we'd pick for...

The Soapbox: Single-player open worlds will never equal those of MMORPGs

35
These days it seems like sprawling open worlds are becoming an ever more popular choice for single-player games, from the newer Assassin's Creed titles...
Those are people who lied, lied.

Vague Patch Notes: The taxonomy of liars in the MMO development space

14
We have talked before in this column about lies and the lying liars who tell them. Those rotten, rotten liars. But the other day,...

The Game Archaeologist: SOE’s many MMO spin-off digital card games

6
One thing that I deeply admired about old Sony Online Entertainment was that it strove to experiment, innovate, and take risks. Sometimes those special...
Not everything is a job.

Vague Patch Notes: MMOs are useless, and that’s completely fine

19
When you play an MMO, you are developing a skill. That skill is playing that MMO. It's not a skill with a great deal...

Perfect Ten: MMO character customization options that don’t get enough love

26
There are two types of people in the world: those who can't get through the character creation menu fast enough to start playing "LordBladezz"...
I suppose it's cheaper than actually hiring someone to design these spaces?

The Game Archaeologist: Jeff Butler on EverQuest, EverQuest Next, and Vanguard

16
As an MMO historian, I have to applaud the work of former SOE developer Shawn Lord in his huge interview series with the people...
Boredom sets in.

Vague Patch Notes: Why the depth of an MMORPG’s world matters

19
The world doesn't need first impressions from me when it comes to Elyon. Why not? Well, for one thing, basically anything and everything I would have...

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