Elder Scrolls Online’s Deadlands DLC launches November 1 on PC, hits 19M players

Console players get the DLC November 16

    
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During its big reveal stream this afternoon, ZeniMax Online took the wraps off off multiple content and event additions for The Elder Scrolls Online that will finish out the year. For starters, we already knew the last DLC of 2021 will be called Deadlands, but now we know a bit more about what’s in it – and the fact that it’s launching November 1st for PC/Mac and Stadia players and November 16th for all consoles. Deadlands sends players in the daedric plane of the same name.

“Experience the cataclysmic conclusion to the “Gates of Oblivion” year-long adventure in The Elder Scrolls Online: Deadlands. Explore new worlds, discover strange new allies, and foil Dagon’s plans to rule Nirn in this action-packed 20-hour finale. Those who’ve played The Elder Scrolls IV: Oblivion will recognize parts of the Deadlands. The Burn is an area that sports molten rivers, flame-infused beasts, and towering metal spires. And never-before-seen in an Elder Scrolls game, players can venture into a new zone of the Deadlands called The Sever, a region with fierce storms and ferocious winds. Finally, not even a Daedric prince can tame this final region of the Deadlands. Fargrave is one of the biggest cities in The Elder Scrolls Online, a mystical desert metropolis roofed by a massive skeleton. It’s a city where players can craft, buy, and sell goods while traveling between realms. Before you visit this metropolis, ask yourselves one question: What is valuable to those who do not need to eat, drink or rest?”

ZeniMax also made a number of other announcements, including the fact that Spanish will join its localization list next year, the fact that Blackwood is super on sale right now, and the fact that the prologue quest for the DLC is live as of today. The Bounties of Blackwood is also live now, and if you pull the event off, the DLC will be free. Finally, the studio noted that it’s now hit 19M total lifetime players, up from 18M last spring.

 

Source: Twitch, press release
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Skai R

The combat is the only reason I don’t play ESO.

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Munchmeat2

The combat isn’t bad once you get all you skills unlocked. A lot of people don’t understand ESO combat. It isn’t as bad as so many people make it to be.

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Bruno Brito

Here’s me hoping that New World’s launch will make ZOS improve stuff on ESO, like animations, capes and the AH.

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Ben Stone

If ESO could improve its combat system to not be absolutely trash it would kill most other MMOs with the rest of the content it offers.

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Munchmeat2

The combat isn’t that bad. Many people that pick up the game never fully unlock their skills before dropping it.

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Bruno Brito

I did and i think it’s as bad as it gets.

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SmiteDoctor

Story trumps those other concerns, New World looks amazing but it really seems like it has none of things I could want to draw me in, weak story, weak quests, weak Open World events/bosses; it’s really just a game for PVP/crafting.

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SmiteDoctor

oops thought this comment had been deleted

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Chris Johnson

Not to mention it’s unbelievably horrible character creator! Shameful for a game designed in this day and age..and considering the resources of the company!

Just shameful!

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SmiteDoctor

At least ESO has great lore/story/questing, I would love to play New World but there isn’t anything to draw me in, the story is kind of weak, the questing is basically repetitive rep grinds, there’s no dynamic Open World content like GW2 or Rift. I’m not a crafter, not a PVPer so the game has nothing for me which really sucks.

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Bruno Brito

Don’t blame you. NW has some strong points and some weak points. I don’t find ESO’s questing to be THAT good, tho. It’s good. But it’s all that it is to me.

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LibertyPrime8

The base game quests are kinda meh until you reach Cold Harbour and then the stakes get raised. But the expansion quests are a whole lot better. The only area that’s a real slog is probably Craglorn but it’s a more gameplay oriented area.

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Chris Johnson

For meh questing, New World is KING by a long shot! The most basic, generic, and uninspiring types of pve quests that you can imagine! Even the most meh quests you’ll find in ESO are STILL superior to what you’ll do in New World’s brand of pve questing.

The thing that disappoints me most is AGS had the time and the resources, yet this is the best they could do?

Shameful!

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Sarah Cushaway

They fix the combat and add an AH to get rid of that awful trade guild (aka pay us to be here) system and I’ll consider playing the game again.

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Bruno Brito

The guildchange and a global AH might be what gets me back into ESO full time, not even the combat.

But if they improve the combat and let me wear capes ( and overhaul those awful looking sets ), bonus.